From 9917cba8fc6768d53ecc540a891b677f2ac8f0f1 Mon Sep 17 00:00:00 2001 From: Andrey Akhmichin <15944199+nekonomicon@users.noreply.github.com> Date: Sat, 12 Feb 2022 07:42:09 +0500 Subject: [PATCH] utils: mdldec: add fixed uv coords support. --- utils/mdldec/smd.c | 12 ++++++++++-- 1 file changed, 10 insertions(+), 2 deletions(-) diff --git a/utils/mdldec/smd.c b/utils/mdldec/smd.c index 4a4f9884..4e80e3b0 100644 --- a/utils/mdldec/smd.c +++ b/utils/mdldec/smd.c @@ -262,8 +262,16 @@ static void WriteTriangleInfo( FILE *fp, mstudiomodel_t *model, mstudiotexture_t Matrix3x4_VectorRotate( bonetransform[bone_index], studionorms[norm_index], norm ); VectorNormalize( norm ); - u = ( triverts[indices[i]]->s + 1.0f ) * s; - v = 1.0f - triverts[indices[i]]->t * t; + if( texture->flags & STUDIO_NF_UV_COORDS ) + { + u = HalfToFloat( triverts[indices[i]]->s ); + v = -HalfToFloat( triverts[indices[i]]->t ); + } + else + { + u = ( triverts[indices[i]]->s + 1.0f ) * s; + v = 1.0f - triverts[indices[i]]->t * t; + } fprintf( fp, "%3i %f %f %f %f %f %f %f %f\n", bone_index,