/*** * * Copyright (c) 1996-2002, Valve LLC. All rights reserved. * * This product contains software technology licensed from Id * Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc. * All Rights Reserved. * * Use, distribution, and modification of this source code and/or resulting * object code is restricted to non-commercial enhancements to products from * Valve LLC. All other use, distribution, or modification is prohibited * without written permission from Valve LLC. * ****/ #pragma once #ifndef STUDIO_EVENT_H #define STUDIO_EVENT_H #define MAXEVENTSTRING 64 typedef struct mstudioevent_s { // the frame at which this animation event occurs int32_t frame; // the script event type int32_t event; // was "type" int32_t unused; // options // could be path to sound WAVE files char options[MAXEVENTSTRING]; } mstudioevent_t; #endif // STUDIO_EVENT_H