rt: increase model cache size, fix #449
Apparently just increasing the model cache size limit is fine. "LRU" cache eviction was not even used when testing.
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@ -6,7 +6,7 @@
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#define MAX_ACCELS 2048
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#define MAX_KUSOCHKI 32768
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#define MODEL_CACHE_SIZE 1024
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#define MODEL_CACHE_SIZE 2048
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#include "shaders/ray_interop.h"
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