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# Xash3D FWGS Engine
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![](https://api.travis-ci.org/FWGS/xash3d-fwgs.svg?branch=master) ![](https://img.shields.io/discord/355697768582610945.svg)
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[![Build Status](https://api.travis-ci.org/FWGS/xash3d-fwgs.svg?branch=master)](https://travis-ci.org/FWGS/xash3d-fwgs) [![Discord Server](https://img.shields.io/discord/355697768582610945.svg)](https://discord.gg/TbnHcVb)
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Xash3D FWGS is a fork of Xash3D Engine by Unkle Mike with extended features and crossplatform.
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@ -35,7 +35,7 @@ Latest development build: https://github.com/FWGS/xash3d-deploy/tree/newengine-l
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## Build instructions
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We are using Waf build system. If you have some Waf-related questions, I recommend you to read https://waf.io/book/
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If you're stuck somewhere and you need a clear example, open `.travis.yml`.
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If you're stuck somewhere and you need a clear example, read `.travis.yml` and `scripts/build*.sh`.
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### Prerequisites
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#### Windows(Visual Studio)
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