## PlayStation Vita port ### Prerequisites 1. Make sure your PSVita is [set up to run homebrew applications](https://vita.hacks.guide/). 2. Install [kubridge](https://github.com/TheOfficialFloW/kubridge/releases/) by copying `kubridge.suprx` to your taiHEN plugins folder (usually `ux0:/tai`) and add it to your `config.txt`, for example: ``` *KERNEL ux0:tai/kubridge.skprx ``` 3. Install `libshacccg.suprx` by following [this guide](https://cimmerian.gitbook.io/vita-troubleshooting-guide/shader-compiler/extract-libshacccg.suprx). ### Installation 1. If you have an old vitaXash3D install, remove it. 2. Get `xash3d-fwgs-psvita.7z` from the latest [automatic build](https://github.com/FWGS/xash3d-fwgs/releases/tag/continuous). 3. Install `xash.vpk` from the 7z archive onto your PSVita. 4. Copy the `data` directory from the 7z archive to the root of your PSVita's SD card. 5. Copy the valve folder and any other mod folders from your Half-Life install to `ux0:/data/xash3d/` (you can use other mountpoints instead of `ux0`). **Do not overwrite anything.** ### Build instructions 1. Install [VitaSDK](https://vitasdk.org/). 2. Build and install [vitaGL](https://github.com/Rinnegatamante/vitaGL): ``` git clone https://github.com/Rinnegatamante/vitaGL.git make -C vitaGL NO_TEX_COMBINER=1 HAVE_UNFLIPPED_FBOS=1 HAVE_PTHREAD=1 SINGLE_THREADED_GC=1 MATH_SPEEDHACK=1 DRAW_SPEEDHACK=1 HAVE_CUSTOM_HEAP=1 -j2 install ``` 3. Build and install [vita-rtld](https://github.com/fgsfdsfgs/vita-rtld): ``` git clone https://github.com/fgsfdsfgs/vita-rtld.git && cd vita-rtld mkdir build && cd build cmake -DCMAKE_BUILD_TYPE=Release .. make -j2 install ``` 4. Build and install [this SDL2 fork](https://github.com/Northfear/SDL) with vitaGL integration: ``` git clone https://github.com/Northfear/SDL.git && cd SDL mkdir build && cd build cmake -DCMAKE_TOOLCHAIN_FILE=${VITASDK}/share/vita.toolchain.cmake -DCMAKE_BUILD_TYPE=Release -DVIDEO_VITA_VGL=ON .. make -j2 install ``` 5. Use `waf`: ``` ./waf configure -T release --psvita ./waf build ``` 6. Copy all the resulting `.so` files into a single folder: ``` ./waf install --destdir=xash3d ``` 7. `xash.vpk` is located in `build/engine/`.