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wscript: better Sailfish/AuroraOS macros
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8caa2d142f
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@ -153,18 +153,18 @@ _inline int Sys_Start( void )
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pfnChangeGame changeGame = NULL;
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const char *game = getenv( E_GAME );
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#ifdef XASH_SAILFISH
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#if XASH_SAILFISH
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const char *home = getenv( "HOME" );
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char buf[1024];
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snprintf( buf, sizeof( buf ), "%s/xash", home );
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setenv( "XASH3D_BASEDIR", buf, true );
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#if XASH_SAILFISH == aurora
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#if XASH_AURORAOS
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setenv( "XASH3D_RODIR", "/usr/share/su.xash.Engine/rodir", true );
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#else
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setenv( "XASH3D_RODIR", "/usr/share/harbour-xash3d-fwgs/rodir", true );
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#endif
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#endif // SAILFISH
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#endif // XASH_AURORAOS
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#endif // XASH_SAILFISH
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if( !game )
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game = XASH_GAMEDIR;
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4
wscript
4
wscript
@ -263,7 +263,9 @@ def configure(conf):
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linkflags.append('-lc')
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elif conf.env.SAILFISH != None:
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# TODO: enable XASH_MOBILE_PLATFORM
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conf.env.append_unique('DEFINES', 'XASH_SAILFISH=%s' % conf.env.SAILFISH)
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conf.define('XASH_SAILFISH', 1)
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if conf.env.SAILFISH == "aurora":
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conf.define('XASH_AURORAOS', 1)
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# Do not warn us about bug in SDL_Audio headers
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conf.env.append_unique('CFLAGS', ['-Wno-attributes'])
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