mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-29 21:50:08 +01:00
703 lines
18 KiB
C
703 lines
18 KiB
C
/*
|
|
cl_parse.c - parse a message received from the server
|
|
Copyright (C) 2008 Uncle Mike
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
|
|
#include "common.h"
|
|
#include "client.h"
|
|
#include "net_encode.h"
|
|
#include "particledef.h"
|
|
#include "cl_tent.h"
|
|
#include "shake.h"
|
|
#include "hltv.h"
|
|
#include "input.h"
|
|
|
|
|
|
/*
|
|
==================
|
|
CL_ParseStaticEntity
|
|
|
|
static client entity
|
|
==================
|
|
*/
|
|
static void CL_LegacyParseStaticEntity( sizebuf_t *msg )
|
|
{
|
|
int i;
|
|
entity_state_t state;
|
|
cl_entity_t *ent;
|
|
|
|
memset( &state, 0, sizeof( state ));
|
|
state.modelindex = MSG_ReadShort( msg );
|
|
state.sequence = MSG_ReadByte( msg );
|
|
state.frame = MSG_ReadByte( msg );
|
|
state.colormap = MSG_ReadWord( msg );
|
|
state.skin = MSG_ReadByte( msg );
|
|
|
|
for( i = 0; i < 3; i++ )
|
|
{
|
|
state.origin[i] = MSG_ReadCoord( msg );
|
|
state.angles[i] = MSG_ReadBitAngle( msg, 16 );
|
|
}
|
|
|
|
state.rendermode = MSG_ReadByte( msg );
|
|
|
|
if( state.rendermode != kRenderNormal )
|
|
{
|
|
state.renderamt = MSG_ReadByte( msg );
|
|
state.rendercolor.r = MSG_ReadByte( msg );
|
|
state.rendercolor.g = MSG_ReadByte( msg );
|
|
state.rendercolor.b = MSG_ReadByte( msg );
|
|
state.renderfx = MSG_ReadByte( msg );
|
|
}
|
|
|
|
i = clgame.numStatics;
|
|
if( i >= MAX_STATIC_ENTITIES )
|
|
{
|
|
Con_Printf( S_ERROR "MAX_STATIC_ENTITIES limit exceeded!\n" );
|
|
return;
|
|
}
|
|
|
|
ent = &clgame.static_entities[i];
|
|
clgame.numStatics++;
|
|
|
|
// all states are same
|
|
ent->baseline = ent->curstate = ent->prevstate = state;
|
|
ent->index = 0; // static entities doesn't has the numbers
|
|
|
|
// statics may be respawned in game e.g. for demo recording
|
|
if( cls.state == ca_connected || cls.state == ca_validate )
|
|
ent->trivial_accept = INVALID_HANDLE;
|
|
|
|
// setup the new static entity
|
|
VectorCopy( ent->curstate.origin, ent->origin );
|
|
VectorCopy( ent->curstate.angles, ent->angles );
|
|
ent->model = CL_ModelHandle( state.modelindex );
|
|
ent->curstate.framerate = 1.0f;
|
|
CL_ResetLatchedVars( ent, true );
|
|
|
|
if( ent->curstate.rendermode == kRenderNormal && ent->model != NULL )
|
|
{
|
|
// auto 'solid' faces
|
|
if( FBitSet( ent->model->flags, MODEL_TRANSPARENT ) && Host_IsQuakeCompatible( ))
|
|
{
|
|
ent->curstate.rendermode = kRenderTransAlpha;
|
|
ent->curstate.renderamt = 255;
|
|
}
|
|
}
|
|
|
|
R_AddEfrags( ent ); // add link
|
|
}
|
|
|
|
static void CL_LegacyParseSoundPacket( sizebuf_t *msg, qboolean is_ambient )
