engine: platform: sdl: remove legacy XASH_NANOGL macro from vid code, it's only relevant for ref_gl

This commit is contained in:
Alibek Omarov 2023-02-14 18:52:51 +03:00
parent 0bff62e696
commit 21b9f07323

View File

@ -422,15 +422,11 @@ GL_GetProcAddress
*/
void *GL_GetProcAddress( const char *name )
{
#if defined( XASH_NANOGL )
void *func = nanoGL_GetProcAddress( name );
#else
void *func = SDL_GL_GetProcAddress( name );
#endif
if( !func )
{
Con_Reportf( S_ERROR "Error: GL_GetProcAddress failed for %s\n", name );
Con_Reportf( S_ERROR "GL_GetProcAddress failed for %s\n", name );
}
return func;