mirror of
https://github.com/FWGS/xash3d-fwgs
synced 2024-11-23 02:15:55 +01:00
441 lines
9.3 KiB
C
441 lines
9.3 KiB
C
/*
|
|
cl_cmds.c - client console commnds
|
|
Copyright (C) 2007 Uncle Mike
|
|
|
|
This program is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
This program is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
*/
|
|
|
|
#include "common.h"
|
|
#include "client.h"
|
|
|
|
/*
|
|
====================
|
|
CL_PlayVideo_f
|
|
|
|
movie <moviename>
|
|
====================
|
|
*/
|
|
void CL_PlayVideo_f( void )
|
|
{
|
|
string path;
|
|
|
|
if( Cmd_Argc() != 2 && Cmd_Argc() != 3 )
|
|
{
|
|
Con_Printf( S_USAGE "movie <moviename> [full]\n" );
|
|
return;
|
|
}
|
|
|
|
if( cls.state == ca_active )
|
|
{
|
|
Con_Printf( "Can't play movie while connected to a server.\nPlease disconnect first.\n" );
|
|
return;
|
|
}
|
|
|
|
switch( Cmd_Argc( ))
|
|
{
|
|
case 2: // simple user version
|
|
Q_snprintf( path, sizeof( path ), "media/%s.avi", Cmd_Argv( 1 ));
|
|
SCR_PlayCinematic( path );
|
|
break;
|
|
case 3: // sequenced cinematics used this
|
|
SCR_PlayCinematic( Cmd_Argv( 1 ));
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============
|
|
CL_PlayCDTrack_f
|
|
|
|
Emulate audio-cd system
|
|
===============
|
|
*/
|
|
void CL_PlayCDTrack_f( void )
|
|
{
|
|
const char *command;
|
|
const char *pszTrack;
|
|
static int track = 0;
|
|
static qboolean paused = false;
|
|
static qboolean looped = false;
|
|
static qboolean enabled = true;
|
|
|
|
if( Cmd_Argc() < 2 ) return;
|
|
command = Cmd_Argv( 1 );
|
|
pszTrack = Cmd_Argv( 2 );
|
|
|
|
if( !enabled && Q_stricmp( command, "on" ))
|
|
return; // CD-player is disabled
|
|
|
|
if( !Q_stricmp( command, "play" ))
|
|
{
|
|
if( Q_isdigit( pszTrack ))
|
|
{
|
|
track = bound( 1, Q_atoi( Cmd_Argv( 2 )), MAX_CDTRACKS );
|
|
S_StartBackgroundTrack( clgame.cdtracks[track-1], NULL, 0, false );
|
|
}
|
|
else S_StartBackgroundTrack( pszTrack, NULL, 0, true );
|
|
paused = false;
|
|
looped = false;
|
|
}
|
|
else if( !Q_stricmp( command, "loop" ))
|
|
{
|
|
if( Q_isdigit( pszTrack ))
|
|
{
|
|
track = bound( 1, Q_atoi( Cmd_Argv( 2 )), MAX_CDTRACKS );
|
|
S_StartBackgroundTrack( clgame.cdtracks[track-1], clgame.cdtracks[track-1], 0, false );
|
|
}
|
|
else S_StartBackgroundTrack( pszTrack, pszTrack, 0, true );
|
|
paused = false;
|
|
looped = true;
|
|
}
|
|
else if( !Q_stricmp( command, "pause" ))
|
|
{
|
|
S_StreamSetPause( true );
|
|
paused = true;
|
|
}
|
|
else if( !Q_stricmp( command, "resume" ))
|
|
{
|
|
S_StreamSetPause( false );
|
|
paused = false;
|
|
}
|
|
else if( !Q_stricmp( command, "stop" ))
|
|
{
|
|
S_StopBackgroundTrack();
|
|
paused = false;
|
|
looped = false;
|
|
track = 0;
|
|
}
|
|
else if( !Q_stricmp( command, "on" ))
|
|
{
|
|
enabled = true;
|
|
}
|
|
else if( !Q_stricmp( command, "off" ))
|
|
{
|
|
enabled = false;
|
|
}
|
|
else if( !Q_stricmp( command, "info" ))
|
|
{
|
|
int i, maxTrack;
|
|
|
|
for( maxTrack = i = 0; i < MAX_CDTRACKS; i++ )
|
|
if( Q_strlen( clgame.cdtracks[i] )) maxTrack++;
|
|
|
|
Con_Printf( "%u tracks\n", maxTrack );
|
|
if( track )
|
|
{
|
|
if( paused ) Con_Printf( "Paused %s track %u\n", looped ? "looping" : "playing", track );
|
|
else Con_Printf( "Currently %s track %u\n", looped ? "looping" : "playing", track );
|
|
}
|
|
Con_Printf( "Volume is %f\n", Cvar_VariableValue( "MP3Volume" ));
|
|
return;
|
|
}
|
|
else Con_Printf( "%s: unknown command %s\n", Cmd_Argv( 0 ), command );
