diff --git a/engine/client/cl_game.c b/engine/client/cl_game.c index 66767d85..dfd1f1d9 100644 --- a/engine/client/cl_game.c +++ b/engine/client/cl_game.c @@ -3178,16 +3178,7 @@ convert world coordinates (x,y,z) into screen (x, y) */ int TriWorldToScreen( const float *world, float *screen ) { - int retval; - - retval = ref.dllFuncs.WorldToScreen( world, screen ); - - screen[0] = 0.5f * screen[0] * (float)clgame.viewport[2]; - screen[1] = -0.5f * screen[1] * (float)clgame.viewport[3]; - screen[0] += 0.5f * (float)clgame.viewport[2]; - screen[1] += 0.5f * (float)clgame.viewport[3]; - - return retval; + return ref.dllFuncs.WorldToScreen( world, screen ); } /*