|
|
{
|
|
vec3_t pos;
|
|
int chan, sound;
|
|
float volume, attn;
|
|
int flags, pitch, entnum;
|
|
sound_t handle = 0;
|
|
|
|
flags = MSG_ReadWord( msg );
|
|
if( flags & SND_LEGACY_LARGE_INDEX )
|
|
{
|
|
sound = MSG_ReadWord( msg );
|
|
flags &= ~SND_LEGACY_LARGE_INDEX;
|
|
}
|
|
else
|
|
sound = MSG_ReadByte( msg );
|
|
chan = MSG_ReadByte( msg );
|
|
|
|
if( FBitSet( flags, SND_VOLUME ))
|
|
volume = (float)MSG_ReadByte( msg ) / 255.0f;
|
|
else volume = VOL_NORM;
|
|
|
|
if( FBitSet( flags, SND_ATTENUATION ))
|
|
attn = (float)MSG_ReadByte( msg ) / 64.0f;
|
|
else attn = ATTN_NONE;
|
|
|
|
if( FBitSet( flags, SND_PITCH ))
|
|
pitch = MSG_ReadByte( msg );
|
|
else pitch = PITCH_NORM;
|
|
|
|
// entity reletive
|
|
entnum = MSG_ReadWord( msg );
|
|
|
|
// positioned in space
|
|
MSG_ReadVec3Coord( msg, pos );
|
|
|
|
if( FBitSet( flags, SND_SENTENCE ))
|
|
{
|
|
char sentenceName[32];
|
|
|
|
//if( FBitSet( flags, SND_SEQUENCE ))
|
|
//Q_snprintf( sentenceName, sizeof( sentenceName ), "!#%i", sound + MAX_SOUNDS );
|
|
//else
|
|
Q_snprintf( sentenceName, sizeof( sentenceName ), "!%i", sound );
|
|
|
|
handle = S_RegisterSound( sentenceName );
|
|
}
|
|
else handle = cl.sound_index[sound]; // see precached sound
|
|
|
|
if( !cl.audio_prepped )
|
|
return; // too early
|
|
|
|
// g-cont. sound and ambient sound have only difference with channel
|
|
if( is_ambient )
|
|
{
|
|
S_AmbientSound( pos, entnum, handle, volume, attn, pitch, flags );
|
|
}
|
|
else
|
|
{
|
|
S_StartSound( pos, entnum, chan, handle, volume, attn, pitch, flags );
|
|
}
|
|
}
|
|
/*
|
|
================
|
|
CL_PrecacheSound
|
|
|
|
prceache sound from server
|
|
================
|
|
*/
|
|
static void CL_LegacyPrecacheSound( sizebuf_t *msg )
|
|
{
|
|
int soundIndex;
|
|
|
|
soundIndex = MSG_ReadUBitLong( msg, MAX_SOUND_BITS );
|
|
|
|
if( soundIndex < 0 || soundIndex >= MAX_SOUNDS )
|
|
Host_Error( "CL_PrecacheSound: bad soundindex %i\n", soundIndex );
|
|
|
|
Q_strncpy( cl.sound_precache[soundIndex], MSG_ReadString( msg ), sizeof( cl.sound_precache[0] ));
|
|
|
|
// when we loading map all resources is precached sequentially
|
|
//if( !cl.audio_prepped ) return;
|
|
|
|
cl.sound_index[soundIndex] = S_RegisterSound( cl.sound_precache[soundIndex] );
|
|
}
|
|
|
|
static void CL_LegacyPrecacheModel( sizebuf_t *msg )
|
|
{
|
|
int modelIndex;
|
|
string model;
|
|
|
|
modelIndex = MSG_ReadUBitLong( msg, MAX_LEGACY_MODEL_BITS );
|
|
|
|
if( modelIndex < 0 || modelIndex >= MAX_MODELS )
|
|
Host_Error( "CL_PrecacheModel: bad modelindex %i\n", modelIndex );
|
|
|
|
Q_strncpy( model, MSG_ReadString( msg ), MAX_STRING );
|
|
