/* net_buffer.c - network bitbuffer io functions Copyright (C) 2010 Uncle Mike This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. */ #include "common.h" #include "protocol.h" #include "net_buffer.h" #include "xash3d_mathlib.h" //#define DEBUG_NET_MESSAGES_SEND //#define DEBUG_NET_MESSAGES_READ // precalculated bit masks for WriteUBitLong. // Using these tables instead of doing the calculations // gives a 33% speedup in WriteUBitLong. static uint32_t BitWriteMasks[32][33]; static uint32_t ExtraMasks[32]; const char *svc_strings[svc_lastmsg+1] = { "svc_bad", "svc_nop", "svc_disconnect", "svc_event", "svc_changing", "svc_setview", "svc_sound", "svc_time", "svc_print", "svc_stufftext", "svc_setangle", "svc_serverdata", "svc_lightstyle", "svc_updateuserinfo", "svc_deltatable", "svc_clientdata", "svc_resource", "svc_pings", "svc_particle", "svc_restoresound", "svc_spawnstatic", "svc_event_reliable", "svc_spawnbaseline", "svc_temp_entity", "svc_setpause", "svc_signonnum", "svc_centerprint", "svc_unused27", "svc_unused28", "svc_unused29", "svc_intermission", "svc_finale", "svc_cdtrack", "svc_restore", "svc_cutscene", "svc_weaponanim", "svc_bspdecal", "svc_roomtype", "svc_addangle", "svc_usermessage", "svc_packetentities", "svc_deltapacketentities", "svc_choke", "svc_resourcelist", "svc_deltamovevars", "svc_resourcerequest", "svc_customization", "svc_crosshairangle", "svc_soundfade", "svc_filetxferfailed", "svc_hltv", "svc_director", "svc_voiceinit", "svc_voicedata", "svc_deltapacketbones", "svc_unused55", "svc_resourcelocation", "svc_querycvarvalue", "svc_querycvarvalue2", "svc_exec", }; const char *svc_legacy_strings[svc_lastmsg+1] = { [svc_legacy_changing] = "svc_legacy_changing", [svc_legacy_ambientsound] = "svc_legacy_ambientsound", [svc_legacy_soundindex] = "svc_legacy_soundindex", [svc_legacy_ambientsound] = "svc_legacy_ambientsound", [svc_legacy_modelindex] = "svc_legacy_modelindex", [svc_legacy_eventindex] = "svc_legacy_eventindex", [svc_legacy_chokecount] = "svc_legacy_chokecount", }; const char *svc_goldsrc_strings[svc_lastmsg+1] = { [svc_goldsrc_version] = "svc_goldsrc_version", [svc_goldsrc_serverinfo] = "svc_goldsrc_serverinfo", [svc_goldsrc_deltadescription] = "svc_goldsrc_deltadescription", [svc_goldsrc_stopsound] = "svc_goldsrc_stopsound", [svc_goldsrc_damage] = "svc_goldsrc_damage", [svc_goldsrc_killedmonster] = "svc_goldsrc_killedmonster", [svc_goldsrc_foundsecret] = "svc_goldsrc_foundsecret", [svc_goldsrc_spawnstaticsound] = "svc_goldsrc_spawnstaticsound", [svc_goldsrc_decalname] = "svc_goldsrc_decalname", [svc_goldsrc_newusermsg] = "svc_goldsrc_newusermsg", [svc_goldsrc_newmovevars] = "svc_goldsrc_newmovevars", [svc_goldsrc_sendextrainfo] = "svc_goldsrc_sendextrainfo", [svc_goldsrc_timescale] = "svc_goldsrc_timescale", [svc_goldsrc_sendcvarvalue] = "svc_goldsrc_sendcvarvalue", [svc_goldsrc_sendcvarvalue2] = "svc_goldsrc_sendcvarvalue2", }; void