sound: sdl: set pulseaudio environment variables regardless of target OS, because PA is crossplatform

This commit is contained in:
Alibek Omarov 2019-01-07 04:09:55 +03:00
parent 80fc7209ed
commit 9935e2c8d3
1 changed files with 2 additions and 2 deletions

View File

@ -74,10 +74,10 @@ qboolean SNDDMA_Init( void *hInst )
return false;
}
#ifdef __linux__
// even if we don't have PA
// we still can safely set env variables
setenv( "PULSE_PROP_application.name", GI->title, 1 );
setenv( "PULSE_PROP_media.role", "game", 1 );
#endif
memset( &desired, 0, sizeof( desired ) );
desired.freq = SOUND_DMA_SPEED;