mirror of
https://github.com/w23/xash3d-fwgs
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77 lines
2.0 KiB
C
77 lines
2.0 KiB
C
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/*
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vgui_draw.h - vgui draw methods
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Copyright (C) 2011 Uncle Mike
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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*/
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#ifndef VGUI_DRAW_H
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#define VGUI_DRAW_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#define VGUI_MAX_TEXTURES 2048 // a half of total textures count
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extern rgba_t g_color_table[8]; // for colored strings support
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extern convar_t *vgui_colorstrings;
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// VGUI generic vertex
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typedef struct
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{
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vec2_t point;
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vec2_t coord;
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byte color[4];
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} vpoint_t;
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//
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// vgui_backend.c
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//
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void VGUI_DrawInit( void );
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void VGUI_DrawShutdown( void );
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void VGUI_SetupDrawingRect( int *pColor );
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void VGUI_SetupDrawingImage( int *pColor );
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void VGUI_BindTexture( int id );
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void VGUI_EnableTexture( qboolean enable );
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void VGUI_UploadTexture( int id, const char *buffer, int width, int height );
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LONG VGUI_SurfaceWndProc( HWND hwnd, UINT uMsg, WPARAM wParam, LPARAM lParam );
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void VGUI_DrawQuad( const vpoint_t *ul, const vpoint_t *lr );
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void VGUI_DrawBuffer( const vpoint_t *buffer, int numVerts );
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int VGUI_GenerateTexture( void );
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void *VGui_GetPanel( void );
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#ifdef __cplusplus
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void EnableScissor( qboolean enable );
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void SetScissorRect( int left, int top, int right, int bottom );
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qboolean ClipRect( const vpoint_t &inUL, const vpoint_t &inLR, vpoint_t *pOutUL, vpoint_t *pOutLR );
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#endif
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//
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// gl_vidnt.c
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//
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qboolean R_DescribeVIDMode( int width, int height );
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//
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// vgui_int.c
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//
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void VGui_Startup( void );
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void VGui_Shutdown( void );
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void *VGui_GetPanel( void );
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void VGui_Paint( int paintAll );
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void VGui_RunFrame( void );
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void VGui_ViewportPaintBackground( int extents[4] );
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#ifdef __cplusplus
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}
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#endif
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#endif//VGUI_DRAW_H
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