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_ScreenshotGetName
|
|
==================
|
|
*/
|
|
qboolean CL_ScreenshotGetName( int lastnum, char *filename )
|
|
{
|
|
int a, b, c, d;
|
|
|
|
if( lastnum < 0 || lastnum > 9999 )
|
|
{
|
|
Con_Printf( S_ERROR "unable to write screenshot\n" );
|
|
return false;
|
|
}
|
|
|
|
a = lastnum / 1000;
|
|
lastnum -= a * 1000;
|
|
b = lastnum / 100;
|
|
lastnum -= b * 100;
|
|
c = lastnum / 10;
|
|
lastnum -= c * 10;
|
|
d = lastnum;
|
|
|
|
Q_sprintf( filename, "scrshots/%s_shot%i%i%i%i.png", clgame.mapname, a, b, c, d );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_SnapshotGetName
|
|
==================
|
|
*/
|
|
qboolean CL_SnapshotGetName( int lastnum, char *filename )
|
|
{
|
|
int a, b, c, d;
|
|
|
|
if( lastnum < 0 || lastnum > 9999 )
|
|
{
|
|
Con_Printf( S_ERROR "unable to write snapshot\n" );
|
|
FS_AllowDirectPaths( false );
|
|
return false;
|
|
}
|
|
|
|
a = lastnum / 1000;
|
|
lastnum -= a * 1000;
|
|
b = lastnum / 100;
|
|
lastnum -= b * 100;
|
|
c = lastnum / 10;
|
|
lastnum -= c * 10;
|
|
d = lastnum;
|
|
|
|
Q_sprintf( filename, "../%s_%i%i%i%i.png", clgame.mapname, a, b, c, d );
|
|
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
==============================================================================
|
|
|
|
SCREEN SHOTS
|
|
|
|
==============================================================================
|
|
*/
|
|
/*
|
|
==================
|
|
CL_ScreenShot_f
|
|
|
|
normal screenshot
|
|
==================
|
|
*/
|
|
void CL_ScreenShot_f( void )
|
|
{
|
|
int i;
|
|
string checkname;
|
|
|
|
if( CL_IsDevOverviewMode() == 1 )
|
|
{
|
|
// special case for write overview image and script file
|
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
}
|
|
else
|
|
{
|
|
// scan for a free filename
|
|
for( i = 0; i < 9999; i++ )
|
|
{
|
|
if( !CL_ScreenshotGetName( i, checkname ))
|
|
return; // no namespace
|
|
|
|
if( !FS_FileExists( checkname, false ))
|
|
break;
|
|
}
|
|
|
|
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
cls.scrshot_action = scrshot_normal; // build new frame for screenshot
|
|
}
|
|
|
|
cls.envshot_vieworg = NULL; // no custom view
|
|
cls.envshot_viewsize = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_SnapShot_f
|
|
|
|
save screenshots into root dir
|
|
==================
|
|
*/
|
|
void CL_SnapShot_f( void )
|
|
{
|
|
int i;
|
|
string checkname;
|
|
|
|
if( CL_IsDevOverviewMode() == 1 )
|
|
{
|
|
// special case for write overview image and script file
|
|
Q_snprintf( cls.shotname, sizeof( cls.shotname ), "overviews/%s.bmp", clgame.mapname );
|
|
cls.scrshot_action = scrshot_mapshot; // build new frame for mapshot
|
|
}
|
|
else
|
|
{
|
|
FS_AllowDirectPaths( true );
|
|
|
|
// scan for a free filename
|
|
for( i = 0; i < 9999; i++ )
|
|
{
|
|
if( !CL_SnapshotGetName( i, checkname ))
|
|
return; // no namespace
|
|
|
|
if( !FS_FileExists( checkname, false ))
|
|
break;
|
|
}
|
|
|
|
FS_AllowDirectPaths( false );
|
|
Q_strncpy( cls.shotname, checkname, sizeof( cls.shotname ));
|
|
cls.scrshot_action = scrshot_snapshot; // build new frame for screenshot
|
|
}
|
|
|
|
cls.envshot_vieworg = NULL; // no custom view
|
|
cls.envshot_viewsize = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_EnvShot_f
|
|
|
|
cubemap view
|
|
==================
|
|
*/
|
|
void CL_EnvShot_f( void )
|
|
{
|
|
if( Cmd_Argc() < 2 )
|
|
{
|
|
Con_Printf( S_USAGE "envshot <shotname>\n" );
|
|
return;
|
|
}
|
|
|
|
