engine: server: added "c" command to SV_ConnectionlessPacket

This commit is contained in:
SNMetamorph 2022-07-10 02:45:18 +04:00 committed by a1batross
parent 36b0d47f5f
commit fce3959d15
1 changed files with 7 additions and 0 deletions

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@ -2266,6 +2266,13 @@ void SV_ConnectionlessPacket( netadr_t from, sizebuf_t *msg )
else if( !Q_strcmp( pcmd, "s" )) SV_AddToMaster( from, msg );
else if( !Q_strcmp( pcmd, "T" "Source" )) SV_TSourceEngineQuery( from );
else if( !Q_strcmp( pcmd, "i" )) NET_SendPacket( NS_SERVER, 5, "\xFF\xFF\xFF\xFFj", from ); // A2A_PING
else if (!Q_strcmp( pcmd, "c" ))
{
netadr_t to;
if( NET_StringToAdr( Cmd_Argv( 1 ), &to ))
SV_Info( to, PROTOCOL_VERSION );
}
else if( svgame.dllFuncs.pfnConnectionlessPacket( &from, args, buf, &len ))
{
// user out of band message (must be handled in CL_ConnectionlessPacket)