Remove requirement -vkdebug for some console cmds

vk_rtx_reload
vk_rtx_reload_rad
vk_rtx_freeze
This commit is contained in:
NightFox 2021-11-30 18:53:12 +03:00 committed by Ivan Avdeev
parent 431cd79072
commit 564359ffe2
1 changed files with 3 additions and 5 deletions

View File

@ -1308,11 +1308,9 @@ qboolean VK_RayInit( void )
#undef CREATE_GBUFFER_IMAGE
}
if (vk_core.debug) {
gEngine.Cmd_AddCommand("vk_rtx_reload", reloadPipeline, "Reload RTX shader");
gEngine.Cmd_AddCommand("vk_rtx_reload_rad", reloadLighting, "Reload RAD files for static lights");
gEngine.Cmd_AddCommand("vk_rtx_freeze", freezeModels, "Freeze models, do not update/add/delete models from to-draw list");
}
gEngine.Cmd_AddCommand("vk_rtx_reload", reloadPipeline, "Reload RTX shader");
gEngine.Cmd_AddCommand("vk_rtx_reload_rad", reloadLighting, "Reload RAD files for static lights");
gEngine.Cmd_AddCommand("vk_rtx_freeze", freezeModels, "Freeze models, do not update/add/delete models from to-draw list");
return true;
}