Wei Mingzhi
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88772a1c34
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engine: GetGameDir should return gamedir only. Add proper stub functions for some engine APIs.
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2019-10-07 16:08:10 +03:00 |
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8f9800eb3c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
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938a9f372f
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engine: add stub function for new undocumented function in clientdll api
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2019-07-26 14:51:21 +03:00 |
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d9545e5e78
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cl_game: fix missing }
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2019-07-20 05:09:24 +03:00 |
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2f8fec6b70
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Remove trailing spaces, convert mistakenly put spaces to tabs. The most useful commit ever.
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2019-07-19 20:23:08 +03:00 |
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4beba75159
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engine: fix various compiler warnings
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2019-07-13 23:25:03 +03:00 |
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54920f13df
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engine: rename library naming function, as it returns a full path and not just library name
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2019-07-07 02:47:45 +03:00 |
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0579ecd30f
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engine: check if client.dll linked to SDL2.dll (#37)
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2019-06-29 23:56:50 +03:00 |
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Mr0maks
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671c247381
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Merge branch 'master' of https://github.com/FWGS/xash3d-fwgs
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2019-05-25 22:54:42 +05:00 |
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b797e0af1a
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
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Mr0maks
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85b5b4e965
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filesystem: add support for zip files
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2019-05-24 21:13:03 +05:00 |
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c215b89923
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Apply 4483 update
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2019-05-19 15:01:23 +03:00 |
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5af6506d86
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engine: ensure that we loading same client library
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2019-05-12 03:08:51 +03:00 |
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fe14a360b4
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engine: fix fs_offset_t/size_t conversion, const qualifiers
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2019-05-02 19:12:23 +03:00 |
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5be982cc72
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ref: remove shared textures enum, instead use hardcoded texture names
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2019-04-15 01:43:43 +03:00 |
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92b89936b3
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
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0a22040c6e
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Fix SpriteTexture
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2019-03-17 23:41:11 +07:00 |
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c55b7dcda7
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ref: simplify efx api, move efrags to engine
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2019-03-17 23:14:53 +07:00 |
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297ca08e81
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ref: replace model (un)loading by Mod_ProcessRenderData
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2019-03-17 21:19:24 +07:00 |
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8339096ad8
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ref: Improve model unloading, fix texture leak
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2019-03-17 18:26:57 +07:00 |
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e5000742f1
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ref: context creating prototype, not working yet
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2019-03-16 05:15:32 +03:00 |
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971f9b6de5
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ref: fix compiling errors
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2019-03-16 04:24:27 +03:00 |
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199ebfed48
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ref: implement engine ref API
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2019-03-16 04:17:56 +03:00 |
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97aba69ed0
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ref: implement API interface for ref_gl, get rid of RenderAPI, RenderInterface and vgui_support API references
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2019-03-15 21:23:59 +03:00 |
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234507b7f1
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ref: fix all undefined references
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2019-03-11 17:37:58 +03:00 |
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e193ac2c04
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ref: more @mittorn's changes on RefAPI
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2019-02-23 21:49:46 +03:00 |
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99bd7c81da
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ref: render code moved out of engine, doesn't compile, first API prototype
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2019-02-18 21:25:26 +03:00 |
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ddd17fe238
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client: clear usermessages
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2019-02-05 01:28:39 +07:00 |
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Jonathan Poncelet
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35869586c9
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Made various log messages more informative
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2019-01-28 18:32:29 +00:00 |
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137836348b
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client: fix GetCenterWindow engine call
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2018-11-29 20:24:25 +03:00 |
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28471aee97
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cl_game: get rid of int* to float* conversion
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2018-11-18 18:19:31 +03:00 |
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96e0167e47
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platform: add GetMousePos, SetMousePos calls, fix typo
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2018-10-27 23:28:29 +03:00 |
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491188a0f3
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Merge branch 'original'
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2018-10-04 14:27:14 +07:00 |
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5c738b3402
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Apply 4253 update
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2018-10-04 13:08:48 +07:00 |
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2edbcb996d
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Merge 4150 update. Fix some mistypings. Rename CL_IsQuakeCompatible to Host_IsQuakeCompatible, as it may be used in whole engine and even in dedicated builds. IN_RecalcCenter was not added, window center positions should be updated by backends.
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2018-06-19 16:59:53 +03:00 |
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1e7f9d00c3
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Apply 4150 update
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2018-06-19 16:22:30 +03:00 |
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7cdead7bac
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Merge 4143 update
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2018-06-12 12:18:14 +03:00 |
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a539384a76
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Apply 4143 update
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2018-06-12 12:14:56 +03:00 |
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f26ac52102
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Merge 4140 update
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2018-06-11 14:04:50 +03:00 |
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814b7eda07
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Apply 4140 update
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2018-06-09 01:28:35 +03:00 |
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9bab7d222a
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Apply 4097 update
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2018-04-26 03:09:36 +03:00 |
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efe8ddf151
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Fix missing const-qualifiers in engine code. Fix qboolean/int mixing in interface implementations(int is preferred). Replace long by int in COM_RandomLong.
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2018-04-23 23:07:54 +03:00 |
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fd649905ea
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Fix some format warnings
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2018-04-23 21:49:37 +03:00 |
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545b781934
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Restore hud_utf8
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2018-04-22 14:01:22 +03:00 |
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314a6deba9
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Remove gamedir[] from engine-side gameinfo_t
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2018-04-21 01:22:00 +03:00 |
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32aa9a9f54
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Implement Mobility API support. Add missing IN_TouchShutdown and Joy_Shutdown calls. Don't save video and opengl configs if engine crashed.
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2018-04-21 00:13:20 +03:00 |
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a015d6b915
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Revert fork's hud_scale behaviour
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2018-04-21 00:03:19 +03:00 |
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7350be6e7f
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Fix build after update
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2018-04-20 21:48:12 +00:00 |
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926b909f3d
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Merge branch 'original'
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2018-04-20 12:38:53 +00:00 |
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db92c918b2
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Apply Apr19 update
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2018-04-20 08:41:02 +00:00 |
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