#include "port.h" #include "build.h" #include #include #include #include "filesystem.h" #if XASH_POSIX #include #define LoadLibrary( x ) dlopen( x, RTLD_NOW ) #define GetProcAddress( x, y ) dlsym( x, y ) #define FreeLibrary( x ) dlclose( x ) #elif XASH_WIN32 #include #endif void *g_hModule; FSAPI g_pfnGetFSAPI; fs_api_t g_fs; fs_globals_t *g_nullglobals; static qboolean LoadFilesystem( void ) { g_hModule = LoadLibrary( "filesystem_stdio." OS_LIB_EXT ); if( !g_hModule ) return false; g_pfnGetFSAPI = (void*)GetProcAddress( g_hModule, GET_FS_API ); if( !g_pfnGetFSAPI ) return false; if( !g_pfnGetFSAPI( FS_API_VERSION, &g_fs, &g_nullglobals, NULL )) return false; return true; } static int TestNoInit( void ) { char nice[69]; fs_dllinfo_t dllinfo; void *p; // here are the APIs that shouldn't fail without calling InitStdio g_fs.ShutdownStdio(); g_fs.ClearSearchPath(); g_fs.AllowDirectPaths( true ); g_fs.AllowDirectPaths( false ); if( g_fs.Search( "asfjkajk", 0, 0 ) != 0 ) return 0; g_fs.SetCurrentDirectory( "." ); // must succeed! g_fs.FindLibrary( "kek", true, &dllinfo ); if( g_fs.Open( "afbvasvwerf", "w+", true ) != 0 ) return 0; if( g_fs.LoadFile( "hehe", NULL, true ) != 0 ) return 0; p = g_fs.LoadDirectFile( "hehe", NULL ); if( p ) free( p ); g_fs.FileExists( "asdcv", 0 ); g_fs.FileTime( "zxcasdfd", 0 ); g_fs.FileSize( "asdqwe", 1 ); g_fs.Rename( "cafqefv", "zvewfw" ); g_fs.SysFileExists( "zbarbgaer" ); g_fs.GetDiskPath( "aggasdfbaergba", 0 ); g_fs.GetFullDiskPath( nice, sizeof( nice ), "oh my!", true ); g_fs.Delete( "blabla" ); return 1; } int main( void ) { if( !LoadFilesystem() ) return EXIT_FAILURE; if( !TestNoInit( )) return EXIT_FAILURE; FreeLibrary( g_hModule ); printf( "success\n" ); return EXIT_SUCCESS; }