vk: fixup build after backmerge

This commit is contained in:
Ivan Avdeev 2023-10-10 14:00:47 -04:00
parent ecdb68370b
commit 5ba5fc4831
1 changed files with 5 additions and 3 deletions

View File

@ -279,7 +279,9 @@ static void VK_ProcessImage( vk_texture_t *tex, rgbdata_t *pic )
static qboolean uploadTexture(vk_texture_t *tex, rgbdata_t *const *const layers, int num_layers, qboolean cubemap, colorspace_hint_e colorspace_hint);
static int VK_LoadTextureF(int flags, const char *fmt, ...) {
static int loadTextureInternal( const char *name, const byte *buf, size_t size, int flags, colorspace_hint_e colorspace_hint );
static int VK_LoadTextureF(int flags, colorspace_hint_e colorspace, const char *fmt, ...) {
int tex_id = 0;
char buffer[1024];
va_list argptr;
@ -287,7 +289,7 @@ static int VK_LoadTextureF(int flags, const char *fmt, ...) {
vsnprintf( buffer, sizeof buffer, fmt, argptr );
va_end( argptr );
return VK_LoadTexture(buffer, NULL, 0, flags);
return loadTextureInternal(buffer, NULL, 0, flags, colorspace);
}
#define BLUE_NOISE_NAME_F "bluenoise/LDR_RGBA_%d.png"
@ -336,7 +338,7 @@ static qboolean generateFallbackNoiseTextures(void) {
static qboolean loadBlueNoiseTextures(void) {
int blueNoiseTexturesBegin = -1;
for (int i = 0; i < 64; ++i) {
const int texid = VK_LoadTextureF(TF_NOMIPMAP, BLUE_NOISE_NAME_F, i);
const int texid = VK_LoadTextureF(TF_NOMIPMAP, kColorspaceLinear, BLUE_NOISE_NAME_F, i);
if (blueNoiseTexturesBegin == -1) {
if (texid <= 0) {