xash3d-fwgs/ref/vk/vk_overlay.h

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#pragma once
#include "vk_core.h"
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#include "xash3d_types.h"
void R_DrawStretchRaw( float x, float y, float w, float h, int cols, int rows, const byte *data, qboolean dirty );
void R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, int texnum );
void R_DrawTileClear( int texnum, int x, int y, int w, int h );
void CL_FillRGBA( float x, float y, float w, float h, int r, int g, int b, int a );
void CL_FillRGBABlend( float x, float y, float w, float h, int r, int g, int b, int a );
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qboolean R_VkOverlay_Init( void );
void R_VkOverlay_Shutdown( void );
void R_VkOverlay_DrawAndFlip( VkCommandBuffer cmdbuf, qboolean draw );