From d4bb5423aeb6886479af9619c3a12b0921ad324f Mon Sep 17 00:00:00 2001 From: SNMetamorph <25657591+SNMetamorph@users.noreply.github.com> Date: Thu, 16 Jun 2022 00:41:11 +0400 Subject: [PATCH] engine: client: cl_netgraph: set rendermode to transparent instead additive --- engine/client/cl_netgraph.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/engine/client/cl_netgraph.c b/engine/client/cl_netgraph.c index b31cca65..7bc6e2a6 100644 --- a/engine/client/cl_netgraph.c +++ b/engine/client/cl_netgraph.c @@ -673,7 +673,7 @@ void SCR_DrawNetGraph( void ) if( graphtype < 3 ) { - ref.dllFuncs.GL_SetRenderMode( kRenderTransAdd ); + ref.dllFuncs.GL_SetRenderMode( kRenderTransColor ); ref.dllFuncs.GL_Bind( XASH_TEXTURE0, R_GetBuiltinTexture( REF_WHITE_TEXTURE ) ); ref.dllFuncs.Begin( TRI_QUADS ); // draw all the fills as a long solid sequence of quads for speedup reasons