//Q_strncpy( cl.model_precache[modelIndex], BF_ReadString( msg ), sizeof( cl.model_precache[0] ));
|
|
|
|
// when we loading map all resources is precached sequentially
|
|
//if( !cl.video_prepped ) return;
|
|
if( modelIndex == 1 && !cl.worldmodel )
|
|
{
|
|
CL_ClearWorld ();
|
|
|
|
cl.models[modelIndex] = cl.worldmodel = Mod_LoadWorld( model, true );
|
|
return;
|
|
|
|
}
|
|
|
|
//Mod_RegisterModel( cl.model_precache[modelIndex], modelIndex );
|
|
|
|
cl.models[modelIndex] = Mod_ForName( model, false, false );
|
|
cl.nummodels = Q_max( cl.nummodels, modelIndex );
|
|
}
|
|
|
|
static void CL_LegacyPrecacheEvent( sizebuf_t *msg )
|
|
{
|
|
int eventIndex;
|
|
|
|
eventIndex = MSG_ReadUBitLong( msg, MAX_EVENT_BITS );
|
|
|
|
if( eventIndex < 0 || eventIndex >= MAX_EVENTS )
|
|
Host_Error( "CL_PrecacheEvent: bad eventindex %i\n", eventIndex );
|
|
|
|
Q_strncpy( cl.event_precache[eventIndex], MSG_ReadString( msg ), sizeof( cl.event_precache[0] ));
|
|
|
|
// can be set now
|
|
CL_SetEventIndex( cl.event_precache[eventIndex], eventIndex );
|
|
}
|
|
|
|
#if XASH_LOW_MEMORY == 0
|
|
#define MAX_LEGACY_RESOURCES 2048
|
|
#elif XASH_LOW_MEMORY == 2
|
|
#define MAX_LEGACY_RESOURCES 1
|
|
#elif XASH_LOW_MEMORY == 1
|
|
#define MAX_LEGACY_RESOURCES 512
|
|
#endif
|
|
/*
|
|
==============
|
|
CL_ParseResourceList
|
|
|
|
==============
|
|
*/
|
|
static void CL_LegacyParseResourceList( sizebuf_t *msg )
|
|
{
|
|
int i = 0;
|
|
static struct
|
|
{
|
|
int rescount;
|
|
int restype[MAX_LEGACY_RESOURCES];
|
|
char resnames[MAX_LEGACY_RESOURCES][MAX_QPATH];
|
|
} reslist;
|
|
|
|
memset( &reslist, 0, sizeof( reslist ));
|
|
reslist.rescount = MSG_ReadWord( msg ) - 1;
|
|
|
|
if( reslist.rescount > MAX_LEGACY_RESOURCES )
|
|
Host_Error("MAX_RESOURCES reached\n");
|
|
|
|
for( i = 0; i < reslist.rescount; i++ )
|
|
{
|
|
reslist.restype[i] = MSG_ReadWord( msg );
|
|
Q_strncpy( reslist.resnames[i], MSG_ReadString( msg ), MAX_QPATH );
|
|
}
|
|
|
|
if( CL_IsPlaybackDemo() )
|
|
return;
|
|
|
|
if( !cl_allow_download.value )
|
|
{
|
|
Con_DPrintf( "Refusing new resource, cl_allow_download set to 0\n" );
|
|
reslist.rescount = 0;
|
|
}
|
|
|
|
if( cls.state == ca_active && !cl_download_ingame.value )
|
|
{
|
|
Con_DPrintf( "Refusing new resource, cl_download_ingame set to 0\n" );
|
|
reslist.rescount = 0;
|
|
}
|
|
|
|
HTTP_ResetProcessState();
|
|
|
|
host.downloadcount = 0;
|
|
|
|
for( i = 0; i < reslist.rescount; i++ )
|
|
{
|
|
char soundpath[MAX_VA_STRING];
|
|
const char *path;
|
|
|
|
if( reslist.restype[i] == t_sound )
|
|
{
|
|
Q_snprintf( soundpath, sizeof( soundpath ), DEFAULT_SOUNDPATH "%s", reslist.resnames[i] );
|
|
|
|
path = soundpath;
|
|
}
|
|
