/* vgui_draw.h - vgui draw methods Copyright (C) 2011 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #ifndef VGUI_DRAW_H #define VGUI_DRAW_H // // vgui_draw.c // void VGui_RegisterCvars( void ); qboolean VGui_LoadProgs( HINSTANCE hInstance ); void VGui_Startup( int width, int height ); void VGui_Shutdown( void ); void VGui_Paint( void ); void VGui_RunFrame( void ); void VGui_MouseEvent( int key, int clicks ); void VGui_MWheelEvent( int y ); void VGui_KeyEvent( int key, int down ); void VGui_MouseMove( int x, int y ); qboolean VGui_IsActive( void ); void *VGui_GetPanel( void ); void VGui_ReportTextInput( const char *text ); void VGui_UpdateInternalCursorState( VGUI_DefaultCursor cursorType ); #endif // VGUI_DRAW_H