/* img_utils.c - image common tools Copyright (C) 2007 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "imagelib.h" #include "mathlib.h" #include "mod_local.h" #define LERPBYTE( i ) r = resamplerow1[i]; out[i] = (byte)(((( resamplerow2[i] - r ) * lerp)>>16 ) + r ) #define FILTER_SIZE 5 uint d_8toQ1table[256]; uint d_8toHLtable[256]; uint d_8to24table[256]; qboolean q1palette_init = false; qboolean hlpalette_init = false; static byte palette_q1[768] = { 0,0,0,15,15,15,31,31,31,47,47,47,63,63,63,75,75,75,91,91,91,107,107,107,123,123,123,139,139,139,155,155,155,171, 171,171,187,187,187,203,203,203,219,219,219,235,235,235,15,11,7,23,15,11,31,23,11,39,27,15,47,35,19,55,43,23,63, 47,23,75,55,27,83,59,27,91,67,31,99,75,31,107,83,31,115,87,31,123,95,35,131,103,35,143,111,35,11,11,15,19,19,27, 27,27,39,39,39,51,47,47,63,55,55,75,63,63,87,71,71,103,79,79,115,91,91,127,99,99,139,107,107,151,115,115,163,123, 123,175,131,131,187,139,139,203,0,0,0,7,7,0,11,11,0,19,19,0,27,27,0,35,35,0,43,43,7,47,47,7,55,55,7,63,63,7,71,71, 7,75,75,11,83,83,11,91,91,11,99,99,11,107,107,15,7,0,0,15,0,0,23,0,0,31,0,0,39,0,0,47,0,0,55,0,0,63,0,0,71,0,0,79, 0,0,87,0,0,95,0,0,103,0,0,111,0,0,119,0,0,127,0,0,19,19,0,27,27,0,35,35,0,47,43,0,55,47,0,67,55,0,75,59,7,87,67,7, 95,71,7,107,75,11,119,83,15,131,87,19,139,91,19,151,95,27,163,99,31,175,103,35,35,19,7,47,23,11,59,31,15,75,35,19, 87,43,23,99,47,31,115,55,35,127,59,43,143,67,51,159,79,51,175,99,47,191,119,47,207,143,43,223,171,39,239,203,31,255, 243,27,11,7,0,27,19,0,43,35,15,55,43,19,71,51,27,83,55,35,99,63,43,111,71,51,127,83,63,139,95,71,155,107,83,167,123, 95,183,135,107,195,147,123,211,163,139,227,179,151,171,139,163,159,127,151,147,115,135,139,103,123,127,91,111,119, 83,99,107,75,87,95,63,75,87,55,67,75,47,55,67,39,47,55,31,35,43,23,27,35,19,19,23,11,11,15,7,7,187,115,159,175,107, 143,163,95,131,151,87,119,139,79,107,127,75,95,115,67,83,107,59,75,95,51,63,83,43,55,71,35,43,59,31,35,47,23,27,35, 19,19,23,11,11,15,7,7,219,195,187,203,179,167,191,163,155,175,151,139,163,135,123,151,123,111,135,111,95,123,99,83, 107,87,71,95,75,59,83,63,51,67,51,39,55,43,31,39,31,23,27,19,15,15,11,7,111,131,123,103,123,111,95,115,103,87,107, 95,79,99,87,71,91,79,63,83,71,55,75,63,47,67,55,43,59,47,35,51,39,31,43,31,23,35,23,15,27,19,11,19,11,7,11,7,255, 243,27,239,223,23,219,203,19,203,183,15,187,167,15,171,151,11,155,131,7,139,115,7,123,99,7,107,83,0,91,71,0,75,55, 0,59,43,0,43,31,0,27,15,0,11,7,0,0,0,255,11,11,239,19,19,223,27,27,207,35,35,191,43,43,175,47,47,159,47,47,143,47, 47,127,47,47,111,47,47,95,43,43,79,35,35,63,27,27,47,19,19,31,11,11,15,43,0,0,59,0,0,75,7,0,95,7,0,111,15,0,127,23, 7,147,31,7,163,39,11,183,51,15,195,75,27,207,99,43,219,127,59,227,151,79,231,171,95,239,191,119,247,211,139,167,123, 59,183,155,55,199,195,55,231,227,87,127,191,255,171,231,255,215,255,255,103,0,0,139,0,0,179,0,0,215,0,0,255,0,0,255, 243,147,255,247,199,255,255,255,159,91,83 }; // this is used only for particle colors static byte palette_hl[768] = { 0,0,0,15,15,15,31,31,31,47,47,47,63,63,63,75,75,75,91,91,91,107,107,107,123,123,123,139,139,139,155,155,155,171, 171,171,187,187,187,203,203,203,219,219,219,235,235,235,15,11,7,23,15,11,31,23,11,39,27,15,47,35,19,55,43,23,63, 47,23,75,55,27,83,59,27,91,67,31,99,75,31,107,83,31,115,87,31,123,95,35,131,103,35,143,111,35,11,11,15,19,19,27, 27,27,39,39,39,51,47,47,63,55,55,75,63,63,87,71,71,103,79,79,115,91,91,127,99,99,139,107,107,151,115,115,163,123, 123,175,131,131,187,139,139,203,0,0,0,7,7,0,11,11,0,19,19,0,27,27,0,35,35,0,43,43,7,47,47,7,55,55,7,63,63,7,71,71, 7,75,75,11,83,83,11,91,91,11,99,99,11,107,107,15,7,0,0,15,0,0,23,0,0,31,0,0,39,0,0,47,0,0,55,0,0,63,0,0,71,0,0,79, 0,0,87,0,0,95,0,0,103,0,0,111,0,0,119,0,0,127,0,0,19,19,0,27,27,0,35,35,0,47,43,0,55,47,0,67,55,0,75,59,7,87,67,7, 95,71,7,107,75,11,119,83,15,131,87,19,139,91,19,151,95,27,163,99,31,175,103,35,35,19,7,47,23,11,59,31,15,75,35,19, 87,43,23,99,47,31,115,55,35,127,59,43,143,67,51,159,79,51,175,99,47,191,119,47,207,143,43,223,171,39,239,203,31,255, 243,27,11,7,0,27,19,0,43,35,15,55,43,19,71,51,27,83,55,35,99,63,43,111,71,51,127,83,63,139,95,71,155,107,83,167,123, 95,183,135,107,195,147,123,211,163,139,227,179,151,171,139,163,159,127,151,147,115,135,139,103,123,127,91,111,119, 83,99,107,75,87,95,63,75,87,55,67,75,47,55,67,39,47,55,31,35,43,23,27,35,19,19,23,11,11,15,7,7,187,115,159,175,107, 143,163,95,131,151,87,119,139,79,107,127,75,95,115,67,83,107,59,75,95,51,63,83,43,55,71,35,43,59,31,35,47,23,27,35, 