mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-29 13:30:34 +01:00
Alibek Omarov
a2e1071808
HL25 doesn't link libm probably because of toolchain updates, where --Wl,--as-needed became the default. hl_linux is linked to libm which is why they probably didn't noticed this bug. Workaround until Valve fixes it: https://github.com/ValveSoftware/halflife/issues/3492
41 lines
1.0 KiB
Python
41 lines
1.0 KiB
Python
#! /usr/bin/env python
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# encoding: utf-8
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# a1batross, mittorn, 2018
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from waflib import Logs
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import os
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import sys
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top = '.'
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def options(opt):
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grp = opt.add_option_group('Game launcher options')
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grp.add_option('--disable-menu-changegame', action = 'store_true', dest = 'DISABLE_MENU_CHANGEGAME', default = False,
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help = 'disable changing the game from the menu [default: %default]')
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def configure(conf):
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if conf.env.DEST_OS == 'win32':
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conf.load('winres')
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conf.define_cond('XASH_DISABLE_MENU_CHANGEGAME', conf.options.DISABLE_MENU_CHANGEGAME)
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def build(bld):
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source = ['game.cpp']
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if bld.env.DEST_OS == 'win32':
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source += ['game.rc']
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# Half-Life 25th anniversary update doesn't have server library explicitly linked to libm
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if bld.env.DEST_OS == 'linux':
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bld.env.LDFLAGS += ['-Wl,--no-as-needed', '-lm']
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bld(source = source,
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target = 'xash3d', # hl.exe
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features = 'c cxx cxxprogram',
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use = 'sdk_includes DL USER32 SHELL32',
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rpath = bld.env.DEFAULT_RPATH,
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install_path = bld.env.BINDIR,
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subsystem = bld.env.MSVC_SUBSYSTEM
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)
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