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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-29 13:30:34 +01:00
xash3d-fwgs/ref/gl/gl2_shim
2024-10-24 00:40:12 +03:00
..
fragment.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00
gl2_shim.c ref: gl: set numeric value for wrappers macros, similar to build.h macros 2024-10-09 02:01:10 +03:00
gl2_shim.h ref_gl: introduce gl2_shim based on vgl_shim for future limited core/gles context support (SLOW, still needs ffp for matrix operations) 2023-10-16 06:47:55 +03:00
vertex.glsl.inc gl2shim: remove float suffix in shaders, that makes glsl100 work in swiftshader 2023-10-16 06:47:55 +03:00