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vk rt: remove unused struct from vk_studio.c
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@ -48,11 +48,6 @@ typedef struct sortedmesh_s
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int flags; // face flags
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} sortedmesh_t;
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typedef struct {
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matrix3x4 worldtransform[MAXSTUDIOBONES];
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matrix4x4 prev_transform;
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} studio_entity_prev_state_t;
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typedef struct
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{
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double time;
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