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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-11 03:20:50 +01:00
Commit Graph

192 Commits

Author SHA1 Message Date
fgsfds
25a1cb8ce7 Nintendo Switch support (again) 2023-02-05 02:09:32 +01:00
f7d4e5a2ea engine: server: don't show GAMESAVED message in autosaves, small refactoring 2023-01-31 07:16:08 +03:00
6df25392b8 engine: server: redirect special sounds, detected by leading asterisk, into CHAN_STREAM
In GoldSrc this magic symbol means that we should not override channel this
sound is playing on. Originally handled on client but for both static and dynamic sounds
so let's redirect channel on server side instead.
2023-01-27 06:19:31 +03:00
de84df99f3 engine: fix functions returning void returning void value 2023-01-14 10:58:03 +03:00
6ac3156a82 engine: fix discarded const pointer qualifier in PM_HullPointContents 2023-01-14 10:57:22 +03:00
2479d28cd5 engine: remove useless pfnHullPointContents wrapper 2023-01-06 00:38:05 +03:00
787d3bc5dd engine: share playermove ClearPhysEnts function 2023-01-06 00:28:24 +03:00
e305b81df0 engine: merge PM_TraceTexture into PM_TraceTexturePmove 2023-01-05 23:59:31 +03:00
4cb109abe0 engine: make playermove funcs truly shared between client and server 2023-01-05 23:50:42 +03:00
df1c9a5029 engine: simplify blue shift swapped lump check, change TestBmodelLumps to avoid reading past mod buffer 2023-01-03 07:01:39 +03:00
aa3a0fa392 engine: server: increase infostring size in SV_Info allowing longer hostnames but try to cut off if it's even longer than that 2023-01-03 04:01:53 +03:00
Andrey Akhmichin
12bb0ca44b engine: server: Fix broken description for saves. 2022-12-25 04:26:00 +03:00
Andrey Akhmichin
9450c08eec engine: server: simplify strings operations. 2022-12-21 03:26:11 +03:00
cd813bbfbe engine: server: do not apply sound precache check for sentences, as they may start with 0 index 2022-12-13 11:12:08 +03:00
a3ef6c955c engine: don't double register rcon_password cvar 2022-12-12 08:13:24 +03:00
60e7a7aa23 engine: server: set correct flags for rcon_ cvars on server 2022-12-12 08:05:55 +03:00
e1431e1040 engine: server: add rcon_enable cvar to control whether server should accept remote commands 2022-12-12 08:02:56 +03:00
e48133bf4b engine: server: fix sv_log output for enttools usage 2022-12-08 05:40:36 +03:00
7469d6a248 engine: server: implement server-to-master challenge extension, to secure server from IP spoofing 2022-12-07 23:39:57 +03:00
859f36afce engine: server: remove Master_Add call in ActivateServer, server will announce itself through heartbeat 2022-12-07 23:14:34 +03:00
1d8acc16f1 engine: server: give master server a small time window to reply (by default 4000 ms, should be enough even when master server is overloaded) 2022-12-06 20:28:44 +03:00
Andrey Akhmichin
2454594a18 engine: server: simplify strings operations. 2022-12-04 22:03:48 +03:00
d9a245dcb5 engine: reset cheat cvars on remote games 2022-12-01 02:44:01 +03:00
b6bd4bc6f8 engine: server: precisely set client connected time after they were spawned 2022-11-25 05:45:20 +03:00
3da736a1eb engine: server: try to solve issue when server dll has no voice mgr 2022-11-17 21:06:15 +03:00
64e97124c3 Merge master to ipv6 2022-11-17 19:34:46 +03:00
dd881d3da9 engine: server: remove duplicate function 2022-11-16 23:37:26 +03:00
7b74015c4d engine: server: check if player can hear other before sending voicedata 2022-11-16 20:59:18 +03:00
SNMetamorph
32372654c2 engine: server: sv_client: fixed working ent_create command on XashXT/PrimeXT 2022-11-11 16:12:56 +03:00
17d0b19f9e engine: use generic S_USAGE macro everywhere 2022-11-10 13:18:20 +03:00
SNMetamorph
5d73c6cb84 engine: server: backported enttools from old engine 2022-11-10 11:56:10 +03:00
5678d9a253 engine: server: support MAP_ANON synonym for MAP_ANONYMOUS, disable allocating string pool near server library for OSX 2022-09-12 08:42:50 +03:00
24763f9b07 engine: server: request client to use Opus Custom codec 2022-08-31 06:54:58 +03:00
f633b3dbf6 engine: increase MAX_INIT_MSG to 192 kilobytes limit
* also avoid magic number in sv_client.c
2022-08-27 22:13:21 +03:00
905bbf1515 engine: server: read full voicedata message even if voice is disabled server wide 2022-08-19 22:22:40 +03:00
c5dbbea9ef engine: server: drop bots fake ping to zero 2022-08-19 04:33:41 +03:00
SNMetamorph
97879430e9 engine: small code fixes related to voice chat 2022-08-18 04:46:11 +03:00
SNMetamorph
8d0209b122 engine: server: added support for variable voice chat quality 2022-08-18 04:46:11 +03:00
2b9e050f57 engine: voice support 2022-08-18 04:46:11 +03:00
0d2552c3f6 engine: server: prevent DoS through master server query 2022-08-17 21:23:08 +03:00
b3c9637422 engine: server: send server info to all master servers 2022-08-17 21:18:16 +03:00
d202a6c572 engine: server: emulate pfnPEntityOfEntIndex bug only with explicitly enabled GoldSrc bug compatibility 2022-08-15 06:00:00 +03:00
6ef76fe665 engine: server: fix bots are counted as real players 2022-08-13 22:46:20 +03:00
SNMetamorph
5b97c2135a engine: server: fixed "wrong version" spamming in NAT bypass mode (fix #953) 2022-08-10 04:11:17 +03:00
SNMetamorph
a5ba43ea39 engine: fixed vulnerability in NAT bypass mechanism 2022-08-02 18:01:28 +03:00
c326853617 engine: server: restore original PEntityOfEntIndex function, but still bug-compatible with GoldSrc 2022-07-21 01:52:10 +03:00
a2d11f670a engine, public: fix float precision issues in mathlib and monster navigation code 2022-07-13 19:26:38 +03:00
SNMetamorph
d8724f0be4 engine: common: net_ws: disabled read-only flag for ip cvar 2022-07-10 18:28:06 +03:00
SNMetamorph
fce3959d15 engine: server: added "c" command to SV_ConnectionlessPacket 2022-07-10 18:28:06 +03:00
SNMetamorph
cf84ad12f1 engine: server: backported NAT bypass feature 2022-07-10 18:28:06 +03:00