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avi
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vgui
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cl_cmds.c
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cl_custom.c
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cl_debug.c
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engine: client: print correct message names in legacymode
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2024-04-22 04:02:46 +03:00 |
cl_demo.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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2024-01-28 11:17:06 +03:00 |
cl_efrag.c
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cl_efx.c
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cl_events.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
cl_font.c
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engine: font: fix inverted check, fix potential division by zero
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2024-02-13 15:33:51 +03:00 |
cl_frame.c
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engine: client: clean up client.h from unused function prototypes, or move them to appropriate C file
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2024-01-28 11:17:06 +03:00 |
cl_game.c
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engine: client: fix sprites transparency in Night at the Office
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2024-04-02 02:18:49 +03:00 |
cl_gameui.c
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engine: gameui: add GetNativeObject to extended menu API
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2024-02-19 17:49:37 +03:00 |
cl_main.c
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engine: client: improved bandwidth test logic
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2024-02-26 19:41:32 +03:00 |
cl_mobile.c
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cl_netgraph.c
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engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
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2024-02-09 07:25:47 +03:00 |
cl_parse_48.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
cl_parse.c
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engine: client: remove unused fields in client_static_t
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2024-05-06 01:59:14 +03:00 |
cl_pmove.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
cl_qparse.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
cl_remap.c
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cl_render.c
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cl_scrn.c
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engine: client: as an experiment, let users override default font rendermode through hud_fontrender and con_fontrender cvars
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2024-02-09 07:25:47 +03:00 |
cl_securedstub.c
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cl_tent.c
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engine: client: use soundlist to acquire random sounds for temp entities
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2024-02-05 12:49:31 +03:00 |
cl_tent.h
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cl_video.c
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cl_view.c
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engine: client: move reseting gamma changed flag to the end of the frame for custom renderers
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2024-02-05 03:41:15 +03:00 |
client.h
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engine: client: remove unused fields in client_static_t
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2024-05-06 01:59:14 +03:00 |
console.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
gamma.c
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engine: gamma: fix gamma changes not caught if gamma cvar was set during frame
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2024-02-09 06:29:30 +03:00 |
in_joy.c
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in_touch.c
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platform: android: port to SDL
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2024-02-19 17:47:40 +03:00 |
input.c
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input.h
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keys.c
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mod_dbghulls.c
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ref_common.c
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engine: client: fix missing comma
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2024-03-11 22:56:52 +03:00 |
ref_common.h
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engine: client: ref_common: slight refactoring, reorder ref_state_t
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2024-05-06 01:59:50 +03:00 |
s_dsp.c
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s_load.c
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engine: client: fix missing upsampling for >32kHz sounds
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2024-05-06 15:09:52 +03:00 |
s_main.c
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engine: client: sound: slight refactoring, removed unused s_listener.velocity
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2024-05-06 01:30:06 +03:00 |
s_mix.c
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engine: client: sound: slight refactoring, removed unused s_listener.velocity
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2024-05-06 01:30:06 +03:00 |
s_mouth.c
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s_stream.c
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engine: fix possible buffer overflow in S_StreamGetCurrentState
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2024-05-06 06:53:22 +03:00 |
s_utils.c
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engine: clean up unused soundlib flags, set SOUND_LOOPED flag on looped sounds
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2024-05-05 06:16:57 +03:00 |
s_vox.c
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sound.h
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engine: fix possible buffer overflow in S_StreamGetCurrentState
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2024-05-06 06:53:22 +03:00 |
titles.c
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vid_common.c
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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2024-02-23 20:55:32 +03:00 |
vid_common.h
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engine: platform: sdl: slightly rework previous patch to not call SDL each frame and check for NULL pointers
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2024-02-23 20:55:32 +03:00 |
voice.c
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engine: voice: added voice_transmit_scale cvar to configure outcoming voice audio volume
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2024-03-23 23:37:03 +03:00 |
voice.h
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engine: voice: output_buffer renamed to compress_buffer
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2024-03-23 23:37:03 +03:00 |
vox.h
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engine: client: sound: slight refactoring, removed unused s_listener.velocity
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2024-05-06 01:30:06 +03:00 |