Half-Life-PBR/bshift/pbr/models/ball.mdl/ball.mat

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{
"for" "#models/ball/pointer.mdl"
//"basecolor_map" "pointer.png"
//"normal_map" "pointer_normal.png"
//"metal_map" "pointer_metal.png"
//"roughness_map" "pointer_roughness.png"
}
{
"for" "#models/ball/soccer.mdl"
//"basecolor_map" "soccer.png"
//"normal_map" "soccer_normal.png"
//"metal_map" "soccer_metal.png"
//"roughness_map" "soccer_roughness.png"
}