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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 10:20:08 +01:00
xash3d-fwgs/engine
2024-06-09 07:03:59 +03:00
..
client engine: client: add room_off variable to toggle sound effects processing for GoldSrc compatibility 2024-06-09 03:51:43 +03:00
common engine: temporarily disable ASan in MSG_WriteUBitLong (evil!) 2024-06-09 07:03:59 +03:00
platform engine: fix UTF-8 sequence input 2024-06-07 22:16:32 +03:00
server engine: server: rename sv_allow_upload to sv_allowupload for compatibility 2024-06-09 07:02:50 +03:00
alias.h
anorms.h engine: replace anorms.h with compatible header from GPL WinQuake sources 2024-01-12 23:13:22 +03:00
cdll_exp.h
cdll_int.h
cursor_type.h
custom.h
customentity.h
edict.h
eiface.h
key_modifiers.h
keydefs.h
menu_int.h engine: gameui: add GetNativeObject to extended menu API 2024-02-19 17:49:37 +03:00
mobility_int.h engine: change mobility API license to Unlicense, as with build.h 2024-02-05 15:01:03 +03:00
physint.h engine: physint: empty-define ALLOC_CHECK if not defined by SDK, so this header can be freely moved to another SDK 2024-04-28 06:59:18 +03:00
progdefs.h
ref_api.h common: render_api: rename TF_ALLOW_NEAREST_TOGGLE to just TF_ALLOW_NEAREST, it's just shorter 2024-01-29 05:59:06 +03:00
shake.h
sprite.h
studio.h
vgui_api.h
warpsin.h
wscript waf: upgrade to waf 2.1.1/waifu 1.3.0. Try to fix most optparse->argparse migration issues 2024-05-25 04:58:28 +03:00