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https://github.com/w23/xash3d-fwgs
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Rename features.h to enginefeatures.h because this name used internally by glibc
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@ -19,7 +19,7 @@ GNU General Public License for more details.
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#include "mod_local.h"
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#include "mathlib.h"
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#include "input.h"
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#include "features.h"
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#include "enginefeatures.h"
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#include "render_api.h" // decallist_t
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typedef void (*pfnChangeGame)( const char *progname );
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@ -21,7 +21,7 @@ GNU General Public License for more details.
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#include "wadfile.h"
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#include "world.h"
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#include "gl_local.h"
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#include "features.h"
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#include "enginefeatures.h"
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#include "client.h"
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#include "server.h" // LUMP_ error codes
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@ -21,7 +21,7 @@ GNU General Public License for more details.
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#include "wadfile.h"
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#include "world.h"
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#include "gl_local.h"
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#include "features.h"
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#include "enginefeatures.h"
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#include "client.h"
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#include "server.h" // LUMP_ error codes
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@ -16,7 +16,7 @@ GNU General Public License for more details.
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#ifndef NET_BUFFER_H
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#define NET_BUFFER_H
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#include "features.h"
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#include "enginefeatures.h"
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/*
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==============================================================================
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@ -18,7 +18,7 @@ GNU General Public License for more details.
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#include "mod_local.h"
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#include "pm_local.h"
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#include "pm_movevars.h"
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#include "features.h"
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#include "enginefeatures.h"
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#include "studio.h"
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#include "world.h"
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