Q_sprintf( cls.shotname, "gfx/env/%s", Cmd_Argv( 1 ));
|
|
cls.scrshot_action = scrshot_envshot; // build new frame for envshot
|
|
cls.envshot_vieworg = NULL; // no custom view
|
|
cls.envshot_viewsize = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_SkyShot_f
|
|
|
|
skybox view
|
|
==================
|
|
*/
|
|
void CL_SkyShot_f( void )
|
|
{
|
|
if( Cmd_Argc() < 2 )
|
|
{
|
|
Con_Printf( S_USAGE "skyshot <shotname>\n" );
|
|
return;
|
|
}
|
|
|
|
Q_sprintf( cls.shotname, "gfx/env/%s", Cmd_Argv( 1 ));
|
|
cls.scrshot_action = scrshot_skyshot; // build new frame for skyshot
|
|
cls.envshot_vieworg = NULL; // no custom view
|
|
cls.envshot_viewsize = 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_LevelShot_f
|
|
|
|
splash logo while map is loading
|
|
==================
|
|
*/
|
|
void CL_LevelShot_f( void )
|
|
{
|
|
size_t ft1, ft2;
|
|
string filename;
|
|
|
|
if( cls.scrshot_request != scrshot_plaque ) return;
|
|
cls.scrshot_request = scrshot_inactive;
|
|
|
|
// check for exist
|
|
if( cls.demoplayback && ( cls.demonum != -1 ))
|
|
{
|
|
Q_sprintf( cls.shotname, "levelshots/%s_%s.bmp", cls.demoname, refState.wideScreen ? "16x9" : "4x3" );
|
|
Q_snprintf( filename, sizeof( filename ), "%s.dem", cls.demoname );
|
|
|
|
// make sure what levelshot is newer than demo
|
|
ft1 = FS_FileTime( filename, false );
|
|
ft2 = FS_FileTime( cls.shotname, true );
|
|
}
|
|
else
|
|
{
|
|
Q_sprintf( cls.shotname, "levelshots/%s_%s.bmp", clgame.mapname, refState.wideScreen ? "16x9" : "4x3" );
|
|
|
|
// make sure what levelshot is newer than bsp
|
|
ft1 = FS_FileTime( cl.worldmodel->name, false );
|
|
ft2 = FS_FileTime( cls.shotname, true );
|
|
}
|
|
|
|
// missing levelshot or level never than levelshot
|
|
if( ft2 == -1 || ft1 > ft2 )
|
|
cls.scrshot_action = scrshot_plaque; // build new frame for levelshot
|
|
else cls.scrshot_action = scrshot_inactive; // disable - not needs
|
|
}
|
|
|
|
/*
|
|
==================
|
|
CL_SaveShot_f
|
|
|
|
mini-pic in loadgame menu
|
|
==================
|
|
*/
|
|
void CL_SaveShot_f( void )
|
|
{
|
|
if( Cmd_Argc() < 2 )
|
|
{
|
|
Con_Printf( S_USAGE "saveshot <savename>\n" );
|
|
return;
|
|
}
|
|
|
|
Q_sprintf( cls.shotname, "%s%s.bmp", DEFAULT_SAVE_DIRECTORY, Cmd_Argv( 1 ));
|
|
cls.scrshot_action = scrshot_savegame; // build new frame for saveshot
|
|
}
|
|
|
|
/*
|
|
==============
|
|
CL_DeleteDemo_f
|
|
|
|
==============
|
|
*/
|
|
void CL_DeleteDemo_f( void )
|
|
{
|
|
if( Cmd_Argc() != 2 )
|
|
{
|
|
Con_Printf( S_USAGE "killdemo <name>\n" );
|
|
return;
|
|
}
|
|
|
|
if( cls.demorecording && !Q_stricmp( cls.demoname, Cmd_Argv( 1 )))
|
|
{
|
|
Con_Printf( "Can't delete %s - recording\n", Cmd_Argv( 1 ));
|
|
return;
|
|
}
|
|
|
|
// delete demo
|
|
FS_Delete( va( "%s.dem", Cmd_Argv( 1 )));
|
|
}
|
|
|
|
/*
|
|
=================
|
|
CL_SetSky_f
|
|
|
|
Set a specified skybox (only for local clients)
|
|
=================
|
|
*/
|
|
void CL_SetSky_f( void )
|
|
{
|
|
if( Cmd_Argc() < 2 )
|
|
{
|
|
Con_Printf( S_USAGE "skyname <skybox>\n" );
|
|
return;
|
|
}
|
|
|
|
ref.dllFuncs.R_SetupSky( Cmd_Argv( 1 ));
|
|
}
|
|
|
|
/*
|
|
=============
|
|
SCR_Viewpos_f
|
|
|
|
viewpos (level-designer helper)
|
|
=============
|
|
*/
|
|
void SCR_Viewpos_f( void )
|
|
{
|
|
Con_Printf( "org ( %g %g %g )\n", refState.vieworg[0], refState.vieworg[1], refState.vieworg[2] );
|
|
Con_Printf( "ang ( %g %g %g )\n", refState.viewangles[0], refState.viewangles[1], refState.viewangles[2] );
|
|
}
|