ref_gl: remove unused static function

This commit is contained in:
Alibek Omarov 2019-07-09 04:52:40 +03:00
parent 61b39f4257
commit 511d728337

View File

@ -87,27 +87,6 @@ static void GAME_EXPORT CL_FillRGBABlend( float _x, float _y, float _w, float _h
pglDisable( GL_BLEND );
}
static void Mod_LoadModel( modtype_t desiredType, model_t *mod, const byte *buf, qboolean *loaded, int flags )
{
switch( desiredType )
{
case mod_studio:
// Mod_LoadStudioModel( mod, buf, loaded );
break;
case mod_sprite:
Mod_LoadSpriteModel( mod, buf, loaded, flags );
break;
case mod_alias:
Mod_LoadAliasModel( mod, buf, loaded );
break;
case mod_brush:
// Mod_LoadBrushModel( mod, buf, loaded );
break;
default: gEngfuncs.Host_Error( "Mod_LoadModel: unsupported type %d\n", mod->type );
}
}
void Mod_BrushUnloadTextures( model_t *mod )
{
int i;