mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-29 13:30:34 +01:00
130 lines
2.6 KiB
Bash
Executable File
130 lines
2.6 KiB
Bash
Executable File
#!/bin/bash
|
|
|
|
. scripts/lib.sh
|
|
|
|
APP=xash3d-fwgs
|
|
APPDIR=$APP.AppDir
|
|
APPIMAGE=$APP-$ARCH.AppImage
|
|
|
|
DS=xashds-linux
|
|
DSDIR=$DS-$ARCH
|
|
DSTARGZ=$DS-$ARCH.tar.gz
|
|
|
|
build_sdl2()
|
|
{
|
|
cd "$BUILDDIR"/SDL2_src || die
|
|
if [ "$ARCH" = "i386" ]; then
|
|
export CFLAGS="-msse2 -march=i686 -m32 -ggdb -O2"
|
|
export LDFLAGS="-m32"
|
|
fi
|
|
./configure \
|
|
--disable-render \
|
|
--disable-haptic \
|
|
--disable-power \
|
|
--disable-filesystem \
|
|
--disable-file \
|
|
--disable-libudev \
|
|
--disable-dbus \
|
|
--disable-ibus \
|
|
--disable-ime \
|
|
--disable-fcitx \
|
|
--enable-alsa-shared \
|
|
--enable-pulseaudio-shared \
|
|
--enable-wayland-shared \
|
|
--enable-x11-shared \
|
|
--prefix / || die # get rid of /usr/local stuff
|
|
make -j2 || die
|
|
mkdir -p "$BUILDDIR"/SDL2_linux
|
|
make install DESTDIR="$BUILDDIR"/SDL2_linux || die
|
|
export CFLAGS=""
|
|
export LDFLAGS=""
|
|
}
|
|
|
|
build_engine()
|
|
{
|
|
# Build engine
|
|
cd "$BUILDDIR" || die
|
|
|
|
if [ "$ARCH" = "amd64" ]; then # we need enabling 64-bit target only on Intel-compatible CPUs
|
|
AMD64="-8"
|
|
fi
|
|
|
|
if [ "$1" = "dedicated" ]; then
|
|
./waf configure -T release -d $AMD64 || die
|
|
elif [ "$1" = "full" ]; then
|
|
./waf configure --sdl2=SDL2_linux -T release --enable-stb $AMD64 --enable-utils || die
|
|
else
|
|
die
|
|
fi
|
|
|
|
./waf build || die
|
|
}
|
|
|
|
build_appimage()
|
|
{
|
|
cd "$BUILDDIR" || die
|
|
|
|
./waf install --destdir="$APPDIR" || die
|
|
|
|
# Generate extras.pak
|
|
python3 scripts/makepak.py xash-extras/ "$APPDIR/extras.pak"
|
|
|
|
cp SDL2_linux/lib/libSDL2-2.0.so.0 "$APPDIR/"
|
|
if [ "$ARCH" = "i386" ]; then
|
|
cp vgui_support/vgui-dev/lib/vgui.so "$APPDIR/"
|
|
fi
|
|
|
|
cat > "$APPDIR"/AppRun << 'EOF'
|
|
#!/bin/sh
|
|
|
|
if [ "$XASH3D_BASEDIR" = "" ]; then
|
|
export XASH3D_BASEDIR=$PWD
|
|
fi
|
|
echo "Xash3D FWGS installed as AppImage."
|
|
echo "Base directory is $XASH3D_BASEDIR. Set XASH3D_BASEDIR environment variable to override this"
|
|
|
|
export XASH3D_EXTRAS_PAK1="${APPDIR}"/extras.pak
|
|
${DEBUGGER} "${APPDIR}"/xash3d "$@"
|
|
exit $?
|
|
EOF
|
|
|
|
chmod +x "$APPDIR"/xash3d "$APPDIR"/AppRun # Engine launcher & engine launcher script
|
|
|
|
echo "Contents of AppImage: "
|
|
ls -R "$APPDIR"
|
|
|
|
wget "https://raw.githubusercontent.com/FWGS/fwgs-artwork/master/xash3d/icon_512.png" -O "$APPDIR/$APP.png"
|
|
|
|
cat > "$APPDIR/$APP.desktop" <<EOF
|
|
[Desktop Entry]
|
|
Name=xash3d-fwgs
|
|
Icon=xash3d-fwgs
|
|
Type=Application
|
|
Exec=AppRun
|
|
Categories=Game;
|
|
EOF
|
|
|
|
./appimagetool.AppImage "$APPDIR" "$APPIMAGE"
|
|
}
|
|
|
|
build_dedicated_tarball()
|
|
{
|
|
cd "$BUILDDIR" || die
|
|
|
|
./waf install --destdir=$DSDIR || die
|
|
|
|
tar -czvf $DSTARGZ $DSDIR
|
|
}
|
|
|
|
mkdir -p artifacts/
|
|
|
|
rm -rf build # clean-up build directory
|
|
build_engine dedicated
|
|
build_dedicated_tarball
|
|
mv $DSTARGZ artifacts/
|
|
|
|
build_sdl2
|
|
build_engine full # don't rebuild some common parts twice
|
|
build_appimage
|
|
mv $APPIMAGE artifacts/
|