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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-30 14:10:11 +01:00
Commit Graph

763 Commits

Author SHA1 Message Date
0afc3d83c6 android: add stub for Platform_PreCreateMove 2019-09-28 04:26:19 +07:00
d633fe5deb waf: add cflags detection, make some warning flags optional 2019-09-28 04:26:19 +07:00
5040cb83d0 engine: win32: lib: oops, fix wrong sizeof 2019-09-27 17:02:04 +03:00
2b385ff1f4 engine: win32: lib: try to fix crash when checking dependencies 2019-09-27 16:56:20 +03:00
cd5028eed1 ci: move signing to android project, don't call it here 2019-09-27 05:35:16 +03:00
3ce014d5f5 ci: sign apk and fix filename 2019-09-27 02:58:17 +07:00
75aaf1c66d ci: try fix upload 2019-09-27 02:47:44 +07:00
26401a4fbf ci: enable android build upload 2019-09-27 02:33:00 +07:00
dba757f0c2 touch: fix wrong dx/dy sign 2019-09-27 02:25:38 +07:00
7f3ee9ca71 input: merge touch support again. Fix m_ignore, fix EngineAppendMove 2019-09-27 02:19:03 +07:00
9a1414505a imagelib: support for 16-bit transparent tga 2019-09-27 02:12:35 +07:00
13c1e807ad engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
6e95e19589 submodules: update 2019-09-25 04:09:48 +03:00
8f47596ad0 waifulib: xcompile: append SONAME to shared libraries, experimental support for host compiling with NDK r10e(don't work), replace exceptions with fatal messages 2019-09-21 03:52:47 +03:00
4f4c63b1dd waifulib: xcompile: enhance compiling using host clang, refactoring 2019-09-20 18:49:37 +03:00
66323fe9ca waifulib: xcompile: preserve order of MACROS_TO_DESTOS, add -stdlib=libstdc++ to use system provided C++ standard library 2019-09-20 16:30:17 +03:00
16e60bbb5f waifulib: xcompile: use llvm-strip on host 2019-09-19 18:18:42 +03:00
0389d2495f waifulib: strip_on_install: add changed bytes counter 2019-09-19 18:18:25 +03:00
4049c54511 engine: android: fix video backend not compiled 2019-09-19 18:17:56 +03:00
e8006c3253 engine: move ShellExecute to client, as it cannot be used in dedicated 2019-09-19 17:09:18 +03:00
07aa9595c0 engine: android: allow building dedicated on Android 2019-09-19 17:09:18 +03:00
b91e97ca53 wscript: remove DEST_OS2 2019-09-19 17:09:18 +03:00
cd0f7af38a waifulib: xcompile: get rid of DEST_OS2 2019-09-19 17:09:18 +03:00
ac1bf4a9f8 waifulib: strip_on_install: fix typo 2019-09-12 17:00:08 +03:00
af0046f401 waifulib: strip_on_install: don't strip on PE and unknown binaries [ci skip] 2019-09-11 20:37:47 +03:00
43575b485d wscript: add an option to not strip binaries 2019-09-11 20:26:34 +03:00
67c6cfce71 waf: strip installed binaries to reduce size 2019-09-11 18:47:44 +03:00
5986874be2 wscript: enable clang_compilation_database in options 2019-09-10 10:30:03 +03:00
cf17b4f63c waf: update binary waf 2019-09-10 10:27:42 +03:00
d1ac48b2a1 waifulib: allow compiling using host clang and NDK sysroots, thus enabling building engine from any environment that has clang(termux as example) 2019-09-10 11:24:11 +06:00
3032ce3bee engine: android: fix building dlsym_weak on latest NDK 2019-09-10 11:15:48 +06:00
ba69f9e62a
travis: comment osx autobuilds #61 2019-08-10 14:47:35 +03:00
8323df240b engine: implement menu extensions to allow choosing renderers from GUI 2019-08-09 04:44:50 +03:00
a1ae770f70 engine: ref: add optional export to determine actual human readable renderer name 2019-08-09 03:39:24 +03:00
56938344b8 engine: win32: include shellapi.h 2019-08-09 03:07:56 +03:00
a862e641f1 game_launch: fix build on windows 2019-08-09 02:59:40 +03:00
00b9ac676e engine: win32: fix inconsistent dll linkage 2019-08-09 02:51:15 +03:00
8bb6aa2c51 engine: don't include windows headers, as they globally included by port.h already 2019-08-09 02:46:29 +03:00
505392c2f8 imagelib: png: include correct winsock 2019-08-09 02:35:53 +03:00
37f9c25212 port: include winsock2 explicitly, so winsock1 would not be included with windows.h 2019-08-09 02:28:28 +03:00
ee2c1ad8fa engine: net_ws: include engine headers first 2019-08-08 16:09:32 +03:00
7771356e66 engine: net_ws: fix dedicated build 2019-08-08 07:33:47 +03:00
cb417a3d51 engine: client: implement connectionprogress partially 2019-08-08 07:19:08 +03:00
01dcb52b4c mainui: update submodule, add connectionprogress calls to engine 2019-08-08 07:18:02 +03:00
24adb6e3e0 ref_gl: update wrappers 2019-08-08 05:57:33 +03:00
d992f8525b ref_gl: enable VBO for GLES targets, slightly refactor extensions checking, fix UB when initializing glwes 2019-08-08 05:53:34 +03:00
7be094b563 sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes 2019-08-03 19:01:35 +03:00
386a68e334 engine: fix wrong function called on closing socket on Win32 2019-07-30 18:41:24 +03:00
ca57c8424d filesystem: follow C89 2019-07-30 18:20:54 +03:00
Jonathan Poncelet
214f53b8a7 SV_DropClient: Prevented transmission to fake clients 2019-07-30 15:46:10 +03:00