engine: gamma: use FBitSet

This commit is contained in:
Alibek Omarov 2021-12-08 20:28:30 +03:00
parent aa07dab8ab
commit 37aa5b1e99
1 changed files with 2 additions and 2 deletions

View File

@ -79,7 +79,7 @@ void BuildGammaTable( float lightgamma, float brightness )
byte LightToTexGamma( byte b )
{
if( host.features & ENGINE_LINEAR_GAMMA_SPACE )
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
return b;
else
return lightgammatable[b];
@ -87,7 +87,7 @@ byte LightToTexGamma( byte b )
byte TextureToGamma( byte b )
{
if( host.features & ENGINE_LINEAR_GAMMA_SPACE )
if( FBitSet( host.features, ENGINE_LINEAR_GAMMA_SPACE ))
return b;
else
return texgammatable[b];