Half-Life-PBR/cstrike/pbr/cs_747.wad/+cpgadg/+cpgadg.mat

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{
"for" "+0cpgadg"
//"basecolor_map" "+0cpgadg.png"
//"normal_map" "+0cpgadg_normal.png"
//"metal_map" "+0cpgadg_metal.png"
//"roughness_map" "+0cpgadg_roughness.png"
}
{
"for" "+1cpgadg"
//"basecolor_map" "+1cpgadg.png"
//"normal_map" "+1cpgadg_normal.png"
//"metal_map" "+1cpgadg_metal.png"
//"roughness_map" "+1cpgadg_roughness.png"
}
{
"for" "+2cpgadg"
//"basecolor_map" "+2cpgadg.png"
//"normal_map" "+2cpgadg_normal.png"
//"metal_map" "+2cpgadg_metal.png"
//"roughness_map" "+2cpgadg_roughness.png"
}
{
"for" "+3cpgadg"
//"basecolor_map" "+3cpgadg.png"
//"normal_map" "+3cpgadg_normal.png"
//"metal_map" "+3cpgadg_metal.png"
//"roughness_map" "+3cpgadg_roughness.png"
}