else path = reslist.resnames[i];
|
|
|
|
if( FS_FileExists( path, false ))
|
|
continue; // already exists
|
|
|
|
host.downloadcount++;
|
|
HTTP_AddDownload( path, -1, true );
|
|
}
|
|
|
|
if( !host.downloadcount )
|
|
{
|
|
MSG_WriteByte( &cls.netchan.message, clc_stringcmd );
|
|
MSG_WriteString( &cls.netchan.message, "continueloading" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
CL_ParseLegacyServerMessage
|
|
|
|
dispatch messages
|
|
=====================
|
|
*/
|
|
void CL_ParseLegacyServerMessage( sizebuf_t *msg, qboolean normal_message )
|
|
{
|
|
size_t bufStart, playerbytes;
|
|
int cmd, param1, param2;
|
|
int old_background;
|
|
const char *s;
|
|
|
|
cls.starting_count = MSG_GetNumBytesRead( msg ); // updates each frame
|
|
CL_Parse_Debug( true ); // begin parsing
|
|
|
|
if( normal_message )
|
|
{
|
|
// assume no entity/player update this packet
|
|
if( cls.state == ca_active )
|
|
{
|
|
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].valid = false;
|
|
cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = false;
|
|
}
|
|
else
|
|
{
|
|
CL_ResetFrame( &cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK] );
|
|
}
|
|
}
|
|
|
|
// parse the message
|
|
while( 1 )
|
|
{
|
|
if( MSG_CheckOverflow( msg ))
|
|
{
|
|
Host_Error( "CL_ParseServerMessage: overflow!\n" );
|
|
return;
|
|
}
|
|
|
|
// mark start position
|
|
bufStart = MSG_GetNumBytesRead( msg );
|
|
|
|
// end of message (align bits)
|
|
if( MSG_GetNumBitsLeft( msg ) < 8 )
|
|
break;
|
|
|
|
cmd = MSG_ReadServerCmd( msg );
|
|
|
|
// record command for debugging spew on parse problem
|
|
CL_Parse_RecordCommand( cmd, bufStart );
|
|
|
|
// other commands
|
|
switch( cmd )
|
|
{
|
|
case svc_bad:
|
|
Host_Error( "svc_bad\n" );
|
|
break;
|
|
case svc_nop:
|
|
// this does nothing
|
|
break;
|
|
case svc_disconnect:
|
|
CL_Drop ();
|
|
Host_AbortCurrentFrame ();
|
|
break;
|
|
case svc_legacy_event:
|
|
CL_ParseEvent( msg );
|
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_legacy_changing:
|
|
old_background = cl.background;
|
|
if( MSG_ReadOneBit( msg ))
|
|
{
|
|
int maxclients = cl.maxclients;
|
|
|
|
cls.changelevel = true;
|
|
S_StopAllSounds( true );
|
|
|
|
Con_Printf( "Server changing, reconnecting\n" );
|
|
|
|
if( cls.demoplayback )
|
|
{
|
|
SCR_BeginLoadingPlaque( cl.background );
|
|
cls.changedemo = true;
|
|
}
|
|
|
|
CL_ClearState( );
|
|
|
|
// a1ba: need to restore cl.maxclients because engine chooses
|
|
// frame backups count depending on this value
|
|
// In general, it's incorrect to call CL_InitEdicts right after
|
|
// CL_ClearState because of this bug. Some time later this logic
|
|
// should be re-done.
