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https://github.com/w23/xash3d-fwgs
synced 2024-12-15 05:29:51 +01:00
MSVC & Win32 wscript fixes
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parent
473810fc0c
commit
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@ -14,7 +14,8 @@ def options(opt):
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def configure(conf):
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# check for dedicated server build
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if conf.options.DEDICATED:
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conf.check( lib='rt' )
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if(conf.env.DEST_OS == 'linux'):
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conf.check( lib='rt' )
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conf.env.append_unique('DEFINES', 'SINGLE_BINARY')
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conf.env.append_unique('DEFINES', 'XASH_DEDICATED')
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else:
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@ -30,6 +31,12 @@ def configure(conf):
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conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
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conf.env.append_unique('DEFINES', 'XASH_SDL')
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if conf.env.DEST_OS == 'win32':
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conf.check( lib='USER32' )
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conf.check( lib='SHELL32' )
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conf.check( lib='GDI32' )
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conf.check( lib='ADVAPI32' )
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def get_subproject_name(ctx):
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return os.path.basename(os.path.realpath(str(ctx.path)))
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@ -37,11 +44,17 @@ def build(bld):
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bld.load_envs()
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bld.env = bld.all_envs[get_subproject_name(bld)]
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libs = []
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source = []
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# basic build: dedicated only, no dependencies
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if bld.env.DEST_OS != 'win32':
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libs = [ 'DL', 'M', 'PTHREAD' ]
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libs += [ 'DL', 'M', 'PTHREAD' ]
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else:
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libs += ['USER32', 'SHELL32', 'GDI32', 'ADVAPI32']
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source += bld.path.ant_glob(['platform/win32/*.c'])
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source = bld.path.ant_glob([
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source += bld.path.ant_glob([
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'common/*.c',
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'common/imagelib/*.c',
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'common/soundlib/*.c',
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@ -16,27 +16,33 @@ def configure(conf):
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return
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# check for dedicated server build
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if conf.env.DEST_OS != 'win32' and not conf.env.DEDICATED:
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# TODO: add way to specify SDL2 path, move to separate function
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try:
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conf.check_cfg(
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path='sdl2-config',
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args='--cflags --libs',
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package='',
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msg='Checking for SDL2',
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uselib_store='SDL2')
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except conf.errors.ConfigurationError:
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conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
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conf.env.append_unique('DEFINES', 'XASH_SDL')
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if not conf.env.DEDICATED:
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if conf.env.DEST_OS != 'win32': # We need SDL2 for showing messagebox in case launcher has failed
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# TODO: add way to specify SDL2 path, move to separate function
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try:
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conf.check_cfg(
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path='sdl2-config',
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args='--cflags --libs',
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package='',
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msg='Checking for SDL2',
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uselib_store='SDL2')
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except conf.errors.ConfigurationError:
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conf.fatal('SDL2 not availiable! If you want to build dedicated server, specify --dedicated')
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conf.env.append_unique('DEFINES', 'XASH_SDL')
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else:
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conf.check(lib='USER32')
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def get_subproject_name(ctx):
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return os.path.basename(os.path.realpath(str(ctx.path)))
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def build(bld):
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if bld.env.SINGLE_BINARY:
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return
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bld.load_envs()
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bld.env = bld.all_envs[get_subproject_name(bld)]
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source = 'game.cpp'
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source = ['game.cpp']
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includes = '. ../common'
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libs = []
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@ -47,7 +53,8 @@ def build(bld):
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else:
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# compile resource on Windows
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bld.load('winres')
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source += 'game.rc'
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libs += ['USER32']
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source += ['game.rc']
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bld(
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source = source,
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64
wscript
64
wscript
@ -49,40 +49,46 @@ def options(opt):
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opt.recurse(SUBDIRS)
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def configure(conf):
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conf.env.MSVC_TARGETS = ['x86']
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conf.load('compiler_cxx compiler_c')
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conf.check_cc(
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fragment='''
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#include <stdio.h>
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int main( void ) { printf("%ld", sizeof( void * )); return 0; }
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''',
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execute = True,
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define_ret = True,
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uselib_store = 'SIZEOF_VOID_P',
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msg = 'Checking sizeof(void*)')
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if(conf.env.SIZEOF_VOID_P != '4' and not conf.options.ALLOW64):
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conf.env.append_value('LINKFLAGS', '-m32')
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conf.env.append_value('CFLAGS', '-m32')
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conf.env.append_value('CXXFLAGS', '-m32')
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Logs.info('NOTE: will build engine with 64-bit toolchain using -m32')
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if(conf.env.COMPILER_CC != 'msvc'):
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conf.check_cc(
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fragment='''
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#include <stdio.h>
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int main( void ) { printf("%ld", sizeof( void * )); return 0; }
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''',
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execute = True,
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define_ret = True,
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uselib_store = 'SIZEOF_VOID_P',
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msg = 'Checking sizeof(void*)')
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else:
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Logs.warn('WARNING: 64-bit engine may be unstable')
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conf.env.SIZEOF_VOID_P = '4' # TODO: detect target
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if(conf.env.COMPILER_CC == 'gcc'):
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conf.env.append_value('LINKFLAGS', '-Wl,--no-undefined')
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if(int(conf.env.SIZEOF_VOID_P) != 4):
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if(not conf.options.ALLOW64):
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conf.env.append_value('LINKFLAGS', '-m32')
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conf.env.append_value('CFLAGS', '-m32')
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conf.env.append_value('CXXFLAGS', '-m32')
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Logs.info('NOTE: will build engine with 64-bit toolchain using -m32')
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else:
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Logs.warn('WARNING: 64-bit engine may be unstable')
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if(conf.options.RELEASE):
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conf.env.append_unique('CFLAGS', '-O2')
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conf.env.append_unique('CXXFLAGS', '-O2')
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else:
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conf.env.append_unique('CFLAGS', '-Og')
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conf.env.append_unique('CFLAGS', '-g')
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conf.env.append_unique('CXXFLAGS', '-Og')
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conf.env.append_unique('CXXFLAGS', '-g')
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if(conf.env.COMPILER_CC != 'msvc'):
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if(conf.env.COMPILER_CC == 'gcc'):
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conf.env.append_value('LINKFLAGS', '-Wl,--no-undefined')
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if(conf.options.RELEASE):
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conf.env.append_unique('CFLAGS', '-O2')
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conf.env.append_unique('CXXFLAGS', '-O2')
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else:
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conf.env.append_unique('CFLAGS', '-Og')
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conf.env.append_unique('CFLAGS', '-g')
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conf.env.append_unique('CXXFLAGS', '-Og')
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conf.env.append_unique('CXXFLAGS', '-g')
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conf.check( lib='dl' )
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conf.check( lib='m' )
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conf.check( lib='pthread' )
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if(conf.env.DEST_OS != 'win32'):
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conf.check( lib='dl' )
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conf.check( lib='m' )
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conf.check( lib='pthread' )
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conf.env.DEDICATED = conf.options.DEDICATED
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conf.env.SINGLE_BINARY = conf.options.DEDICATED
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