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server.h
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engine: server: add function SV_HavePassword that correctly checks whether this server have set up password
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2024-07-07 02:10:48 +03:00 |
sv_client.c
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engine: server: add function SV_HavePassword that correctly checks whether this server have set up password
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2024-07-07 02:10:48 +03:00 |
sv_cmds.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
sv_custom.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
sv_filter.c
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engine: server: comment out unused cvars, make some static
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2024-06-15 08:44:19 +03:00 |
sv_frame.c
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engine: common: simplify bit buffer operations
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2024-04-08 07:24:53 +03:00 |
sv_game.c
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engine: server: fix possible byte overflow when sending sound with attenuation == 4.0f
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2024-07-06 05:50:53 +03:00 |
sv_init.c
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engine: allow to change hardcoded path to custom.hpk
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2024-06-15 17:22:26 +03:00 |
sv_log.c
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engine: server: replace useless call to SV_Serverinfo to a direct access
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2024-04-06 06:58:15 +03:00 |
sv_main.c
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engine: server: add cvar to not expose current player list, or if server has a password
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2024-07-07 01:59:56 +03:00 |
sv_move.c
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engine: server: use soundlist to acquire random sounds for physics
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2024-02-05 12:49:31 +03:00 |
sv_phys.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
sv_pmove.c
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Replace hardcoded functions names by __func__ macro
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2024-06-19 06:53:42 +03:00 |
sv_query.c
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engine: server: add function SV_HavePassword that correctly checks whether this server have set up password
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2024-07-07 02:10:48 +03:00 |
sv_save.c
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engine: avoid constants in Q_strncpy third argument, where possible
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2024-05-06 14:27:26 +03:00 |
sv_world.c
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engine: moved link_t helpers to sv_world.c from world.c and made them static
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2024-05-30 07:31:03 +03:00 |