|
|
CL_InitEdicts( maxclients ); // re-arrange edicts
|
|
}
|
|
else Con_Printf( "Server disconnected, reconnecting\n" );
|
|
|
|
if( cls.demoplayback )
|
|
{
|
|
cl.background = (cls.demonum != -1) ? true : false;
|
|
cls.state = ca_connected;
|
|
}
|
|
else
|
|
{
|
|
// g-cont. local client skip the challenge
|
|
if( SV_Active( ))
|
|
cls.state = ca_disconnected;
|
|
else cls.state = ca_connecting;
|
|
cl.background = old_background;
|
|
cls.connect_time = MAX_HEARTBEAT;
|
|
cls.connect_retry = 0;
|
|
}
|
|
break;
|
|
case svc_setview:
|
|
CL_ParseViewEntity( msg );
|
|
break;
|
|
case svc_sound:
|
|
CL_LegacyParseSoundPacket( msg, false );
|
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_legacy_ambientsound:
|
|
CL_LegacyParseSoundPacket( msg, true );
|
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
|
|
break;
|
|
case svc_time:
|
|
CL_ParseServerTime( msg );
|
|
break;
|
|
case svc_print:
|
|
Con_Printf( "%s", MSG_ReadString( msg ));
|
|
break;
|
|
case svc_stufftext:
|
|
s = MSG_ReadString( msg );
|
|
#ifdef HACKS_RELATED_HLMODS
|
|
// disable Cry Of Fear antisave protection
|
|
if( !Q_strnicmp( s, "disconnect", 10 ) && cls.signon != SIGNONS )
|
|
break; // too early
|
|
#endif
|
|
|
|
Con_Reportf( "Stufftext: %s", s );
|
|
Cbuf_AddFilteredText( s );
|
|
break;
|
|
case svc_setangle:
|
|
CL_ParseSetAngle( msg );
|
|
break;
|
|
case svc_serverdata:
|
|
Cbuf_Execute(); // make sure any stuffed commands are done
|
|
CL_ParseServerData( msg, true );
|
|
break;
|
|
case svc_lightstyle:
|
|
CL_ParseLightStyle( msg );
|
|
break;
|
|
case svc_updateuserinfo:
|
|
CL_UpdateUserinfo( msg, true );
|
|
break;
|
|
case svc_deltatable:
|
|
Delta_ParseTableField( msg );
|
|
break;
|
|
case svc_clientdata:
|
|
CL_ParseClientData( msg );
|
|
cl.frames[cl.parsecountmod].graphdata.client += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_resource:
|
|
CL_ParseResource( msg );
|
|
break;
|
|
case svc_pings:
|
|
CL_UpdateUserPings( msg );
|
|
break;
|
|
case svc_particle:
|
|
CL_ParseParticles( msg );
|
|
break;
|
|
case svc_restoresound:
|
|
CL_ParseRestoreSoundPacket( msg );
|
|
cl.frames[cl.parsecountmod].graphdata.sound += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_spawnstatic:
|
|
CL_LegacyParseStaticEntity( msg );
|
|
break;
|
|
case svc_event_reliable:
|
|
CL_ParseReliableEvent( msg );
|
|
cl.frames[cl.parsecountmod].graphdata.event += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_spawnbaseline:
|
|
CL_ParseBaseline( msg, true );
|
|
break;
|
|
case svc_temp_entity:
|
|
CL_ParseTempEntity( msg );
|
|
cl.frames[cl.parsecountmod].graphdata.tentities += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
case svc_setpause:
|
|
cl.paused = ( MSG_ReadOneBit( msg ) != 0 );
|
|
break;
|
|