19,19,23,11,11,15,7,7,219,195,187,203,179,167,191,163,155,175,151,139,163,135,123,151,123,111,135,111,95,123,99,83, 107,87,71,95,75,59,83,63,51,67,51,39,55,43,31,39,31,23,27,19,15,15,11,7,111,131,123,103,123,111,95,115,103,87,107, 95,79,99,87,71,91,79,63,83,71,55,75,63,47,67,55,43,59,47,35,51,39,31,43,31,23,35,23,15,27,19,11,19,11,7,11,7,255, 243,27,239,223,23,219,203,19,203,183,15,187,167,15,171,151,11,155,131,7,139,115,7,123,99,7,107,83,0,91,71,0,75,55, 0,59,43,0,43,31,0,27,15,0,11,7,0,0,0,255,11,11,239,19,19,223,27,27,207,35,35,191,43,43,175,47,47,159,47,47,143,47, 47,127,47,47,111,47,47,95,43,43,79,35,35,63,27,27,47,19,19,31,11,11,15,43,0,0,59,0,0,75,7,0,95,7,0,111,15,0,127,23, 7,147,31,7,163,39,11,183,51,15,195,75,27,207,99,43,219,127,59,227,151,79,231,171,95,239,191,119,247,211,139,167,123, 59,183,155,55,199,195,55,231,227,87,0,255,0,171,231,255,215,255,255,103,0,0,139,0,0,179,0,0,215,0,0,255,0,0,255,243, 147,255,247,199,255,255,255,159,91,83 }; static float img_emboss[FILTER_SIZE][FILTER_SIZE] = { {-0.7f, -0.7f, -0.7f, -0.7f, 0.0f }, {-0.7f, -0.7f, -0.7f, 0.0f, 0.7f }, {-0.7f, -0.7f, 0.0f, 0.7f, 0.7f }, {-0.7f, 0.0f, 0.7f, 0.7f, 0.7f }, { 0.0f, 0.7f, 0.7f, 0.7f, 0.7f }, }; /* ============================================================================= XASH3D LOAD IMAGE FORMATS ============================================================================= */ // stub static const loadpixformat_t load_null[] = { { NULL, NULL, NULL, IL_HINT_NO } }; static const loadpixformat_t load_game[] = { { "%s%s.%s", "dds", Image_LoadDDS, IL_HINT_NO }, // dds for world and studio models { "%s%s.%s", "tga", Image_LoadTGA, IL_HINT_NO }, // hl vgui menus { "%s%s.%s", "bmp", Image_LoadBMP, IL_HINT_NO }, // WON menu images { "%s%s.%s", "mip", Image_LoadMIP, IL_HINT_NO }, // hl textures from wad or buffer { "%s%s.%s", "mdl", Image_LoadMDL, IL_HINT_HL }, // hl studio model skins { "%s%s.%s", "spr", Image_LoadSPR, IL_HINT_HL }, // hl sprite frames { "%s%s.%s", "lmp", Image_LoadLMP, IL_HINT_NO }, // hl menu images (cached.wad etc) { "%s%s.%s", "fnt", Image_LoadFNT, IL_HINT_HL }, // hl console font (fonts.wad etc) { "%s%s.%s", "pal", Image_LoadPAL, IL_HINT_NO }, // install studio\sprite palette { NULL, NULL, NULL, IL_HINT_NO } }; /* ============================================================================= XASH3D SAVE IMAGE FORMATS ============================================================================= */ // stub static const savepixformat_t save_null[] = { { NULL, NULL, NULL } }; // Xash3D normal instance static const savepixformat_t save_game[] = { { "%s%s.%s", "tga", Image_SaveTGA }, // tga screenshots { "%s%s.%s", "bmp", Image_SaveBMP }, // bmp levelshots or screenshots { NULL, NULL, NULL } }; void Image_Init( void ) { // init pools host.imagepool = Mem_AllocPool( "ImageLib Pool" ); // install image formats (can be re-install later by Image_Setup) switch( host.type ) { case HOST_NORMAL: image.cmd_flags = IL_USE_LERPING|IL_ALLOW_OVERWRITE; image.loadformats = load_game; image.saveformats = save_game; break; case HOST_DEDICATED: image.cmd_flags = 0; image.loadformats = load_game; image.saveformats = save_null; break; default: // all other instances not using imagelib image.cmd_flags = 0; image.loadformats = load_null; image.saveformats = save_null; break; } image.tempbuffer = NULL; } void Image_Shutdown( void ) { Mem_Check(); // check for leaks Mem_FreePool( &host.imagepool ); } byte *Image_Copy( size_t size ) { byte *out; out = Mem_Malloc( host.imagepool, size ); memcpy( out, image.tempbuffer, size ); return out; } /* ================= Image_CustomPalette ================= */ qboolean Image_CustomPalette( void ) { return image.custom_palette; } /* ================= Image_CheckFlag ================= */ qboolean Image_CheckFlag( int bit ) { if( FBitSet( image.force_flags, bit )) return true; if( FBitSet( image.cmd_flags, bit )) return true; return false; } /* ================= Image_SetForceFlags ================= */ void Image_SetForceFlags( uint flags ) { SetBits( image.force_flags, flags ); } /* ================= Image_ClearForceFlags ================= */ void Image_ClearForceFlags( void ) { image.force_flags = 0; } /* ================= Image_AddCmdFlags ================= */ void Image_AddCmdFlags( uint flags ) { SetBits( image.cmd_flags, flags ); } qboolean Image_ValidSize( const char *name ) { if( image.width > IMAGE_MAXWIDTH || image.height > IMAGE_MAXHEIGHT || image.width <= 0 || image.height <= 0 ) { Con_DPrintf( S_ERROR "Image: (%s) dims out of range [%dx%d]\n", name, image.width, image.height ); return false; } return true; } qboolean Image_LumpValidSize( const char *name ) { if( image.width > LUMP_MAXWIDTH || image.height > LUMP_MAXHEIGHT || image.width <= 0 || image.height <= 0 ) { Con_DPrintf( S_ERROR "Image: (%s) dims out of range [%dx%d]\n", name, image.width,image.height ); return false; } return true; } /* ============= Image_ComparePalette ============= */ int Image_ComparePalette( const byte *pal ) { if( pal == NULL ) return PAL_INVALID; else if( !memcmp( palette_q1, pal, 765 )) // last color was changed return PAL_QUAKE1; else if( !memcmp( palette_hl, pal, 765 )) return PAL_HALFLIFE; return PAL_CUSTOM; } void Image_SetPalette( const byte *pal, uint *d_table ) { byte rgba[4]; int i; // setup palette switch( image.d_rendermode ) { case LUMP_NORMAL: for( i = 0; i < 256; i++ ) { rgba[0] = pal[i*3+0]; rgba[1] = pal[i*3+1]; rgba[2] = pal[i*3+2]; rgba[3] = 0xFF; d_table[i] = *(uint *)rgba; } break; case LUMP_GRADIENT: for( i = 0; i < 256; i++ ) { rgba[0] = pal[765]; rgba[1] = pal[766]; rgba[2] = pal[767]; rgba[3] = i; d_table[i] = *(uint *)rgba; } break; case LUMP_MASKED: for( i = 0; i < 255; i++ ) { rgba[0] = pal[i*3+0]; rgba[1] = pal[i*3+1]; rgba[2] = pal[i*3+2]; rgba[3] = 0xFF; d_table[i] = *(uint *)rgba; } d_table[255] = 0; break; case LUMP_EXTENDED: for( i = 0; i < 256; i++ ) { rgba[0] = pal[i*4+0]; rgba[1] = pal[i*4+1]; rgba[2] = pal[i*4+2]; rgba[3] = pal[i*4+3]; d_table[i] = *(uint *)rgba; } break; } } static void Image_ConvertPalTo24bit( rgbdata_t *pic ) { byte *pal32, *pal24; byte *converted; int i; if( pic->type == PF_INDEXED_24 ) return; // does nothing pal24 = converted = Mem_Malloc( host.imagepool, 768 ); pal32 = pic->palette; for( i = 0; i < 256; i++, pal24 += 3, pal32 += 4 ) { pal24[0] = pal32[0]; pal24[1] = pal32[1]; pal24[2] = pal32[2]; } Mem_Free( pic->palette ); pic->palette = converted; pic->type = PF_INDEXED_24; } void Image_CopyPalette32bit( void ) { if( image.palette ) return; // already created ? image.palette = Mem_Malloc( host.imagepool, 1024 ); memcpy( image.palette, image.d_currentpal, 1024 ); } void Image_CheckPaletteQ1( void ) { rgbdata_t *pic = FS_LoadImage( DEFAULT_INTERNAL_PALETTE, NULL, 0 ); if( pic && pic->size == 1024 ) { Image_ConvertPalTo24bit( pic ); if( Image_ComparePalette( pic->palette ) == PAL_CUSTOM ) { image.d_rendermode = LUMP_NORMAL; Con_DPrintf( "custom quake palette detected\n" ); Image_SetPalette( pic->palette, d_8toQ1table ); d_8toQ1table[255] = 0; // 255 is transparent image.custom_palette = true; q1palette_init = true; } } if( pic ) FS_FreeImage( pic ); } void Image_GetPaletteQ1( void ) { if( !q1palette_init ) { image.d_rendermode = LUMP_NORMAL; Image_SetPalette( palette_q1, d_8toQ1table ); d_8toQ1table[255] = 0; // 255 is transparent q1palette_init = true; } image.d_rendermode = LUMP_QUAKE1; image.d_currentpal = d_8toQ1table; } void Image_GetPaletteHL( void ) { if( !hlpalette_init ) { image.d_rendermode = LUMP_NORMAL; Image_SetPalette( palette_hl, d_8toHLtable ); hlpalette_init = true; } image.d_rendermode = LUMP_HALFLIFE; image.d_currentpal = d_8toHLtable; } void Image_GetPaletteBMP( const byte *pal ) { image.d_rendermode = LUMP_EXTENDED; if( pal ) { Image_SetPalette( pal, d_8to24table ); image.d_currentpal = d_8to24table; } } void Image_GetPaletteLMP( const byte *pal, int rendermode ) { image.d_rendermode = rendermode; if( pal ) { Image_SetPalette( pal, d_8to24table ); image.d_currentpal = d_8to24table; } else { switch( rendermode ) { case LUMP_QUAKE1: Image_GetPaletteQ1(); break; case LUMP_HALFLIFE: Image_GetPaletteHL(); break; default: // defaulting to half-life palette Image_GetPaletteHL(); break; } } } void Image_PaletteHueReplace( byte *palSrc, int newHue, int start, int end, int pal_size ) { float r, g, b; float maxcol, mincol; float hue, val, sat; int i; hue = (float)(newHue * ( 360.0f / 255 )); pal_size = bound( 3, pal_size, 4 ); for( i = start; i <= end; i++ ) { r = palSrc[i*pal_size+0]; g = palSrc[i*pal_size+1]; b = palSrc[i*pal_size+2]; maxcol = max( max( r, g ), b ) / 255.0f; mincol = min( min( r, g ), b ) / 255.0f; if( maxcol == 0 ) continue; val = maxcol; sat = (maxcol - mincol) / maxcol; mincol = val * (1.0f - sat); if( hue <= 120.0f ) { b = mincol; if( hue < 60 ) { r = val; g = mincol + hue * (val - mincol) / (120.0f - hue); } else { g = val; r = mincol + (120.0f - hue) * (val - mincol) / hue; } } else if( hue <= 240.0f ) { r = mincol; if( hue < 180.0f ) { g = val; b = mincol + (hue - 120.0f) * (val - mincol) / (240.0f - hue); } else { b = val; g = mincol + (240.0f - hue) * (val - mincol) / (hue - 120.0f); } } else { g = mincol; if( hue < 300.0f ) { b = val; r = mincol + (hue - 240.0f) * (val - mincol) / (360.0f - hue); } else { r = val; b = mincol + (360.0f - hue) * (val - mincol) / (hue - 240.0f); } } palSrc[i*pal_size+0] = (byte)(r * 255); palSrc[i*pal_size+1] = (byte)(g * 255); palSrc[i*pal_size+2] = (byte)(b * 255); } } void Image_PaletteTranslate( byte *palSrc, int top, int bottom, int pal_size ) { byte dst[256], src[256]; int i; pal_size = bound( 3, pal_size, 4 ); for( i = 0; i < 256; i++ ) src[i] = i; memcpy( dst, src, 256 ); if( top < 128 ) { // the artists made some backwards ranges. sigh. memcpy( dst + SHIRT_HUE_START, src + top, 16 ); } else { for( i = 0; i < 16; i++ ) dst[SHIRT_HUE_START+i] = src[top + 15 - i]; } if( bottom < 128 ) { memcpy( dst + PANTS_HUE_START, src + bottom, 16 ); } else { for( i = 0; i < 16; i++ ) dst[PANTS_HUE_START + i] = src[bottom + 15 - i]; } // last color isn't changed for( i = 0; i < 255; i++ ) { palSrc[i*pal_size+0] = palette_q1[dst[i]*3+0]; palSrc[i*pal_size+1] = palette_q1[dst[i]*3+1]; palSrc[i*pal_size+2] = palette_q1[dst[i]*3+2]; } } void Image_CopyParms( rgbdata_t *src ) { Image_Reset(); image.width = src->width; image.height = src->height; image.type = src->type; image.flags = src->flags; image.size = src->size; image.palette = src->palette; // may be NULL memcpy( image.fogParams, src->fogParams, sizeof( image.fogParams )); } /* ============ Image_Copy8bitRGBA NOTE: must call Image_GetPaletteXXX before used ============ */ qboolean Image_Copy8bitRGBA( const byte *in, byte *out, int pixels ) { int *iout = (int *)out; byte *fin = (byte *)in; byte *col; int i; if( !in || !image.d_currentpal ) return false; // this is a base image with luma - clear luma pixels if( image.flags & IMAGE_HAS_LUMA ) { for( i = 0; i < image.width * image.height; i++ ) fin[i] = fin[i] < 224 ? fin[i] : 0; } // check for color for( i = 0; i < 256; i++ ) { col = (byte *)&image.d_currentpal[i]; if( col[0] != col[1] || col[1] != col[2] ) { image.flags |= IMAGE_HAS_COLOR; break; } } while( pixels >= 8 ) { iout[0] = image.d_currentpal[in[0]]; iout[1] = image.d_currentpal[in[1]]; iout[2] = image.d_currentpal[in[2]]; iout[3] = image.d_currentpal[in[3]]; iout[4] = image.d_currentpal[in[4]]; iout[5] = image.d_currentpal[in[5]]; iout[6] = image.d_currentpal[in[6]]; iout[7] = image.d_currentpal[in[7]]; in += 8; iout += 8; pixels -= 8; } if( pixels & 4 ) { iout[0] = image.d_currentpal[in[0]]; iout[1] = image.d_currentpal[in[1]]; iout[2] = image.d_currentpal[in[2]]; iout[3] = image.d_currentpal[in[3]]; in += 4; iout += 4; } if( pixels & 2 ) { iout[0] = image.d_currentpal[in[0]]; iout[1] = image.d_currentpal[in[1]]; in += 2; iout += 2; } if( pixels & 1 ) // last byte iout[0] = image.d_currentpal[in[0]]; image.type = PF_RGBA_32; // update image type; return true; } static void Image_Resample32LerpLine( const byte *in, byte *out, int inwidth, int outwidth ) { int j, xi, oldx = 0, f, fstep, endx, lerp; fstep = (int)(inwidth * 65536.0f / outwidth); endx = (inwidth-1); for( j = 0, f = 0; j < outwidth; j++, f += fstep ) { xi = f>>16; if( xi != oldx ) { in += (xi - oldx) * 4; oldx = xi; } if( xi < endx ) { lerp = f & 0xFFFF; *out++ = (byte)((((in[4] - in[0]) * lerp)>>16) + in[0]); *out++ = (byte)((((in[5] - in[1]) * lerp)>>16) + in[1]); *out++ = (byte)((((in[6] - in[2]) * lerp)>>16) + in[2]); *out++ = (byte)((((in[7] - in[3]) * lerp)>>16) + in[3]); } else // last pixel of the line has no pixel to lerp to { *out++ = in[0]; *out++ = in[1]; *out++ = in[2]; *out++ = in[3]; } } } static void Image_Resample24LerpLine( const byte *in, byte *out, int inwidth, int outwidth ) { int j, xi, oldx = 0, f, fstep, endx, lerp; fstep = (int)(inwidth * 65536.0f / outwidth); endx = (inwidth-1); for( j = 0, f = 0; j < outwidth; j++, f += fstep ) { xi = f>>16; if( xi != oldx ) { in += (xi - oldx) * 3; oldx = xi; } if( xi < endx ) { lerp = f & 0xFFFF; *out++ = (byte)((((in[3] - in[0]) * lerp)>>16) + in[0]); *out++ = (byte)((((in[4] - in[1]) * lerp)>>16) + in[1]); *out++ = (byte)((((in[5] - in[2]) * lerp)>>16) + in[2]); } else // last pixel of the line has no pixel to lerp to { *out++ = in[0]; *out++ = in[1]; *out++ = in[2]; } } } void Image_Resample32Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight ) { const byte *inrow; int i, j, r, yi, oldy = 0, f, fstep, lerp, endy = (inheight - 1); int inwidth4 = inwidth * 4; int outwidth4 = outwidth * 4; byte *out = (byte *)outdata; byte *resamplerow1; byte *resamplerow2; fstep = (int)(inheight * 65536.0f / outheight); resamplerow1 = (byte *)Mem_Malloc( host.imagepool, outwidth * 4 * 2); resamplerow2 = resamplerow1 + outwidth * 4; inrow = (const byte *)indata; Image_Resample32LerpLine( inrow, resamplerow1, inwidth, outwidth ); Image_Resample32LerpLine( inrow + inwidth4, resamplerow2, inwidth, outwidth ); for( i = 0, f = 0; i < outheight; i++, f += fstep ) { yi = f>>16; if( yi < endy ) { lerp = f & 0xFFFF; if( yi != oldy ) { inrow = (byte *)indata + inwidth4 * yi; if( yi == oldy + 1 ) memcpy( resamplerow1, resamplerow2, outwidth4 ); else Image_Resample32LerpLine( inrow, resamplerow1, inwidth, outwidth ); Image_Resample32LerpLine( inrow + inwidth4, resamplerow2, inwidth, outwidth ); oldy = yi; } j = outwidth - 4; while( j >= 0 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); LERPBYTE( 3); LERPBYTE( 4); LERPBYTE( 5); LERPBYTE( 6); LERPBYTE( 7); LERPBYTE( 8); LERPBYTE( 9); LERPBYTE(10); LERPBYTE(11); LERPBYTE(12); LERPBYTE(13); LERPBYTE(14); LERPBYTE(15); out += 16; resamplerow1 += 16; resamplerow2 += 16; j -= 4; } if( j & 2 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); LERPBYTE( 3); LERPBYTE( 4); LERPBYTE( 5); LERPBYTE( 6); LERPBYTE( 7); out += 8; resamplerow1 += 8; resamplerow2 += 8; } if( j & 1 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); LERPBYTE( 3); out += 4; resamplerow1 += 4; resamplerow2 += 4; } resamplerow1 -= outwidth4; resamplerow2 -= outwidth4; } else { if( yi != oldy ) { inrow = (byte *)indata + inwidth4 * yi; if( yi == oldy + 1 ) memcpy( resamplerow1, resamplerow2, outwidth4 ); else Image_Resample32LerpLine( inrow, resamplerow1, inwidth, outwidth); oldy = yi; } memcpy( out, resamplerow1, outwidth4 ); } } Mem_Free( resamplerow1 ); } void Image_Resample32Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight ) { int i, j; uint frac, fracstep; int *inrow, *out = (int *)outdata; // relies on int being 4 bytes fracstep = inwidth * 0x10000 / outwidth; for( i = 0; i < outheight; i++) { inrow = (int *)indata + inwidth * (i * inheight / outheight); frac = fracstep>>1; j = outwidth - 4; while( j >= 0 ) { out[0] = inrow[frac >> 16];frac += fracstep; out[1] = inrow[frac >> 16];frac += fracstep; out[2] = inrow[frac >> 16];frac += fracstep; out[3] = inrow[frac >> 16];frac += fracstep; out += 4; j -= 4; } if( j & 2 ) { out[0] = inrow[frac >> 16];frac += fracstep; out[1] = inrow[frac >> 16];frac += fracstep; out += 2; } if( j & 1 ) { out[0] = inrow[frac >> 16];frac += fracstep; out += 1; } } } void Image_Resample24Lerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight ) { const byte *inrow; int i, j, r, yi, oldy, f, fstep, lerp, endy = (inheight - 1); int inwidth3 = inwidth * 3; int outwidth3 = outwidth * 3; byte *out = (byte *)outdata; byte *resamplerow1; byte *resamplerow2; fstep = (int)(inheight * 65536.0f / outheight); resamplerow1 = (byte *)Mem_Malloc( host.imagepool, outwidth * 3 * 2 ); resamplerow2 = resamplerow1 + outwidth*3; inrow = (const byte *)indata; oldy = 0; Image_Resample24LerpLine( inrow, resamplerow1, inwidth, outwidth ); Image_Resample24LerpLine( inrow + inwidth3, resamplerow2, inwidth, outwidth ); for( i = 0, f = 0; i < outheight; i++, f += fstep ) { yi = f>>16; if( yi < endy ) { lerp = f & 0xFFFF; if( yi != oldy ) { inrow = (byte *)indata + inwidth3 * yi; if( yi == oldy + 1) memcpy( resamplerow1, resamplerow2, outwidth3 ); else Image_Resample24LerpLine( inrow, resamplerow1, inwidth, outwidth ); Image_Resample24LerpLine( inrow + inwidth3, resamplerow2, inwidth, outwidth ); oldy = yi; } j = outwidth - 4; while( j >= 0 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); LERPBYTE( 3); LERPBYTE( 4); LERPBYTE( 5); LERPBYTE( 6); LERPBYTE( 7); LERPBYTE( 8); LERPBYTE( 9); LERPBYTE(10); LERPBYTE(11); out += 12; resamplerow1 += 12; resamplerow2 += 12; j -= 4; } if( j & 2 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); LERPBYTE( 3); LERPBYTE( 4); LERPBYTE( 5); out += 6; resamplerow1 += 6; resamplerow2 += 6; } if( j & 1 ) { LERPBYTE( 0); LERPBYTE( 1); LERPBYTE( 2); out += 3; resamplerow1 += 3; resamplerow2 += 3; } resamplerow1 -= outwidth3; resamplerow2 -= outwidth3; } else { if( yi != oldy ) { inrow = (byte *)indata + inwidth3*yi; if( yi == oldy + 1) memcpy( resamplerow1, resamplerow2, outwidth3 ); else Image_Resample24LerpLine( inrow, resamplerow1, inwidth, outwidth ); oldy = yi; } memcpy( out, resamplerow1, outwidth3 ); } } Mem_Free( resamplerow1 ); } void Image_Resample24Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight ) { uint frac, fracstep; int i, j, f, inwidth3 = inwidth * 3; byte *inrow, *out = (byte *)outdata; fracstep = inwidth * 0x10000 / outwidth; for( i = 0; i < outheight; i++) { inrow = (byte *)indata + inwidth3 * (i * inheight / outheight); frac = fracstep>>1; j = outwidth - 4; while( j >= 0 ) { f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; j -= 4; } if( j & 2 ) { f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; out += 2; } if( j & 1 ) { f = (frac >> 16)*3; *out++ = inrow[f+0]; *out++ = inrow[f+1]; *out++ = inrow[f+2]; frac += fracstep; out += 1; } } } void Image_Resample8Nolerp( const void *indata, int inwidth, int inheight, void *outdata, int outwidth, int outheight ) { int i, j; byte *in, *inrow; uint frac, fracstep; byte *out = (byte *)outdata; in = (byte *)indata; fracstep = inwidth * 0x10000 / outwidth; for( i = 0; i < outheight; i++, out += outwidth ) { inrow = in + inwidth*(i*inheight/outheight); frac = fracstep>>1; for( j = 0; j < outwidth; j++ ) { out[j] = inrow[frac>>16]; frac += fracstep; } } } /* ================ Image_Resample ================ */ byte *Image_ResampleInternal( const void *indata, int inwidth, int inheight, int outwidth, int outheight, int type, qboolean *resampled ) { qboolean quality = Image_CheckFlag( IL_USE_LERPING ); // nothing to resample ? if( inwidth == outwidth && inheight == outheight ) { *resampled = false; return (byte *)indata; } // alloc new buffer switch( type ) { case PF_INDEXED_24: case PF_INDEXED_32: image.tempbuffer = (byte *)Mem_Realloc( host.imagepool, image.tempbuffer, outwidth * outheight ); Image_Resample8Nolerp( indata, inwidth, inheight, image.tempbuffer, outwidth, outheight ); break; case PF_RGB_24: case PF_BGR_24: image.tempbuffer = (byte *)Mem_Realloc( host.imagepool, image.tempbuffer, outwidth * outheight * 3 ); if( quality ) Image_Resample24Lerp( indata, inwidth, inheight, image.tempbuffer, outwidth, outheight ); else Image_Resample24Nolerp( indata, inwidth, inheight, image.tempbuffer, outwidth, outheight ); break; case PF_RGBA_32: case PF_BGRA_32: image.tempbuffer = (byte *)Mem_Realloc( host.imagepool, image.tempbuffer, outwidth * outheight * 4 ); if( quality ) Image_Resample32Lerp( indata, inwidth, inheight, image.tempbuffer, outwidth, outheight ); else Image_Resample32Nolerp( indata, inwidth, inheight, image.tempbuffer, outwidth, outheight ); break; default: *resampled = false; return (byte *)indata; } *resampled = true; return image.tempbuffer; } /* ================ Image_Flip ================ */ byte *Image_FlipInternal( const byte *in, word *srcwidth, word *srcheight, int type, int flags ) { int i, x, y; word width = *srcwidth; word height = *srcheight; int samples = PFDesc[type].bpp; qboolean flip_x = FBitSet( flags, IMAGE_FLIP_X ) ? true : false; qboolean flip_y = FBitSet( flags, IMAGE_FLIP_Y ) ? true : false; qboolean flip_i = FBitSet( flags, IMAGE_ROT_90 ) ? true : false; int row_inc = ( flip_y ? -samples : samples ) * width; int col_inc = ( flip_x ? -samples : samples ); int row_ofs = ( flip_y ? ( height - 1 ) * width * samples : 0 ); int col_ofs = ( flip_x ? ( width - 1 ) * samples : 0 ); const byte *p, *line; byte *out; // nothing to process if( !FBitSet( flags, IMAGE_FLIP_X|IMAGE_FLIP_Y|IMAGE_ROT_90 )) return (byte *)in; switch( type ) { case PF_INDEXED_24: case PF_INDEXED_32: case PF_RGB_24: case PF_BGR_24: case PF_RGBA_32: case PF_BGRA_32: image.tempbuffer = Mem_Realloc( host.imagepool, image.tempbuffer, width * height * samples ); break; default: return (byte *)in; } out = image.tempbuffer; if( flip_i ) { for( x = 0, line = in + col_ofs; x < width; x++, line += col_inc ) for( y = 0, p = line + row_ofs; y < height; y++, p += row_inc, out += samples ) for( i = 0; i < samples; i++ ) out[i] = p[i]; } else { for( y = 0, line = in + row_ofs; y < height; y++, line += row_inc ) for( x = 0, p = line + col_ofs; x < width; x++, p += col_inc, out += samples ) for( i = 0; i < samples; i++ ) out[i] = p[i]; } // update dims if( FBitSet( flags, IMAGE_ROT_90 )) { *srcwidth = height; *srcheight = width; } else { *srcwidth = width; *srcheight = height; } return image.tempbuffer; } byte *Image_CreateLumaInternal( byte *fin, int width, int height, int type, int flags ) { byte *out; int i; if( !FBitSet( flags, IMAGE_HAS_LUMA )) return (byte *)fin; switch( type ) { case PF_INDEXED_24: case PF_INDEXED_32: out = image.tempbuffer = Mem_Realloc( host.imagepool, image.tempbuffer, width * height ); for( i = 0; i < width * height; i++ ) *out++ = fin[i] >= 