MSG_InitMasks( void ) { uint startbit, endbit; uint maskBit, nBitsLeft; for( startbit = 0; startbit < 32; startbit++ ) { for( nBitsLeft = 0; nBitsLeft < 33; nBitsLeft++ ) { endbit = startbit + nBitsLeft; BitWriteMasks[startbit][nBitsLeft] = (uint)BIT( startbit ) - 1; if( endbit < 32 ) BitWriteMasks[startbit][nBitsLeft] |= ~((uint)BIT( endbit ) - 1 ); } } for( maskBit = 0; maskBit < 32; maskBit++ ) ExtraMasks[maskBit] = (uint)BIT( maskBit ) - 1; } void MSG_WriteOneBit( sizebuf_t *sb, int nValue ) { if( !MSG_Overflow( sb, 1 )) { if( nValue ) sb->pData[sb->iCurBit>>3] |= BIT( sb->iCurBit & 7 ); else sb->pData[sb->iCurBit>>3] &= ~BIT( sb->iCurBit & 7 ); sb->iCurBit++; } } void MSG_WriteUBitLong( sizebuf_t *sb, uint curData, int numbits ) { Assert( numbits >= 0 && numbits <= 32 ); // bounds checking.. if(( sb->iCurBit + numbits ) > sb->nDataBits ) { sb->bOverflow = true; sb->iCurBit = sb->nDataBits; } else { int nBitsLeft = numbits; int iCurBit = sb->iCurBit; uint iDWord = iCurBit >> 5; // Mask in a dword. uint32_t iCurBitMasked; int nBitsWritten; Assert(( iDWord * 4 + sizeof( int )) <= (uint)MSG_GetMaxBytes( sb )); iCurBitMasked = iCurBit & 31; ((uint32_t *)sb->pData)[iDWord] &= BitWriteMasks[iCurBitMasked][nBitsLeft]; ((uint32_t *)sb->pData)[iDWord] |= curData << iCurBitMasked; // did it span a dword? nBitsWritten = 32 - iCurBitMasked; if( nBitsWritten < nBitsLeft ) { nBitsLeft -= nBitsWritten; iCurBit += nBitsWritten; curData >>= nBitsWritten; iCurBitMasked = iCurBit & 31; ((uint32_t *)sb->pData)[iDWord+1] &= BitWriteMasks[iCurBitMasked][nBitsLeft]; ((uint32_t *)sb->pData)[iDWord+1] |= curData << iCurBitMasked; } sb->iCurBit += numbits; } } /* ======================= MSG_WriteSBitLong sign bit comes first ======================= */ void MSG_WriteSBitLong( sizebuf_t *sb, int data, int numbits ) { // do we have a valid # of bits to encode with? Assert( numbits >= 1 && numbits <= 32 ); // NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer. // (Some old code writes direct integers right into the buffer). if( data < 0 ) { MSG_WriteUBitLong( sb, (uint)( 0x80000000 + data ), numbits - 1 ); MSG_WriteOneBit( sb, 1 ); } else { MSG_WriteUBitLong( sb, (uint)data, numbits - 1 ); MSG_WriteOneBit( sb, 0 ); } } void MSG_WriteBitLong( sizebuf_t *sb, uint data, int numbits, qboolean bSigned ) { if( bSigned ) MSG_WriteSBitLong( sb, (int)data, numbits ); else MSG_WriteUBitLong( sb, data, numbits ); } qboolean MSG_WriteBits( sizebuf_t *sb, const void *pData, int nBits ) { byte *pOut = (byte *)pData; int nBitsLeft = nBits; // get output dword-aligned. while((( uint32_t )pOut & 3 ) != 0 && nBitsLeft >= 8 ) { MSG_WriteUBitLong( sb, *pOut, 8 ); nBitsLeft -= 8; ++pOut; } // read dwords. while( nBitsLeft >= 32 ) { MSG_WriteUBitLong( sb, *(( uint32_t *)pOut ), 32 ); pOut += sizeof( uint32_t ); nBitsLeft -= 32; } // read the remaining bytes. while( nBitsLeft >= 8 ) { MSG_WriteUBitLong( sb, *pOut, 8 ); nBitsLeft -= 8; ++pOut; } // Read the remaining bits. if( nBitsLeft ) { MSG_WriteUBitLong( sb, *pOut, nBitsLeft ); } return !sb->bOverflow; } void MSG_WriteBitAngle( sizebuf_t *sb, float fAngle, int numbits ) { uint mask, shift; int d; // clamp the angle before receiving fAngle = fmod( fAngle, 360.0f ); if( fAngle < 0 ) fAngle += 360.0f; shift = ( 1 << numbits ); mask = shift - 1; d = (int)(( fAngle * shift ) / 360.0f ); d &= mask; MSG_WriteUBitLong( sb, (uint)d, numbits ); } void MSG_WriteCoord( sizebuf_t *sb, float val ) { // g-cont. we loose precision here but keep old size of coord variable! if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD )) MSG_WriteShort( sb, Q_rint( val )); else MSG_WriteShort( sb, (int)( val * 8.0f )); } void MSG_WriteVec3Coord( sizebuf_t *sb, const float *fa ) { MSG_WriteCoord( sb, fa[0] ); MSG_WriteCoord( sb, fa[1] ); MSG_WriteCoord( sb, fa[2] ); } void MSG_WriteVec3Angles( sizebuf_t *sb, const float *fa ) { MSG_WriteBitAngle( sb, fa[0], 16 ); MSG_WriteBitAngle( sb, fa[1], 16 ); MSG_WriteBitAngle( sb, fa[2], 16 ); } void MSG_WriteCmdExt( sizebuf_t *sb, int cmd, netsrc_t type, const char *name ) { #ifdef DEBUG_NET_MESSAGES_SEND if( name != NULL ) { // get custom name Con_Printf( "^1sv^7 write: %s\n", name ); } else if( type == NS_SERVER ) { if( cmd >= 0 && cmd <= svc_lastmsg ) { // get engine message name Con_Printf( "^1sv^7 write: %s\n", svc_strings[cmd] ); } } else if( type == NS_CLIENT ) { if( cmd >= 0 && cmd <= clc_lastmsg ) { Con_Printf( "^1cl^7 write: %s\n", clc_strings[cmd] ); } } #endif MSG_WriteUBitLong( sb, cmd, sizeof( uint8_t ) << 3 ); } void MSG_WriteChar( sizebuf_t *sb, int val ) { MSG_WriteSBitLong( sb, val, sizeof( int8_t ) << 3 ); } void MSG_WriteByte( sizebuf_t *sb, int val ) { MSG_WriteUBitLong( sb, val, sizeof( uint8_t ) << 3 ); } void MSG_WriteShort( sizebuf_t *sb, int val ) { MSG_WriteSBitLong( sb, val, sizeof( int16_t ) << 3 ); } void MSG_WriteWord( sizebuf_t *sb, int val ) { MSG_WriteUBitLong( sb, val, sizeof( uint16_t ) << 3 ); } void MSG_WriteLong( sizebuf_t *sb, int val ) { MSG_WriteSBitLong( sb, val, sizeof( int32_t ) << 3 ); } void MSG_WriteDword( sizebuf_t *sb, uint val ) { MSG_WriteUBitLong( sb, val, sizeof( uint32_t ) << 3 ); } void MSG_WriteFloat( sizebuf_t *sb, float val ) { MSG_WriteBits( sb, &val, sizeof( val ) << 3 ); } qboolean MSG_WriteBytes( sizebuf_t *sb, const void *pBuf, int nBytes ) { return MSG_WriteBits( sb, pBuf, nBytes << 3 ); } qboolean MSG_WriteString( sizebuf_t *sb, const char *pStr ) { if( pStr ) { do { MSG_WriteChar( sb, (signed char)*pStr ); pStr++; } while( *( pStr - 1 )); } else MSG_WriteChar( sb, 0 ); return !sb->bOverflow; } qboolean MSG_WriteStringf( sizebuf_t *sb, const char *format, ... ) { va_list va; char buf[MAX_VA_STRING]; va_start( va, format ); Q_vsnprintf( buf, sizeof( buf ), format, va ); va_end( va ); return MSG_WriteString( sb, buf ); } int MSG_ReadOneBit( sizebuf_t *sb ) { if( !MSG_Overflow( sb, 1 )) { int value = sb->pData[sb->iCurBit >> 3] & (1 << ( sb->iCurBit & 7 )); sb->iCurBit++; return !!value; } return 0; } uint MSG_ReadUBitLong( sizebuf_t *sb, int numbits ) { int idword1; uint dword1, ret; if( numbits == 8 ) { int leftBits = MSG_GetNumBitsLeft( sb ); if( leftBits >= 0 && leftBits < 8 ) return 0; // end of message } if(( sb->iCurBit + numbits ) > sb->nDataBits ) { sb->bOverflow = true; sb->iCurBit = sb->nDataBits; return 0; } Assert( numbits > 0 && numbits <= 32 ); // Read the current dword. idword1 = sb->iCurBit >> 5; dword1 = ((uint *)sb->pData)[idword1]; dword1 >>= ( sb->iCurBit & 31 ); // get the bits we're interested in. sb->iCurBit += numbits; ret = dword1; // Does it span this dword? if(( sb->iCurBit - 1 ) >> 5 == idword1 ) { if( numbits != 32 ) ret &= ExtraMasks[numbits]; } else { int nExtraBits = sb->iCurBit & 31; uint dword2 = ((uint *)sb->pData)[idword1+1] & ExtraMasks[nExtraBits]; // no need to mask since we hit the end of the dword. // shift the second dword's part into the high bits. ret |= (dword2 << ( numbits - nExtraBits )); } return ret; } qboolean MSG_ReadBits( sizebuf_t *sb, void *pOutData, int nBits ) { byte *pOut = (byte *)pOutData; int nBitsLeft = nBits; // get output dword-aligned. while((( uint32_t )pOut & 3) != 0 && nBitsLeft >= 8 ) { *pOut = (byte)MSG_ReadUBitLong( sb, 8 ); ++pOut; nBitsLeft -= 8; } // read dwords. while( nBitsLeft >= 32 ) { *((uint32_t *)pOut) = MSG_ReadUBitLong( sb, 32 ); pOut += sizeof( uint32_t ); nBitsLeft -= 32; } // read the remaining bytes. while( nBitsLeft >= 8 ) { *pOut = MSG_ReadUBitLong( sb, 8 ); ++pOut; nBitsLeft -= 8; } // read the remaining bits. if( nBitsLeft ) { *pOut = MSG_ReadUBitLong( sb, nBitsLeft ); } return !sb->bOverflow; } float MSG_ReadBitAngle( sizebuf_t *sb, int numbits ) { float fReturn, shift; int i; shift = (float)( 1 << numbits ); i = MSG_ReadUBitLong( sb, numbits ); fReturn = (float)i * ( 360.0f / shift ); // clamp the finale angle if( fReturn < -180.0f ) fReturn += 360.0f; else if( fReturn > 180.0f ) fReturn -= 360.0f; return fReturn; } // Append numbits least significant bits from data to the current bit stream int MSG_ReadSBitLong( sizebuf_t *sb, int numbits ) { int r, sign; r = MSG_ReadUBitLong( sb, numbits - 1 ); // NOTE: it does this wierdness here so it's bit-compatible with regular integer data in the buffer. // (Some old code writes direct integers right into the buffer). sign = MSG_ReadOneBit( sb ); if( sign ) r = -( BIT( numbits - 1 ) - r ); return r; } uint MSG_ReadBitLong( sizebuf_t *sb, int numbits, qboolean bSigned ) { if( bSigned ) return (uint)MSG_ReadSBitLong( sb, numbits ); return MSG_ReadUBitLong( sb, numbits ); } int MSG_ReadCmd( sizebuf_t *sb, netsrc_t type ) { int cmd = MSG_ReadUBitLong( sb, sizeof( uint8_t ) << 3 ); #ifdef DEBUG_NET_MESSAGES_READ if( type == NS_SERVER ) { Con_Printf( "^1cl^7 read: %s\n", CL_MsgInfo( cmd )); } else if( cmd >= 0 && cmd <= clc_lastmsg ) { Con_Printf( "^1sv^7 read: %s\n", clc_strings[cmd] ); } #endif return cmd; } int MSG_ReadChar( sizebuf_t *sb ) { return MSG_ReadSBitLong( sb, sizeof( int8_t ) << 3 ); } int MSG_ReadByte( sizebuf_t *sb ) { return MSG_ReadUBitLong( sb, sizeof( uint8_t ) << 3 ); } int MSG_ReadShort( sizebuf_t *sb ) { return MSG_ReadSBitLong( sb, sizeof( int16_t ) << 3 ); } int MSG_ReadWord( sizebuf_t *sb ) { return MSG_ReadUBitLong( sb, sizeof( uint16_t ) << 3 ); } float MSG_ReadCoord( sizebuf_t *sb ) { // g-cont. we loose precision here but keep old size of coord variable! if( FBitSet( host.features, ENGINE_WRITE_LARGE_COORD )) return (float)(MSG_ReadShort( sb )); return (float)(MSG_ReadShort( sb ) * ( 1.0f / 8.0f )); } void MSG_ReadVec3Coord( sizebuf_t *sb, vec3_t fa ) { fa[0] = MSG_ReadCoord( sb ); fa[1] = MSG_ReadCoord( sb ); fa[2] = MSG_ReadCoord( sb ); } void MSG_ReadVec3Angles( sizebuf_t *sb, vec3_t fa ) { fa[0] = MSG_ReadBitAngle( sb, 16 ); fa[1] = MSG_ReadBitAngle( sb, 16 ); fa[2] = MSG_ReadBitAngle( sb, 16 ); } int MSG_ReadLong( sizebuf_t *sb ) { return MSG_ReadSBitLong( sb, sizeof( int32_t ) << 3 ); } uint MSG_ReadDword( sizebuf_t *sb ) { return MSG_ReadUBitLong( sb, sizeof( uint32_t ) << 3 ); } float MSG_ReadFloat( sizebuf_t *sb ) { float ret; Assert( sizeof( ret ) == 4 ); MSG_ReadBits( sb, &ret, 32 ); return ret; } qboolean MSG_ReadBytes( sizebuf_t *sb, void *pOut, int nBytes ) { return MSG_ReadBits( sb, pOut, nBytes << 3 ); } static char *MSG_ReadStringExt( sizebuf_t *sb, qboolean bLine ) { static char string[4096]; int l = 0, c; do { // use MSG_ReadByte so -1 is out of bounds c = MSG_ReadByte( sb ); if( c == 0 ) break; else if( bLine && c == '\n' ) break; // translate all fmt spec to avoid crash bugs // NOTE: but game strings leave unchanged. see pfnWriteString for details if( c == '%' ) c = '.'; string[l] = c; l++; } while( l < sizeof( string ) - 1 ); string[l] = 0; // terminator return string; } char *MSG_ReadString( sizebuf_t *sb ) { return MSG_ReadStringExt( sb, false ); } char *MSG_ReadStringLine( sizebuf_t *sb ) { return MSG_ReadStringExt( sb, true ); } void MSG_ExciseBits( sizebuf_t *sb, int startbit, int bitstoremove ) { int i, endbit = startbit + bitstoremove; int remaining_to_end = sb->nDataBits - endbit; sizebuf_t temp; MSG_StartWriting( &temp, sb->pData, MSG_GetMaxBytes( sb ), startbit, -1 ); MSG_SeekToBit( sb, endbit, SEEK_SET ); for( i = 0; i < remaining_to_end; i++ ) { MSG_WriteOneBit( &temp, MSG_ReadOneBit( sb )); } MSG_SeekToBit( sb, startbit, SEEK_SET ); sb->nDataBits -= bitstoremove; }