mirror of https://github.com/FWGS/xash3d-fwgs
common: add mirror definitions
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@ -54,6 +54,7 @@ BRUSH MODELS
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#define SURF_CONVEYOR BIT( 6 ) // scrolled texture (was SURF_DRAWBACKGROUND)
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#define SURF_CONVEYOR BIT( 6 ) // scrolled texture (was SURF_DRAWBACKGROUND)
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#define SURF_UNDERWATER BIT( 7 ) // caustics
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#define SURF_UNDERWATER BIT( 7 ) // caustics
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#define SURF_TRANSPARENT BIT( 8 ) // it's a transparent texture (was SURF_DONTWARP)
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#define SURF_TRANSPARENT BIT( 8 ) // it's a transparent texture (was SURF_DONTWARP)
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#define SURF_REFLECT BIT( 31 ) // mirrors
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// lightstyle management
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// lightstyle management
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#define LM_STYLES 4 // MAXLIGHTMAPS
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#define LM_STYLES 4 // MAXLIGHTMAPS
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@ -228,7 +228,9 @@ typedef struct mextrasurf_s
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unsigned short numverts; // world->vertexes[]
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unsigned short numverts; // world->vertexes[]
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int firstvertex; // fisrt look up in tr.tbn_vectors[], then acess to world->vertexes[]
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int firstvertex; // fisrt look up in tr.tbn_vectors[], then acess to world->vertexes[]
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intptr_t reserved[32]; // just for future expansions or mod-makers
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struct mextrasurf_s *mirrorchain; // engine-side mirrors, may be ignored in mods with custom renderers
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intptr_t reserved[31]; // just for future expansions or mod-makers
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} mextrasurf_t;
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} mextrasurf_t;
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struct msurface_s
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struct msurface_s
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@ -114,6 +114,8 @@
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#define EF_LIGHT 64 // rocket flare glow sprite
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#define EF_LIGHT 64 // rocket flare glow sprite
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#define EF_NODRAW 128 // don't draw entity
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#define EF_NODRAW 128 // don't draw entity
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#define EF_NOREFLECT (1U<<24) // Entity won't reflecting in mirrors
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#define EF_REFLECTONLY (1U<<25) // Entity will be drawing only in mirrors
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#define EF_WATERSIDES (1U<<26) // Do not remove sides for func_water entity
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#define EF_WATERSIDES (1U<<26) // Do not remove sides for func_water entity
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#define EF_FULLBRIGHT (1U<<27) // Just get fullbright
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#define EF_FULLBRIGHT (1U<<27) // Just get fullbright
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#define EF_NOSHADOW (1U<<28) // ignore shadow for this entity
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#define EF_NOSHADOW (1U<<28) // ignore shadow for this entity
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@ -27,6 +27,7 @@ GNU General Public License for more details.
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#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
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#define ENGINE_COMPUTE_STUDIO_LERP (1<<7) // enable MOVETYPE_STEP lerping back in engine
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#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
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#define ENGINE_LINEAR_GAMMA_SPACE (1<<8) // disable influence of gamma/brightness cvars to textures/lightmaps, for mods with custom renderer
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#define ENGINE_ALLOW_MIRRORS (1U<<30) // allow mirrors in engine renderer
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#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
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#define ENGINE_STEP_POSHISTORY_LERP (1U<<31) // enable MOVETYPE_STEP interpolation based on position history. Incompatible with ENGINE_COMPUTE_STUDIO_LERP!
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// adjust the mask when features will be added or removed
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// adjust the mask when features will be added or removed
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@ -40,6 +41,7 @@ GNU General Public License for more details.
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| ENGINE_IMPROVED_LINETRACE \
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| ENGINE_IMPROVED_LINETRACE \
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| ENGINE_COMPUTE_STUDIO_LERP \
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| ENGINE_COMPUTE_STUDIO_LERP \
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| ENGINE_LINEAR_GAMMA_SPACE \
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| ENGINE_LINEAR_GAMMA_SPACE \
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| ENGINE_ALLOW_MIRRORS \
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| ENGINE_STEP_POSHISTORY_LERP )
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| ENGINE_STEP_POSHISTORY_LERP )
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#endif//FEATURES_H
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#endif//FEATURES_H
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@ -77,6 +77,7 @@ GNU General Public License for more details.
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#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
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#define FWORLD_CUSTOM_SKYBOX BIT( 1 )
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#define FWORLD_WATERALPHA BIT( 2 )
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#define FWORLD_WATERALPHA BIT( 2 )
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#define FWORLD_HAS_DELUXEMAP BIT( 3 )
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#define FWORLD_HAS_DELUXEMAP BIT( 3 )
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#define FWORLD_HAS_MIRRORS BIT( 4 )
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// special rendermode for screenfade modulate
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// special rendermode for screenfade modulate
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// (probably will be expanded at some point)
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// (probably will be expanded at some point)
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