224 ? fin[i] : 0; break; default: // another formats does ugly result :( Con_Printf( S_ERROR "Image_MakeLuma: unsupported format %s\n", PFDesc[type].name ); return (byte *)fin; } return image.tempbuffer; } qboolean Image_AddIndexedImageToPack( const byte *in, int width, int height ) { int mipsize = width * height; qboolean expand_to_rgba = true; if( Image_CheckFlag( IL_KEEP_8BIT )) expand_to_rgba = false; else if( FBitSet( image.flags, IMAGE_HAS_LUMA|IMAGE_QUAKESKY )) expand_to_rgba = false; image.size = mipsize; if( expand_to_rgba ) image.size *= 4; else Image_CopyPalette32bit(); // reallocate image buffer image.rgba = Mem_Malloc( host.imagepool, image.size ); if( !expand_to_rgba ) memcpy( image.rgba, in, image.size ); else if( !Image_Copy8bitRGBA( in, image.rgba, mipsize )) return false; // probably pallette not installed return true; } /* ============= Image_Decompress force to unpack any image to 32-bit buffer ============= */ qboolean Image_Decompress( const byte *data ) { byte *fin, *fout; int i, size; if( !data ) return false; fin = (byte *)data; size = image.width * image.height * 4; image.tempbuffer = Mem_Realloc( host.imagepool, image.tempbuffer, size ); fout = image.tempbuffer; switch( PFDesc[image.type].format ) { case PF_INDEXED_24: if( image.flags & IMAGE_HAS_ALPHA ) { if( image.flags & IMAGE_COLORINDEX ) Image_GetPaletteLMP( image.palette, LUMP_GRADIENT ); else Image_GetPaletteLMP( image.palette, LUMP_MASKED ); } else Image_GetPaletteLMP( image.palette, LUMP_NORMAL ); // intentional falltrough case PF_INDEXED_32: if( !image.d_currentpal ) image.d_currentpal = (uint *)image.palette; if( !Image_Copy8bitRGBA( fin, fout, image.width * image.height )) return false; break; case PF_BGR_24: for (i = 0; i < image.width * image.height; i++ ) { fout[(i<<2)+0] = fin[i*3+2]; fout[(i<<2)+1] = fin[i*3+1]; fout[(i<<2)+2] = fin[i*3+0]; fout[(i<<2)+3] = 255; } break; case PF_RGB_24: for (i = 0; i < image.width * image.height; i++ ) { fout[(i<<2)+0] = fin[i*3+0]; fout[(i<<2)+1] = fin[i*3+1]; fout[(i<<2)+2] = fin[i*3+2]; fout[(i<<2)+3] = 255; } break; case PF_BGRA_32: for( i = 0; i < image.width * image.height; i++ ) { fout[i*4+0] = fin[i*4+2]; fout[i*4+1] = fin[i*4+1]; fout[i*4+2] = fin[i*4+0]; fout[i*4+3] = fin[i*4+3]; } break; case PF_RGBA_32: // fast default case memcpy( fout, fin, size ); break; default: return false; } // set new size image.size = size; return true; } rgbdata_t *Image_DecompressInternal( rgbdata_t *pic ) { // quick case to reject unneeded conversions if( pic->type == PF_RGBA_32 ) return pic; Image_CopyParms( pic ); image.size = image.ptr = 0; Image_Decompress( pic->buffer ); // now we can change type to RGBA pic->type = PF_RGBA_32; pic->buffer = Mem_Realloc( host.imagepool, pic->buffer, image.size ); memcpy( pic->buffer, image.tempbuffer, image.size ); if( pic->palette ) Mem_Free( pic->palette ); pic->flags = image.flags; pic->palette = NULL; return pic; } rgbdata_t *Image_LightGamma( rgbdata_t *pic ) { byte *in = (byte *)pic->buffer; int i; if( pic->type != PF_RGBA_32 ) return pic; for( i = 0; i < pic->width * pic->height; i++, in += 4 ) { in[0] = LightToTexGamma( in[0] ); in[1] = LightToTexGamma( in[1] ); in[2] = LightToTexGamma( in[2] ); } return pic; } qboolean Image_RemapInternal( rgbdata_t *pic, int topColor, int bottomColor ) { if( !pic->palette ) return false; switch( pic->type ) { case PF_INDEXED_24: break; case PF_INDEXED_32: Image_ConvertPalTo24bit( pic ); break; default: return false; } if( Image_ComparePalette( pic->palette ) == PAL_QUAKE1 ) { Image_PaletteTranslate( pic->palette, topColor * 16, bottomColor * 16, 3 ); } else { // g-cont. preview images has a swapped top and bottom colors. I don't know why. Image_PaletteHueReplace( pic->palette, topColor, SUIT_HUE_START, SUIT_HUE_END, 3 ); Image_PaletteHueReplace( pic->palette, bottomColor, PLATE_HUE_START, PLATE_HUE_END, 3 ); } return true; } /* ================== Image_ApplyFilter Applies a 5 x 5 filtering matrix to the texture, then runs it through a simulated OpenGL texture environment blend with the original data to derive a new texture. Freaky, funky, and *f--king* *fantastic*. You can do reasonable enough "fake bumpmapping" with this baby... Filtering algorithm from http://www.student.kuleuven.ac.be/~m0216922/CG/filtering.html All credit due ================== */ static void Image_ApplyFilter( rgbdata_t *pic, float factor ) { int i, x, y; uint *fin, *fout; size_t size; // first expand the image into 32-bit buffer pic = Image_DecompressInternal( pic ); factor = bound( 0.0f, factor, 1.0f ); size = image.width * image.height * 4; image.tempbuffer = Mem_Realloc( host.imagepool, image.tempbuffer, size ); fout = (uint *)image.tempbuffer; fin = (uint *)pic->buffer; for( x = 0; x < image.width; x++ ) { for( y = 0; y < image.height; y++ ) { vec3_t vout = { 0.0f, 0.0f, 0.0f }; int pos_x, pos_y; float avg; for( pos_x = 0; pos_x < FILTER_SIZE; pos_x++ ) { for( pos_y = 0; pos_y < FILTER_SIZE; pos_y++ ) { int img_x = (x - (FILTER_SIZE / 2) + pos_x + image.width) % image.width; int img_y = (y - (FILTER_SIZE / 2) + pos_y + image.height) % image.height; // casting's a unary operation anyway, so the othermost set of brackets in the left part // of the rvalue should not be necessary... but i'm paranoid when it comes to C... vout[0] += ((float)((byte *)&fin[img_y * image.width + img_x])[0]) * img_emboss[pos_x][pos_y]; vout[1] += ((float)((byte *)&fin[img_y * image.width + img_x])[1]) * img_emboss[pos_x][pos_y]; vout[2] += ((float)((byte *)&fin[img_y * image.width + img_x])[2]) * img_emboss[pos_x][pos_y]; } } // multiply by factor, add bias, and clamp for( i = 0; i < 3; i++ ) { vout[i] *= factor; vout[i] += 128.0f; // base vout[i] = bound( 0.0f, vout[i], 255.0f ); } // NTSC greyscale conversion standard avg = (vout[0] * 30.0f + vout[1] * 59.0f + vout[2] * 11.0f) / 100.0f; // divide by 255 so GL operations work as expected vout[0] = avg / 255.0f; vout[1] = avg / 255.0f; vout[2] = avg / 255.0f; // write to temp - first, write data in (to get the alpha channel quickly and // easily, which will be left well alone by this particular operation...!) fout[y * image.width + x] = fin[y * image.width + x]; // now write in each element, applying the blend operator. blend // operators are based on standard OpenGL TexEnv modes, and the // formulas are derived from the OpenGL specs (http://www.opengl.org). for( i = 0; i < 3; i++ ) { // divide by 255 so GL operations work as expected float src = ((float)((byte *)&fin[y * image.width + x])[i]) / 255.0f; float tmp; // default is GL_BLEND here // CsS + CdD works out as Src * Dst * 2 tmp = vout[i] * src * 2.0f; // multiply back by 255 to get the proper byte scale tmp *= 255.0f; // bound the temp target again now, cos the operation may have thrown it out tmp = bound( 0.0f, tmp, 255.0f ); // and copy it in ((byte *)&fout[y * image.width + x])[i] = (byte)tmp; } } } // copy result back memcpy( fin, fout, size ); } qboolean Image_Process( rgbdata_t **pix, int width, int height, uint flags, float bumpscale ) { rgbdata_t *pic = *pix; qboolean result = true; byte *out; // check for buffers if( !pic || !pic->buffer ) { image.force_flags = 0; return false; } if( !flags ) { // clear any force flags image.force_flags = 0; return false; // no operation specfied } if( FBitSet( flags, IMAGE_MAKE_LUMA )) { out = Image_CreateLumaInternal( pic->buffer, pic->width, pic->height, pic->type, pic->flags ); if( pic->buffer != out ) memcpy( pic->buffer, image.tempbuffer, pic->size ); ClearBits( pic->flags, IMAGE_HAS_LUMA ); } if( FBitSet( flags, IMAGE_REMAP )) { // NOTE: user should keep copy of indexed image manually for new changes if( Image_RemapInternal( pic, width, height )) pic = Image_DecompressInternal( pic ); } // update format to RGBA if any if( FBitSet( flags, IMAGE_FORCE_RGBA )) pic = Image_DecompressInternal( pic ); if( FBitSet( flags, IMAGE_LIGHTGAMMA )) pic = Image_LightGamma( pic ); if( FBitSet( flags, IMAGE_EMBOSS )) Image_ApplyFilter( pic, bumpscale ); out = Image_FlipInternal( pic->buffer, &pic->width, &pic->height, pic->type, flags ); if( pic->buffer != out ) memcpy( pic->buffer, image.tempbuffer, pic->size ); if( FBitSet( flags, IMAGE_RESAMPLE ) && width > 0 && height > 0 ) { int w = bound( 1, width, IMAGE_MAXWIDTH ); // 1 - 4096 int h = bound( 1, height, IMAGE_MAXHEIGHT); // 1 - 4096 qboolean resampled = false; out = Image_ResampleInternal((uint *)pic->buffer, pic->width, pic->height, w, h, pic->type, &resampled ); if( resampled ) // resampled or filled { Con_Reportf( "Image_Resample: from[%d x %d] to [%d x %d]\n", pic->width, pic->height, w, h ); pic->width = w, pic->height = h; pic->size = w * h * PFDesc[pic->type].bpp; Mem_Free( pic->buffer ); // free original image buffer pic->buffer = Image_Copy( pic->size ); // unzone buffer (don't touch image.tempbuffer) } else { // not a resampled or filled result = false; } } // quantize image if( FBitSet( flags, IMAGE_QUANTIZE )) pic = Image_Quantize( pic ); *pix = pic; // clear any force flags image.force_flags = 0; return result; }