case svc_signonnum:
|
|
CL_ParseSignon( msg );
|
|
break;
|
|
case svc_centerprint:
|
|
CL_CenterPrint( MSG_ReadString( msg ), 0.25f );
|
|
break;
|
|
case svc_intermission:
|
|
cl.intermission = 1;
|
|
break;
|
|
case svc_legacy_modelindex:
|
|
CL_LegacyPrecacheModel( msg );
|
|
break;
|
|
case svc_legacy_soundindex:
|
|
CL_LegacyPrecacheSound( msg );
|
|
break;
|
|
case svc_cdtrack:
|
|
param1 = MSG_ReadByte( msg );
|
|
param1 = bound( 1, param1, MAX_CDTRACKS ); // tracknum
|
|
param2 = MSG_ReadByte( msg );
|
|
param2 = bound( 1, param2, MAX_CDTRACKS ); // loopnum
|
|
S_StartBackgroundTrack( clgame.cdtracks[param1-1], clgame.cdtracks[param2-1], 0, false );
|
|
break;
|
|
case svc_restore:
|
|
CL_ParseRestore( msg );
|
|
break;
|
|
case svc_legacy_eventindex:
|
|
CL_LegacyPrecacheEvent(msg);
|
|
break;
|
|
case svc_weaponanim:
|
|
param1 = MSG_ReadByte( msg ); // iAnim
|
|
param2 = MSG_ReadByte( msg ); // body
|
|
CL_WeaponAnim( param1, param2 );
|
|
break;
|
|
case svc_bspdecal:
|
|
CL_ParseStaticDecal( msg );
|
|
break;
|
|
case svc_roomtype:
|
|
param1 = MSG_ReadShort( msg );
|
|
Cvar_SetValue( "room_type", param1 );
|
|
break;
|
|
case svc_addangle:
|
|
CL_ParseAddAngle( msg );
|
|
break;
|
|
case svc_usermessage:
|
|
CL_RegisterUserMessage( msg );
|
|
break;
|
|
case svc_packetentities:
|
|
playerbytes = CL_ParsePacketEntities( msg, false );
|
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
|
break;
|
|
case svc_deltapacketentities:
|
|
playerbytes = CL_ParsePacketEntities( msg, true );
|
|
cl.frames[cl.parsecountmod].graphdata.players += playerbytes;
|
|
cl.frames[cl.parsecountmod].graphdata.entities += MSG_GetNumBytesRead( msg ) - bufStart - playerbytes;
|
|
break;
|
|
case svc_legacy_chokecount:
|
|
{
|
|
int i, j;
|
|
i = MSG_ReadByte( msg );
|
|
j = cls.netchan.incoming_acknowledged - 1;
|
|
for( ; i > 0 && j > cls.netchan.outgoing_sequence - CL_UPDATE_BACKUP; j-- )
|
|
{
|
|
if( cl.frames[j & CL_UPDATE_MASK].receivedtime != -3.0 )
|
|
{
|
|
cl.frames[j & CL_UPDATE_MASK].choked = true;
|
|
cl.frames[j & CL_UPDATE_MASK].receivedtime = -2.0;
|
|
i--;
|
|
}
|
|
}
|
|
break;
|
|
}
|
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].choked = true;
|
|
//cl.frames[cls.netchan.incoming_sequence & CL_UPDATE_MASK].receivedtime = -2.0;
|
|
break;
|
|
case svc_resourcelist:
|
|
CL_LegacyParseResourceList( msg );
|
|
break;
|
|
case svc_deltamovevars:
|
|
CL_ParseMovevars( msg );
|
|
break;
|
|
case svc_resourcerequest:
|
|
CL_ParseResourceRequest( msg );
|
|
break;
|
|
case svc_customization:
|
|
CL_ParseCustomization( msg );
|
|
break;
|
|
case svc_crosshairangle:
|
|
CL_ParseCrosshairAngle( msg );
|
|
break;
|
|
case svc_soundfade:
|
|
CL_ParseSoundFade( msg );
|
|
break;
|
|
case svc_filetxferfailed:
|
|
