..
avi
engine: add size argument to COM_Default/ReplaceExtension calls
2023-04-26 05:20:45 +03:00
vgui
engine: vgui: add EnableTextInput to the API
2023-02-06 16:42:09 +03:00
cl_cmds.c
engine: client: add support for "mp3 playfile/loopfile" commands.
2023-12-02 01:10:38 +03:00
cl_custom.c
engine: convert MSG_WriteString with va to MSG_WriteStringf
2023-03-13 05:13:52 +03:00
cl_debug.c
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
cl_demo.c
engine: client: cl_demo: fix usercmd in demo playback
2024-01-04 05:48:45 +03:00
cl_efrag.c
engine: client: remove unused function CL_FreeEntity and everything that used it
2023-04-03 03:55:57 +03:00
cl_efx.c
engine: client: don't spawn particles if time is stopped
2024-01-05 02:59:47 +03:00
cl_events.c
engine: client: restore cl_trace_events from old engine branch
2023-07-02 04:48:43 +03:00
cl_font.c
engine: client: font: add CL_DrawStringf wrapper
2023-03-13 06:15:45 +03:00
cl_frame.c
engine: client: disable MOVETYPE_TOSS interpolation in old protocol, but keep animtime hack for them
2024-01-04 05:53:04 +03:00
cl_game.c
engine: client: split the sprites indices only when loading new sprite. Scan the whole array when searching.
2023-12-14 03:12:47 +03:00
cl_gameui.c
engine: client: gameui: expose animated_title and hd_background flags to main menu API
2023-11-22 11:01:18 +03:00
cl_main.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
cl_mobile.c
engine, filesystem: unify GetNativeObject between all the APIs. Allow getting filesystem APIs through GetNativeObject
2023-10-31 21:25:11 +03:00
cl_netgraph.c
engine: client: move netgraph cvars to static allocation
2023-05-27 21:52:58 +03:00
cl_parse_48.c
engine: ref_api: draft RefAPI 6.
2023-12-30 16:36:13 +03:00
cl_parse.c
engine: add a function that validates requested features bits
2024-01-04 05:30:18 +03:00
cl_pmove.c
engine: client: wrong check order, fix previous commit
2023-12-31 06:35:38 +03:00
cl_qparse.c
engine: client: cl_qparse: refactor quake baseline parser, so we don't call memset for nothing
2023-08-07 19:11:47 +03:00
cl_remap.c
engine, ref: RefAPI 5. Simplify remap calls
2023-12-06 04:13:03 +03:00
cl_render.c
engine: move PARM_SKY_SPHERE handling out of engine to renderer, after all renderers might or might not support sky spheres
2023-12-30 16:54:37 +03:00
cl_scrn.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
cl_securedstub.c
engine: client: cl_securedstub: fix strict aliasing in secured module initializing
2023-03-14 21:29:35 +03:00
cl_tent.c
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
2024-01-05 04:10:45 +03:00
cl_tent.h
engine: client: refactor CL_AddEntityEffects, bring everything to GoldSrc behavior
2024-01-05 04:10:45 +03:00
cl_video.c
engine: client: unused variables cleanup
2023-12-05 10:47:55 +03:00
cl_view.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
client.h
engine: client: implement HL25's cl_fixmodelinterpolationartifacts cvar
2024-01-04 03:32:36 +03:00
console.c
engine: console: do not draw console and do not draw notify in timedemo
2023-10-27 03:47:52 +03:00
gamma.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
in_joy.c
engine: client: move joystick cvars to static allocation
2023-05-27 21:52:58 +03:00
in_touch.c
engine/client: fallback to defaults in touch_reloadconfig if config not exist
2023-10-22 20:02:14 +03:00
input.c
engine: client: don't leave the user without mouse cursor if they enabled m_ignore
2023-11-03 14:48:28 +03:00
input.h
engine/client: handle touch config aspect ratio, try correctly handle touch aspect on resizeable windows
2023-10-22 20:02:14 +03:00
keys.c
engine: client: move main client cvars to static allocation
2023-05-27 21:52:58 +03:00
mod_dbghulls.c
engine: client: mod_dbghulls: reduce dependency on global loadmodel pointer
2023-10-28 15:35:20 +03:00
ref_common.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
ref_common.h
engine: ref_api: draft RefAPI 6.
2023-12-30 16:36:13 +03:00
s_dsp.c
engine: client: sound: move dsp cvars to static allocation
2023-05-27 21:52:58 +03:00
s_load.c
engine: client: sound: don't print sound/ twice in soundlist command
2023-02-19 12:25:03 +03:00
s_main.c
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
s_mix.c
engine: client: sound: remove unused functions
2023-04-03 03:55:57 +03:00
s_mouth.c
engine: client: call SND_ForceOpen/CloseMouth within SND_Open/CloseMouth to avoid copypasted code
2023-01-27 06:19:31 +03:00
s_stream.c
engine: client: remove media/ prefix for CD tracks, add it while parsing cdaudio.txt for compatibility
2023-04-19 17:54:28 +03:00
s_utils.c
Trim all trailing whitespace
2021-01-04 20:55:10 +03:00
s_vox.c
engine: remove czeror sequence parser
2023-07-26 19:40:03 +03:00
sound.h
engine: client: sound: move dsp cvars to static allocation
2023-05-27 21:52:58 +03:00
titles.c
public: remove Q_strcat and Q_strcpy, and patch the code that uses it
2023-04-26 05:20:45 +03:00
vid_common.c
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
vid_common.h
engine: client: add new gamma implementation
2024-01-09 03:33:24 +03:00
voice.c
engine: client: voice: do not reinitialize voice with same parameters
2023-05-15 17:48:15 +03:00
voice.h
engine: client: voice: new version, move to Opus Custom codec
2022-08-31 06:44:45 +03:00
vox.h
engine: client: rewrite VOX subsystem, fix spaces being taken into sentences, add tests for parser, remove dead code
2022-02-22 09:40:15 +03:00