6d12d84e94
engine: common: net_encode: apply post_multiplier to integer fields, like GoldSrc does
2024-04-17 06:23:22 +03:00
2a18cde60c
engine: common: net_encode: fix applying integer clamp before multiplier
...
Without this fix, data still might overflow after applying multiplier
and potentially send incorrect data.
2024-04-17 06:16:44 +03:00
35783bcec2
engine: common: net_encode: fix inaccuracy in DT_TIMEWINDOW_* encoding
...
By avoiding double rounding, we get more accurate time on client when timebase
gets rounded down and target time gets rounded up:
```
>>> round(123.1) - round(124.51)
-2
>>> round(123.1 - 124.51)
-1
```
2024-04-17 06:09:52 +03:00
1677835b45
engine: common: simplify bit buffer operations
...
Yields a small performance boost
2024-04-08 07:24:53 +03:00
2f2780cb1b
ref: null: fix crashes
2024-04-08 07:23:56 +03:00
95b134b5a6
ci: fix cirrus CI configuration file
2024-04-06 06:58:15 +03:00
f60e856f35
engine: server: replace useless call to SV_Serverinfo to a direct access
2024-04-06 06:58:15 +03:00
2ec0d25d85
Documentation: add note about environment variables
2024-04-05 20:15:38 +03:00
fcd0982524
engine: server: free 64-bit string pool last when unloading library
2024-04-05 19:45:24 +03:00
6881ee742d
engine: server: fix incorrect NULL check in pfnCvar_RegisterServerVariable
2024-04-05 18:45:15 +03:00
f070bbef3c
engine: server: make EDICT_NUM inlined
2024-04-04 20:42:25 +03:00
dd8c66d90e
engine: common: fix possible NULL dereference in LZSS_Compress
2024-04-04 20:42:25 +03:00
f995d055b5
filesystem: fix possible NULL dereference
2024-04-04 20:42:25 +03:00
fed65dd497
engine: imagelib: fix possible NULL dereference
2024-04-04 20:42:25 +03:00
c896425ad9
engine: server: make changelevel commands compatible with GoldSrc
2024-04-04 00:21:28 +03:00
4107bd4e0f
engine: common: quickly assume that map is valid when generating maps.lst if mpfilter is set or game is multiplayer only
2024-04-03 06:13:43 +03:00
156b2b2b10
engine: server: remove MAP_HAS_SPAWNPOINT checks
2024-04-03 05:52:42 +03:00
13a063bf7d
mainui: update
2024-04-02 04:05:49 +03:00
ef786b7d79
engine: client: fix sprites transparency in Night at the Office
2024-04-02 02:18:49 +03:00
5c0c1b1226
ref: gl: make g_posenum in alias renderer static
2024-03-30 03:52:50 +03:00
d041b2aa27
engine: fix error_on_exit data type
2024-03-26 17:15:34 +03:00
f6d489e038
engine: server: register str64stats command that prints string pool usage statistics
2024-03-26 17:15:15 +03:00
d34fedea69
engine: server: cleanup unused variables
2024-03-25 05:50:04 +03:00
80b3f90091
engine: server: more accurate SV_ParseEdict
...
* Add removing trailing spaces, like GoldSrc does
* Pass classname first to allow game to override it
* Remove FL_CUSTOMENTITY flag usage, GoldSrc doesn't set this flag for "custom"
export entities
* Fix possible memory leak
2024-03-25 05:49:59 +03:00
SNMetamorph
2a4fafc3f9
engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume
2024-03-23 23:37:03 +03:00
SNMetamorph
9b3ccf5f04
engine: voice: output_buffer renamed to compress_buffer
2024-03-23 23:37:03 +03:00
SNMetamorph
f59ac2360a
engine: voice: made voice_scale to influence incoming voice audio volume
2024-03-23 23:37:03 +03:00
ff21fb42e6
engine: client: create separate Opus decoders for each player
...
Turns out, we can't re-use same decoder for different streams.
2024-03-20 18:41:52 +03:00
288cac69de
public: add small utility library for unicode stuff
2024-03-19 21:34:18 +03:00
2640b6d869
engine: host: remove misleading message about TAB-autocompletion in dedicated mode
2024-03-19 21:24:21 +03:00
d8910b0e38
engine: platform: linux: do not search sd_notify if NOTIFY_SOCKET isn't set
2024-03-19 21:23:53 +03:00
049bed555e
engine: host: fit -help into 80 columns terminal
2024-03-19 21:13:28 +03:00
fe5944720b
engine: use common strings to name the engine, makes branding easier for custom forks
2024-03-19 21:11:10 +03:00
665c46b281
filesystem: minor logging opened archives change
2024-03-19 20:42:10 +03:00
975ab6785e
engine: make log starting and ending messages shorter, so it fits into standard 80 columns term
2024-03-19 20:41:46 +03:00
6fa4dbfba2
public: build: use XASH_BUILD_BRANCH define set by Waf. Expect XASH_BUILD_{BRANCH,COMMIT} to be always set.
2024-03-19 19:34:30 +03:00
SNMetamorph
0506a1dfce
engine: sys_con: added VCS branch name printing to log file header
2024-03-19 19:31:54 +03:00
SNMetamorph
908a9930e6
public: added Q_buildbranch function, needed for better logging
2024-03-19 19:31:54 +03:00
SNMetamorph
7d7e72196b
engine: host: enabled printing current developer level
2024-03-19 19:31:54 +03:00
SNMetamorph
7cc67157e5
engine: sys_con: fixed incorrect logging init messages order
2024-03-19 19:31:54 +03:00
SNMetamorph
b7ff9c7a24
engine: sys_con: added missing title for log messages
2024-03-19 19:31:54 +03:00
aab1fa1ba2
wscript: move gitversion load to libpublic, define XASH_BUILD_BRANCH, use unknown-{commit,branch} if detecting git version was failed
2024-03-19 19:30:52 +03:00
effeba2f44
waf: upgrade to waifu 1.2.0
2024-03-19 19:24:49 +03:00
e039ef35c0
filesystem: don't check for SDL whether we can load Android assets, because filesystem doesn't know anything about SDL
...
Replace it with runtime check instead.
2024-03-11 23:25:10 +03:00
599a1f026e
engine: client: fix missing comma
2024-03-11 22:56:52 +03:00
39cba17f01
filesystem: android: try to fix compiling-in AAsset mounting code
2024-03-11 21:49:33 +03:00
SNMetamorph
17e106f96d
ref: gl: invalidate texture units state cache when texture deletes
2024-03-09 22:12:35 +03:00
081cf9132b
engine: client: read console_history.txt as binary, skip empty and repeating lines, reimplement it through FS_Gets for fun
2024-03-08 15:25:36 +03:00
6a7e027248
engine: common: add joy_ prefix to automatically filterable cvars
2024-03-08 15:25:36 +03:00
27100e7751
engine: client: hook sensitivity cvar registration and make it priveleged cvar
2024-03-08 15:25:36 +03:00