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24f4d410ce
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filesystem: take FS_Read improvements from DarkPlaces and proper fix for buffer overflow
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2024-05-15 03:43:02 +03:00 |
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3917c2589d
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filesystem: fix buffer overflow in FS_Read when we pass single byte buffer to it with one character sitting in ungetc
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2024-05-15 02:45:01 +03:00 |
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60c6767337
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filesystem: copy absolute path to library in FS_FindLibrary for compatibility
Extend fullPath for longer absolute paths.
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2024-04-22 04:02:46 +03:00 |
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e039ef35c0
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filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL
Replace it with runtime check instead.
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2024-03-11 23:25:10 +03:00 |
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d97d4d6c42
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filesystem: add XASH_ANDROID_ASSETS macro for aassets switch
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2024-02-27 04:04:54 +03:00 |
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827c9ca857
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filesystem: restore original Xash behavior with unreferenced keys in gameinfo.txt/liblist.gam
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2024-02-23 20:54:32 +03:00 |
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636a2228f6
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filesystem: add new API function LoadFileMalloc that returns a pointer that can be freed using standard free()
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2024-02-07 23:22:27 +03:00 |
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bb03e2597c
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filesystem: allow to pass custom allocation functions to LoadFile
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2024-02-07 23:22:27 +03:00 |
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b077822f4d
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filesystem: fix -Wmissing-prototypes
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2024-01-28 09:55:18 +03:00 |
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315aea1991
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filesystem: support mods liblist.gam/gameinfo.txt with relative paths to game libs
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2024-01-05 04:34:33 +03:00 |
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c926fee13c
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filesystem: report an error when opening file was unsuccessful, with the exception for non-existent files
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2023-12-11 07:10:51 +03:00 |
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9994c57796
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filesystem: fix updating gameinfo.txt from rodir
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2023-12-04 03:00:51 +03:00 |
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fb0102eb8e
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filesystem: add support for two new liblist.gam keys: animated_title and hd_background
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2023-11-22 11:01:18 +03:00 |
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9c1afaa372
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filesystem: fix noskills being written as nomodels in gameinfo.txt
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2023-11-22 11:01:18 +03:00 |
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722cbe1f02
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filesystem: forgot to add defaults.h include
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2023-11-20 18:52:05 +03:00 |
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dd11f73951
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filesystem: respect DEFAULT_MAX_EDICTS value
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2023-11-20 17:32:35 +03:00 |
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0d37244490
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filesystem: add missing const to 2nd argument of stringlistappend
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2023-11-03 16:23:52 +03:00 |
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6426919cb5
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filesystem: add Android assets support
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2023-11-03 16:23:03 +03:00 |
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597429cf41
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engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
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2023-10-31 21:25:11 +03:00 |
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83a5648335
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filesystem: only allow setting true or false for boolean type keys in gameinfo/liblist.gam
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2023-10-27 07:24:42 +03:00 |
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8bdb49516d
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filesystem: fix stringop-overflow
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2023-08-06 00:44:32 +03:00 |
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1bfc6e6705
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filesystem: try to fix case of library filename in FindLibrary
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2023-07-22 07:04:26 +03:00 |
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e7c41759fb
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Revert "filesystem: allow to reference game libraries in different case"
This reverts commit 43fde38d88 .
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2023-07-22 06:39:23 +03:00 |
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43fde38d88
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filesystem: allow to reference game libraries in different case
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2023-07-22 00:19:37 +03:00 |
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788bc820c8
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filesystem: automatically fixup directory name case for base directories
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2023-07-17 05:52:06 +03:00 |
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cd46ad19a3
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filesystem: expose a special flag for archive mounter to skip included WADs
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2023-07-05 07:00:39 +03:00 |
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6f7b1695d7
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filesystem: expose archive mount generic function for Xar
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2023-07-05 07:00:39 +03:00 |
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031594cc99
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filesystem: update max_particles limits based on Unkle Mike's latest engine version
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2023-07-02 06:36:35 +03:00 |
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d4bf57c7c2
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filesystem: delete unused edicts key handler in liblist.gam parsing
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2023-07-02 06:36:09 +03:00 |
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8e16c0e410
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filesystem: simplify common parsing of type key for liblist.gam and gameinfo.txt
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2023-07-02 06:35:34 +03:00 |
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88c560aac4
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filesystem: add two new gameinfo.txt keys quicksave_aged_count and autosave_aged_count that control the amount of quick/autosaves rotated
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2023-07-02 04:53:16 +03:00 |
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c3a6cad0c1
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filesystem: do not print error in FS_Delete if file doesn't exist
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2023-07-02 04:49:33 +03:00 |
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5a4c443c79
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filesystem: fix regression in FS_LoadFile not skipping leading slashes
Earlier it used FS_Open which handles this, but because we don't call
that anymore, just skip it ourselves for compatibility.
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2023-06-20 14:11:55 +03:00 |
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58df771c9e
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filesystem: implement .pk3dir convention
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2023-06-08 22:58:24 +03:00 |
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37e890f326
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filesystem: make fs_searchpaths completely private to the filesystem core
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2023-06-08 22:30:45 +03:00 |
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0d6137ee40
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filesystem: make generic archive loading functions (with the exception of WADs). Do not alter global searchpath from archives.
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2023-06-08 22:14:30 +03:00 |
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653eb00cc6
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filesystem: unify prototypes of archive opening functions
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2023-06-08 20:02:48 +03:00 |
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02ce80981c
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filesystem: update optional funcs interface, add platform-specific GetNativeObject call
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2023-06-05 20:30:18 +03:00 |
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e791d44dd8
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filesystem: properly support compressed archives in FS_LoadFile
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2023-05-27 20:46:48 +03:00 |
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152f6d154c
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filesystem: remove unused argument from FS_CheckNastyPath
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2023-05-27 20:22:12 +03:00 |
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9cd9744407
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filesystem: fix Windows build
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2023-05-27 19:40:44 +03:00 |
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f13c285287
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filesystem: verbose error printing in FS_SetCurrentDirectory, move error reporting from engine
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2023-05-26 22:29:34 +03:00 |
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cca7744f1c
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filesystem: make some calls from API safe to use without initialize
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2023-05-26 18:31:00 +03:00 |
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31ae22961b
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filesystem: add base test case to call ShutdownStdio without calling Init prior
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2023-05-26 18:30:13 +03:00 |
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d0127e5e14
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filesystem: fix FS_GetDiskPath, it was broken since implementing caseinsensitive emulation, oops
Anyway, FS_GetFullDiskPath is a proper safe version that lacks this bug
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2023-05-14 08:21:17 +03:00 |
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5a7b68fcc1
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filesystem: add new export FS_GetFullDiskPath, similar to FS_GetDiskPath, but generates full path to the file, including searchpath
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2023-05-02 08:52:54 +03:00 |
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e2540bd446
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filesystem: turn unused caseinsensitive argument in InitStdio into a reserved argument (set to true by default)
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2023-04-30 10:14:02 +03:00 |
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07fd4f37ef
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engine: remove unused -caseinsensitive command line argument
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2023-04-30 10:14:02 +03:00 |
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71a3cedba8
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filesystem: add size argument to COM_Default/ReplaceExtension calls
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2023-04-26 05:20:45 +03:00 |
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b16fa8eddc
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public: remove Q_strcat and Q_strcpy, and patch the code that uses it
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2023-04-26 05:20:45 +03:00 |
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