engine: try to make hashpaks more compatible between 32-bit and 64-bit platforms
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@ -49,6 +49,18 @@ const char *HPAK_TypeFromIndex( int type )
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return "?";
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}
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static inline void HPAK_ResourceToCompat( dresource_t *dest, resource_t *src )
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{
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memcpy( dest, src, sizeof( *dest ));
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dest->pNext = dest->pPrev = 0xDEADBEEF;
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}
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static inline void HPAK_ResourceFromCompat( resource_t *dest, dresource_t *src )
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{
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memcpy( dest, src, sizeof( *src ));
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dest->pNext = dest->pPrev = (void*)0xDEADBEEF;
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}
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static void HPAK_AddToQueue( const char *name, resource_t *pResource, void *data, file_t *f )
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{
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hash_pack_queue_t *p;
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@ -89,6 +101,7 @@ void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, f
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byte md5[16];
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file_t *fout;
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MD5Context_t ctx;
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dresource_t dresource;
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if( !COM_CheckString( filename ))
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return;
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@ -145,7 +158,7 @@ void HPAK_CreatePak( const char *filename, resource_t *pResource, byte *pData, f
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hash_pack_info.count = 1;
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hash_pack_info.entries = Z_Malloc( sizeof( hpak_lump_t ));
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hash_pack_info.entries[0].resource = *pResource;
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HPAK_ResourceToCompat( &hash_pack_info.entries[0].resource, pResource );
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hash_pack_info.entries[0].filepos = FS_Tell( fout );
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hash_pack_info.entries[0].disksize = pResource->nDownloadSize;
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@ -181,7 +194,7 @@ static qboolean HPAK_FindResource( hpak_info_t *hpk, byte *hash, resource_t *pRe
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if( !memcmp( hpk->entries[i].resource.rgucMD5_hash, hash, 16 ))
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{
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if( pResource )
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*pResource = hpk->entries[i].resource;
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HPAK_ResourceFromCompat( pResource, &hpk->entries[i].resource );
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return true;
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}
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}
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@ -330,7 +343,7 @@ void HPAK_AddLump( qboolean bUseQueue, const char *name, resource_t *pResource,
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memset( pCurrentEntry, 0, sizeof( hpak_lump_t ));
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FS_Seek( file_dst, hash_pack_header.infotableofs, SEEK_SET );
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pCurrentEntry->resource = *pResource;
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HPAK_ResourceToCompat( &pCurrentEntry->resource, pResource );
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pCurrentEntry->filepos = FS_Tell( file_dst );
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pCurrentEntry->disksize = pResource->nDownloadSize;
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@ -370,7 +383,7 @@ static qboolean HPAK_Validate( const char *filename, qboolean quiet )
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int i, num_lumps;
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MD5Context_t MD5_Hash;
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string pakname;
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resource_t *pRes;
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dresource_t *pRes;
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byte md5[16];
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if( quiet ) HPAK_FlushHostQueue();
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@ -621,7 +634,7 @@ static qboolean HPAK_ResourceForIndex( const char *filename, int index, resource
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directory.entries = Z_Malloc( sizeof( hpak_lump_t ) * directory.count );
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FS_Read( f, directory.entries, sizeof( hpak_lump_t ) * directory.count );
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*pResource = directory.entries[index-1].resource;
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HPAK_ResourceFromCompat( pResource, &directory.entries[index-1].resource );
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Z_Free( directory.entries );
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FS_Close( f );
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@ -37,24 +37,53 @@ infotable dlumpinfo_t[dwadinfo_t->numlumps]
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#define IDHPAKHEADER (('K'<<24)+('A'<<16)+('P'<<8)+'H') // little-endian "HPAK"
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#define IDHPAK_VERSION 1
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// a1ba: because Valve for some reason writes resource_t to file
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// I had to make it crossplatform version
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#pragma pack( push, 8 )
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typedef struct dresource_s
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{
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char szFileName[64]; /* 0 64 */
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/* --- cacheline 1 boundary (64 bytes) --- */
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resourcetype_t type; /* 64 4 */
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int nIndex; /* 68 4 */
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int nDownloadSize; /* 72 4 */
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unsigned char ucFlags; /* 76 1 */
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unsigned char rgucMD5_hash[16]; /* 77 16 */
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unsigned char playernum; /* 93 1 */
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unsigned char rguc_reserved[32]; /* 94 32 */
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/* XXX 2 bytes hole, try to pack */
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/* --- cacheline 2 boundary (128 bytes) --- */
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uint32_t pNext; /* 128 4 */
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uint32_t pPrev; /* 132 4 */
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/* size: 136, cachelines: 3, members: 10 */
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/* sum members: 134, holes: 1, sum holes: 2 */
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/* last cacheline: 8 bytes */
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} dresource_t;
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#pragma pack( pop )
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STATIC_ASSERT( sizeof( dresource_t ) == 136, "invalid dresource_t size, HPAKs won't be compatible (no custom logo in multiplayer!)" );
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typedef struct
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{
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int ident; // should be equal HPAK
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int version;
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int infotableofs;
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int ident; // should be equal HPAK
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int version;
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int infotableofs;
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} hpak_header_t;
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typedef struct
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{
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resource_t resource;
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int filepos;
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int disksize;
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dresource_t resource;
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int filepos;
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int disksize;
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} hpak_lump_t;
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typedef struct
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{
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int count;
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hpak_lump_t *entries; // variable sized.
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int count;
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hpak_lump_t *entries; // variable sized.
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} hpak_info_t;
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#endif // HPAK_H
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