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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 10:20:08 +01:00
xash3d-fwgs/engine/client
2024-05-06 15:09:52 +03:00
..
avi
vgui
cl_cmds.c
cl_custom.c
cl_debug.c engine: client: print correct message names in legacymode 2024-04-22 04:02:46 +03:00
cl_demo.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 2024-01-28 11:17:06 +03:00
cl_efrag.c
cl_efx.c
cl_events.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
cl_font.c engine: font: fix inverted check, fix potential division by zero 2024-02-13 15:33:51 +03:00
cl_frame.c engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file 2024-01-28 11:17:06 +03:00
cl_game.c engine: client: fix sprites transparency in Night at the Office 2024-04-02 02:18:49 +03:00
cl_gameui.c engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
cl_main.c engine: client: improved bandwidth test logic 2024-02-26 19:41:32 +03:00
cl_mobile.c
cl_netgraph.c engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 2024-02-09 07:25:47 +03:00
cl_parse_48.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
cl_parse.c engine: client: remove unused fields in client_static_t 2024-05-06 01:59:14 +03:00
cl_pmove.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
cl_qparse.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
cl_remap.c
cl_render.c
cl_scrn.c engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars 2024-02-09 07:25:47 +03:00
cl_securedstub.c
cl_tent.c engine: client: use soundlist to acquire random sounds for temp entities 2024-02-05 12:49:31 +03:00
cl_tent.h
cl_video.c
cl_view.c engine: client: move reseting gamma changed flag to the end of the frame for custom renderers 2024-02-05 03:41:15 +03:00
client.h engine: client: remove unused fields in client_static_t 2024-05-06 01:59:14 +03:00
console.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
gamma.c engine: gamma: fix gamma changes not caught if gamma cvar was set during frame 2024-02-09 06:29:30 +03:00
in_joy.c
in_touch.c platform: android: port to SDL 2024-02-19 17:47:40 +03:00
input.c
input.h
keys.c
mod_dbghulls.c
ref_common.c engine: client: fix missing comma 2024-03-11 22:56:52 +03:00
ref_common.h engine: client: ref_common: slight refactoring, reorder ref_state_t 2024-05-06 01:59:50 +03:00
s_dsp.c
s_load.c engine: client: fix missing upsampling for >32kHz sounds 2024-05-06 15:09:52 +03:00
s_main.c engine: client: sound: slight refactoring, removed unused s_listener.velocity 2024-05-06 01:30:06 +03:00
s_mix.c engine: client: sound: slight refactoring, removed unused s_listener.velocity 2024-05-06 01:30:06 +03:00
s_mouth.c
s_stream.c engine: fix possible buffer overflow in S_StreamGetCurrentState 2024-05-06 06:53:22 +03:00
s_utils.c engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds 2024-05-05 06:16:57 +03:00
s_vox.c
sound.h engine: fix possible buffer overflow in S_StreamGetCurrentState 2024-05-06 06:53:22 +03:00
titles.c
vid_common.c engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
vid_common.h engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers 2024-02-23 20:55:32 +03:00
voice.c engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume 2024-03-23 23:37:03 +03:00
voice.h engine: voice: output_buffer renamed to compress_buffer 2024-03-23 23:37:03 +03:00
vox.h engine: client: sound: slight refactoring, removed unused s_listener.velocity 2024-05-06 01:30:06 +03:00