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gl-wes-v2@11384d5cf6
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ref_gl: update gl-wes-v2 submodule
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2019-12-01 01:42:27 +03:00 |
nanogl@5a22eab534
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ref_gl: nanogl: update
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2020-03-30 00:48:31 +03:00 |
exports.txt
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platform: introduce lib backends, add static linking, wscript: add optional projects support, add static linking support, scripts: add xshlib for advanced linking options
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2019-11-18 03:31:55 +07:00 |
gl_alias.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_backend.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_beams.c
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tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
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2020-03-30 00:42:10 +03:00 |
gl_context.c
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ref_gl: de-duplicate GL function definitions
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2020-05-02 18:57:37 +03:00 |
gl_cull.c
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ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs
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2019-03-22 16:36:46 +03:00 |
gl_dbghulls.c
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ref: fix all undefined references
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2019-03-11 17:37:58 +03:00 |
gl_decals.c
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ref_gl: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
gl_draw.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
gl_export.h
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ref_gl: de-duplicate GL function definitions
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2020-05-02 18:57:37 +03:00 |
gl_frustum.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_frustum.h
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xash3d-fwgs: append missing new line at the end of file
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2019-11-02 08:56:07 +03:00 |
gl_image.c
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engine: fix -Wmaybe-uninitialized
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2019-12-24 02:47:51 +03:00 |
gl_local.h
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_opengl.c
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ref_gl: add gl4es support
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2020-02-25 12:59:04 +07:00 |
gl_rlight.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_rmain.c
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tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
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2020-03-30 00:42:10 +03:00 |
gl_rmath.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_rmisc.c
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ref: move R_DrawTree from refdll to engine, implement using ref's triapi
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2019-07-27 13:27:40 +03:00 |
gl_rpart.c
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ref_gl: explicitly cast literals to floats
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2019-10-18 16:46:54 +03:00 |
gl_rsurf.c
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public: rename mathlib to xash3d_mathlib.
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2020-02-12 14:32:26 +05:00 |
gl_sprite.c
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engine: try to fix -Wmaybe-uninitialized that may be enabled with -Wuninitialized. Diagnostic is prone to false-positives, as compiler don't have enough data for this
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2020-05-12 02:00:34 +03:00 |
gl_studio.c
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tgmath: remove including tgmath.h in everything that uses xash3d_mathlib, as it's included already
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2020-03-30 00:42:10 +03:00 |
gl_triapi.c
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Merge 4483 update
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2019-05-25 02:44:24 +03:00 |
gl_vgui.c
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ref: now it compiles, not linking yet. ref_api header moved to engine/ to clarify, that it's sort of engine internals
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2019-03-06 16:23:33 +03:00 |
gl_warp.c
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ref_gl: temporarily fix water drawing on GLES
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2019-11-17 18:51:39 +03:00 |
wscript
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ref_gl: add gl4es support
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2020-02-25 12:59:04 +07:00 |