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vk: rt: fixup
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@ -1,4 +1,5 @@
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## Next
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- [ ] white furnace test
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- [ ] performance profiling and comparison
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## 2024-01-23 E368
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@ -387,7 +387,7 @@ void main() {
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colour = LINEARtoSRGB(colour);
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// See issue https://github.com/w23/xash3d-fwgs/issues/668, map test_blendmode_additive_alpha.
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// Adding emissive_blend to the final color in the *incorrect* sRGB-¿ space. It makes
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// Adding emissive_blend to the final color in the *incorrect* sRGB-γ space. It makes
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// it look much more like the original. Adding emissive in the *correct* linear space differs
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// from the original a lot, and looks perceptively worse.
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colour += legacy_blend.rgb;
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