CL_ParseFileTransferFailed( msg );
|
|
break;
|
|
case svc_hltv:
|
|
CL_ParseHLTV( msg );
|
|
break;
|
|
case svc_director:
|
|
CL_ParseDirector( msg );
|
|
break;
|
|
case svc_resourcelocation:
|
|
CL_ParseResLocation( msg );
|
|
break;
|
|
case svc_querycvarvalue:
|
|
CL_ParseCvarValue( msg, false );
|
|
break;
|
|
case svc_querycvarvalue2:
|
|
CL_ParseCvarValue( msg, true );
|
|
break;
|
|
default:
|
|
CL_ParseUserMessage( msg, cmd );
|
|
cl.frames[cl.parsecountmod].graphdata.usr += MSG_GetNumBytesRead( msg ) - bufStart;
|
|
break;
|
|
}
|
|
}
|
|
|
|
cl.frames[cl.parsecountmod].graphdata.msgbytes += MSG_GetNumBytesRead( msg ) - cls.starting_count;
|
|
CL_Parse_Debug( false ); // done
|
|
|
|
// we don't know if it is ok to save a demo message until
|
|
// after we have parsed the frame
|
|
if( !cls.demoplayback )
|
|
{
|
|
if( cls.demorecording && !cls.demowaiting )
|
|
{
|
|
CL_WriteDemoMessage( false, cls.starting_count, msg );
|
|
}
|
|
else if( cls.state != ca_active )
|
|
{
|
|
CL_WriteDemoMessage( true, cls.starting_count, msg );
|
|
}
|
|
}
|
|
}
|
|
|
|
void CL_LegacyPrecache_f( void )
|
|
{
|
|
int spawncount, i;
|
|
model_t *mod;
|
|
|
|
if( !cls.legacymode )
|
|
return;
|
|
|
|
spawncount = Q_atoi( Cmd_Argv( 1 ));
|
|
|
|
Con_Printf( "Setting up renderer...\n" );
|
|
|
|
// load tempent sprites (glowshell, muzzleflashes etc)
|
|
CL_LoadClientSprites ();
|
|
|
|
// invalidate all decal indexes
|
|
memset( cl.decal_index, 0, sizeof( cl.decal_index ));
|
|
cl.video_prepped = true;
|
|
cl.audio_prepped = true;
|
|
if( clgame.entities )
|
|
clgame.entities->model = cl.worldmodel;
|
|
|
|
// tell rendering system we have a new set of models.
|
|
ref.dllFuncs.R_NewMap ();
|
|
|
|
CL_SetupOverviewParams();
|
|
|
|
// release unused SpriteTextures
|
|
for( i = 1, mod = clgame.sprites; i < MAX_CLIENT_SPRITES; i++, mod++ )
|
|
{
|
|
if( mod->needload == NL_UNREFERENCED && COM_CheckString( mod->name ))
|
|
Mod_FreeModel( mod );
|
|
}
|
|
|
|
// Mod_FreeUnused ();
|
|
|
|
if( host_developer.value <= DEV_NONE )
|
|
Con_ClearNotify(); // clear any lines of console text
|
|
|
|
// done with all resources, issue prespawn command.
|
|
// Include server count in case server disconnects and changes level during d/l
|
|
MSG_BeginClientCmd( &cls.netchan.message, clc_stringcmd );
|
|
MSG_WriteStringf( &cls.netchan.message, "begin %i", spawncount );
|
|
cls.signon = SIGNONS;
|
|
}
|
|
|
|
void CL_LegacyUpdateInfo( void )
|
|
{
|
|
if( !cls.legacymode )
|
|
return;
|
|
|
|
if( cls.state != ca_active )
|
|
return;
|
|
|
|
MSG_BeginClientCmd( &cls.netchan.message, clc_legacy_userinfo );
|
|
MSG_WriteString( &cls.netchan.message, cls.userinfo );
|
|
}
|
|
|
|
qboolean CL_LegacyMode( void )
|
|
{
|
|
return cls.legacymode;
|
|
}
|