mittorn
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f85437dfc5
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gl2shim: implement client arrays (not in glcore/vao mode), make studio/world array render work
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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c765261db6
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ref_gl: fix late studio cvars registration, enable DrawRangeElements in GLES contexts
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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73087ead2d
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ref_gl: fix build with XASH_GL_STATIC, avoid using ARB shader extension on core context
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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8c88e82709
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gl2shim: support more GLSL versions
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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40dd6e0234
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gl2shim: Cleanup warnings, use APIENTRY declarations, stub unsupported functions
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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eb23b226cc
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Workaround core context issues
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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676526a518
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ref_gl: fix creating core context, support core in gl2shim by creating dumb array object
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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7e0bd86b65
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ref_gl: allow enabling XASH_GLES without wrapper, add ref_gles3compat, wrap gles functions in gl2wrap when XASH_GLES enabled
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2023-10-16 06:47:55 +03:00 |
|
mittorn
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97489635af
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gl2shim: limited matrix support
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2023-10-16 06:47:55 +03:00 |
|
mittorn
|
a9ea3976a7
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ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations)
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2023-10-16 06:47:55 +03:00 |
|
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5501ca927a
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engine: client: respect cl_allow_download and cl_download_ingame for legacy servers
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2023-10-16 06:47:55 +03:00 |
|
Andrey Akhmichin
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a19fb82d66
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utils: mdldec: smd.c: add leading zero to number in sequence filenames.
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2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
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9d032e953f
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utils: mdldec: qc.c: avoid to use brackets with conclusions.
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2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
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38587151a9
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utils: mdldec: qc.c: add missing refence meshes count.
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2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
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02d5bab04b
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utils: mdldec: qc.c: put every sequence property to separate line.
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2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
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d8f3e53b1f
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utils: mdldec: qc.c: add missing quotes.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
877ed8a92a
|
utils: mdldec: qc.c: put every texture name to separate line.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
487a652aa8
|
utils: mdldec: qc.c: calculate sequence group size.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
64c5d141af
|
utils: mdldec: qc.c: put controller name instead of index for mouth controller.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
16db8a8008
|
utils: mdldec: qc.c: put tabs where possible.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
b6b14da102
|
utils: mdldec: qc.c: reorder output.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
a575605c75
|
utils: mdldec: qc.c: always put $flags keyword with value.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
a205a3e878
|
utils: mdldec: qc.c: remove useless backward slashes from output.
|
2023-10-16 06:18:06 +03:00 |
|
Andrey Akhmichin
|
26ef3e274c
|
utils: mdldec: smd.c: linear movement loss fix.
|
2023-10-14 17:38:48 +03:00 |
|
|
33be1b7591
|
engine: client: let time flow in Xash demos
|
2023-10-14 15:11:26 +03:00 |
|
|
de19d78571
|
ref: fix late registration of studio cvars (thanks, @mittorn)
|
2023-10-14 08:11:25 +03:00 |
|
mittorn
|
287381d5ca
|
ref_gl: remove complete useless macro, enable VBO under option
|
2023-10-14 08:04:17 +03:00 |
|
|
4acd0e5304
|
engine: platform: sdl: grab input only in true fullscreen mode
|
2023-10-11 16:49:49 +03:00 |
|
|
cb1063c305
|
engine: platform: sdl: fix qboolean to window_mode_t conversions
|
2023-10-10 14:41:39 +03:00 |
|
|
59bfc8c32f
|
engine: platform: sdl: fix qboolean to window_mode_t conversions
|
2023-10-10 14:41:05 +03:00 |
|
|
23494f4e20
|
mainui: update
|
2023-10-10 14:36:59 +03:00 |
|
|
b58fbc0c94
|
engine: platform: linux: fix according to platform.h changes
|
2023-10-10 14:12:53 +03:00 |
|
|
46f38c84b5
|
engine: platform: dos: fix according to platform.h changes
|
2023-10-10 14:12:42 +03:00 |
|
|
99f290b622
|
engine: platform: sdl: support borderless mode, slight refactoring
|
2023-10-10 14:11:28 +03:00 |
|
|
680ecfefab
|
engine: platform: pass desired window mode through R_ChangeDisplaySettings
|
2023-10-10 14:11:06 +03:00 |
|
|
7222c74000
|
engine: host: expose new -borderless flag in command line help
|
2023-10-10 14:09:05 +03:00 |
|
|
1e43cb734b
|
engine: client: add definitions for borderless fullscreen mode
|
2023-10-10 14:08:06 +03:00 |
|
|
cb19fa2f6d
|
engine: client: restore window maximized state after engine restart
|
2023-10-09 05:26:17 +03:00 |
|
|
73fcb84b62
|
engine: client: console: remove unneeded return from Con_DrawConsoleLen
|
2023-10-09 05:24:58 +03:00 |
|
|
3584d3d1a6
|
engine: client: yet another BloodStream fix, normalize input velocity vector
|
2023-10-09 05:24:29 +03:00 |
|
|
e95139af94
|
engine: client: avoid unneeded comparisons in CL_UpdateFlashlight
|
2023-10-09 03:20:43 +03:00 |
|
|
962f88d31b
|
engine: client: use physents for flashlight tracing, as GoldSrc does
|
2023-10-08 01:52:42 +03:00 |
|
|
a738b2a50b
|
ref: restore missing PARM_TEX_MEMORY RenderAPI parameter
|
2023-10-06 19:24:02 +03:00 |
|
|
34fa1b5ec8
|
engine: remove PORT_CLIENT, we should randomize client port by default, thus allowing easier connections from same IP address
|
2023-10-05 11:06:04 +03:00 |
|
|
2fdd080eef
|
mainui: update
|
2023-10-02 19:31:35 +03:00 |
|
|
95f87e24ee
|
ref: soft: do not register cl_righthand cvar
|
2023-09-29 13:45:24 +03:00 |
|
|
bfe17fa241
|
Documentation: update ports list, remove old engine ports that has new engine alternatives, re-sort it by status and platform
|
2023-09-17 08:50:37 +03:00 |
|
sofakng
|
a94a5f1f29
|
Update port maintainer list (#1427)
* Update ports.md
* Update ports.md
|
2023-09-17 08:40:40 +03:00 |
|
|
dc71456174
|
scripts: flatpak: upgrade to Freedesktop SDK 23.08
|
2023-09-15 22:32:52 +03:00 |
|
|
c6b6938e14
|
wscript: fix RPATH usage on OSX (by @sofakng)
|
2023-09-15 20:35:51 +03:00 |
|