ref_soft: uncomment texture API functions implementations, they must be working now

Fixes #326 and probably some ref_soft crashes
This commit is contained in:
Alibek Omarov 2021-03-02 17:49:31 +03:00
parent 45334064b6
commit 586d613a27
1 changed files with 7 additions and 7 deletions

View File

@ -48,12 +48,12 @@ static void GAME_EXPORT R_IncrementSpeedsCounter( int type )
static const byte * GAME_EXPORT R_GetTextureOriginalBuffer( unsigned int idx )
{
/*gl_texture_t *glt = R_GetTexture( idx );
image_t *glt = R_GetTexture( idx );
if( !glt || !glt->original || !glt->original->buffer )
return NULL;*/
return NULL;
return NULL;
return glt->original->buffer;
}
/*
@ -244,15 +244,15 @@ static float GAME_EXPORT R_GetFrameTime( void )
static const char * GAME_EXPORT GL_TextureName( unsigned int texnum )
{
return "";//return R_GetTexture( texnum )->name;
return R_GetTexture( texnum )->name;
}
const byte * GAME_EXPORT GL_TextureData( unsigned int texnum )
{
// rgbdata_t *pic = R_GetTexture( texnum )->original;
rgbdata_t *pic = R_GetTexture( texnum )->original;
//if( pic != NULL )
//return pic->buffer;
if( pic != NULL )
return pic->buffer;
return NULL;
}