vk rt: fix linux build 2

This commit is contained in:
LifeKILLED 2023-02-28 22:58:54 +04:00
parent 70c52622e7
commit 5fbee4a97a
1 changed files with 2 additions and 1 deletions

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@ -7,6 +7,7 @@
#include "vk_render.h"
#include "vk_staging.h"
#include "vk_light.h"
#include "vk_math.h"
#include "eiface.h"
#include "xash3d_mathlib.h"
@ -523,7 +524,7 @@ void VK_RayFrameAddModel( vk_ray_model_t *model, const vk_render_model_t *render
applyMaterialToKusok(kusochki + i, geom, render_model->color, HACK_reflective);
Matrix4x4_ToArrayFloatGL(render_model->prev_transform, (float*)((kusochki + i)->prev_transform));
Matrix4x4_ToArrayFloatGL(render_model->prev_transform, (float*)(kusochki + i)->prev_transform);
}
/* gEngine.Con_Reportf("model %s: geom=%d kuoffs=%d kustoff=%d kustsz=%d sthndl=%d\n", */