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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-12-01 06:30:32 +01:00
xash3d-fwgs/engine/client
2022-06-14 03:30:14 +03:00
..
avi Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vgui engine: client: set failed status for vgui_support if we wasn't able to load one. Unload library in case of error 2022-06-09 13:41:37 +03:00
cl_cmds.c client: add waveplaylen console command like in GoldSrc 2021-03-07 02:51:03 +03:00
cl_custom.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
cl_debug.c engine: client: Add svc_exec support (#671) 2021-11-14 00:55:15 +03:00
cl_demo.c engine: support legacy net protocol in demos 2021-06-08 01:04:18 +03:00
cl_efrag.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
cl_efx.c engine: client: refactor tempentity parsing, make multipliers close to GoldSrc 2022-01-27 03:32:52 +03:00
cl_events.c engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
cl_frame.c engine: client: fix array overruns 2022-05-25 03:36:33 +03:00
cl_game.c engine: client: move vgui deinitialization out of CL_UnloadProgs. Delete cls.initialized check in CL_Shutdown, that used to shutdown various client-side subsystems that usually have needed checks by themselves 2022-06-12 03:06:03 +03:00
cl_gameui.c engine: add NET_AdrToString to menu extended API, upgrade mainui submodule 2022-03-08 07:00:36 +03:00
cl_main.c engine: client: don't save configs if shutdown was issued before client was initialized. Remove dead ucmd 2022-06-14 03:30:14 +03:00
cl_mobile.c engine: client: touch security, add unprivileged for buttons added from server, force it and client flags 2021-11-23 05:23:38 +03:00
cl_netgraph.c engine: client: netgraph: add in_graph kbutton support, staticify netgraph 2021-06-01 17:57:03 +03:00
cl_parse.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
cl_pmove.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
cl_qparse.c engine: client: wire Cbuf_AddFilteredText to svc_stufftext commands 2021-11-23 05:23:38 +03:00
cl_remap.c ref_api: fix remap info allocation (fixes #200) 2021-05-02 20:02:04 +03:00
cl_render.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
cl_scrn.c engine: client: fixed checking client library for vgui_support interface export 2022-05-02 03:29:24 +03:00
cl_securedstub.c engine: client: securedstub: cosmetic changes 2022-05-29 02:27:02 +03:00
cl_tent.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
cl_tent.h ref: make API thinner by moving simple calls into EngineGetParm(RenderGetParm with ref extensions), fix some UBs 2019-03-22 16:36:46 +03:00
cl_video.c engine: client: fix ParseFile calls 2021-10-08 17:31:32 +03:00
cl_view.c engine: client: disable viewsize without requested Quake compatibility 2022-01-14 01:18:22 +03:00
client.h engine: client: securedstub: cosmetic changes 2022-05-29 02:27:02 +03:00
console.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
in_joy.c engine: client: redefine some cvars as filterable 2021-11-23 05:23:38 +03:00
in_touch.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
input.c engine: input: clean m_enginemouse leftovers, always enable SDL relative mouse mode for our input interface 2022-01-13 16:18:23 +03:00
input.h engine: input: fix incorrect client notifying about mouse button states 2022-01-13 15:52:59 +03:00
keys.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
mod_dbghulls.c engine: use GCC provided offsetof implementation 2021-10-03 04:26:22 +03:00
ref_common.c engine, ref: add sprite and studio cvars to shared cvars list 2021-12-06 05:17:25 +03:00
ref_common.h engine: fix various warnings 2021-03-07 03:40:01 +03:00
s_dsp.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
s_load.c engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
s_main.c engine: client: fix various useless checks, unused variables & defines, double assignments and mistypings 2022-05-25 03:50:06 +03:00
s_mix.c common: cleanup port.h 2021-12-23 19:17:11 +03:00
s_mouth.c engine: s_mouth: fix another signed char 2019-09-25 04:10:47 +03:00
s_stream.c client: make sound cvars statically allocated, to avoid access to invalid pointers in the future 2021-03-09 23:59:29 +03:00
s_utils.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
s_vox.c engine: various const qualifier fixes 2022-05-29 04:22:43 +03:00
sound.h engine: client: hide late precache warning under s_warn_late_precache cvar 2021-10-31 21:06:54 +06:00
titles.c Trim all trailing whitespace 2021-01-04 20:55:10 +03:00
vid_common.c engine: restrict potentially harmful engine commands 2021-11-23 05:23:38 +03:00
vid_common.h ref_gl: cvar gl_wgl_msaa_samples renamed to gl_msaa_samples 2021-11-23 05:17:19 +03:00
vox.h engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code 2022-02-22 09:40:15 +03:00