From ea24b5f3cafe1246eb775de8f61c518b3cb25b36 Mon Sep 17 00:00:00 2001 From: Alibek Omarov Date: Sun, 2 Jul 2023 01:19:38 +0300 Subject: [PATCH] engine: server: make CRC32_MapFile public --- engine/server/server.h | 1 + engine/server/sv_init.c | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/engine/server/server.h b/engine/server/server.h index 3140b32d..20770534 100644 --- a/engine/server/server.h +++ b/engine/server/server.h @@ -504,6 +504,7 @@ void SV_FreeClients( void ); // // sv_init.c // +qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer ); qboolean SV_InitGame( void ); void SV_ActivateServer( int runPhysics ); qboolean SV_SpawnServer( const char *server, const char *startspot, qboolean background ); diff --git a/engine/server/sv_init.c b/engine/server/sv_init.c index 02b5f529..cc5a7679 100644 --- a/engine/server/sv_init.c +++ b/engine/server/sv_init.c @@ -805,7 +805,7 @@ void SV_SetupClients( void ) ClearBits( sv_maxclients.flags, FCVAR_CHANGED ); } -static qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer ) +qboolean CRC32_MapFile( dword *crcvalue, const char *filename, qboolean multiplayer ) { char headbuf[1024], buffer[1024]; int i, num_bytes, lumplen;