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mirror of https://github.com/FWGS/xash3d-fwgs synced 2024-11-23 10:20:08 +01:00
xash3d-fwgs/engine/server
2024-07-07 02:10:48 +03:00
..
server.h engine: server: add function SV_HavePassword that correctly checks whether this server have set up password 2024-07-07 02:10:48 +03:00
sv_client.c engine: server: add function SV_HavePassword that correctly checks whether this server have set up password 2024-07-07 02:10:48 +03:00
sv_cmds.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
sv_custom.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
sv_filter.c engine: server: comment out unused cvars, make some static 2024-06-15 08:44:19 +03:00
sv_frame.c engine: common: simplify bit buffer operations 2024-04-08 07:24:53 +03:00
sv_game.c engine: server: fix possible byte overflow when sending sound with attenuation == 4.0f 2024-07-06 05:50:53 +03:00
sv_init.c engine: allow to change hardcoded path to custom.hpk 2024-06-15 17:22:26 +03:00
sv_log.c engine: server: replace useless call to SV_Serverinfo to a direct access 2024-04-06 06:58:15 +03:00
sv_main.c engine: server: add cvar to not expose current player list, or if server has a password 2024-07-07 01:59:56 +03:00
sv_move.c engine: server: use soundlist to acquire random sounds for physics 2024-02-05 12:49:31 +03:00
sv_phys.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
sv_pmove.c Replace hardcoded functions names by __func__ macro 2024-06-19 06:53:42 +03:00
sv_query.c engine: server: add function SV_HavePassword that correctly checks whether this server have set up password 2024-07-07 02:10:48 +03:00
sv_save.c engine: avoid constants in Q_strncpy third argument, where possible 2024-05-06 14:27:26 +03:00
sv_world.c engine: moved link_t helpers to sv_world.c from world.c and made them static 2024-05-30 07:31:03 +03:00