mirror of
https://github.com/w23/xash3d-fwgs
synced 2024-12-15 13:41:33 +01:00
sdl: vid: prevent infinite recursion if SDL failed create window with selected GL attributes
This commit is contained in:
parent
386a68e334
commit
7be094b563
@ -548,23 +548,29 @@ qboolean VID_CreateWindow( int width, int height, qboolean fullscreen )
|
||||
xpos = ypos = 0;
|
||||
}
|
||||
|
||||
host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, width, height, wndFlags );
|
||||
|
||||
if( !host.hWnd )
|
||||
while( glw_state.safe >= SAFE_NO && glw_state.safe < SAFE_LAST )
|
||||
{
|
||||
Con_Reportf( S_ERROR "VID_CreateWindow: couldn't create '%s': %s\n", wndname, SDL_GetError());
|
||||
host.hWnd = SDL_CreateWindow( wndname, xpos, ypos, width, height, wndFlags );
|
||||
|
||||
// skip some attribs in hope that context creating will not fail
|
||||
if( glw_state.safe >= SAFE_NO )
|
||||
{
|
||||
if( !gl_wgl_msaa_samples->value && glw_state.safe + 1 == SAFE_NOMSAA )
|
||||
glw_state.safe += 2; // no need to skip msaa, if we already disabled it
|
||||
else glw_state.safe++;
|
||||
GL_SetupAttributes( ); // re-choose attributes
|
||||
// we have window, exit loop
|
||||
if( host.hWnd )
|
||||
break;
|
||||
|
||||
// try again
|
||||
return VID_CreateWindow( width, height, fullscreen );
|
||||
}
|
||||
Con_Reportf( S_ERROR "VID_CreateWindow: couldn't create '%s' with safegl level %d: %s\n", wndname, glw_state.safe, SDL_GetError());
|
||||
|
||||
glw_state.safe++;
|
||||
|
||||
if( !gl_wgl_msaa_samples->value && glw_state.safe == SAFE_NOMSAA )
|
||||
glw_state.safe++; // no need to skip msaa, if we already disabled it
|
||||
|
||||
GL_SetupAttributes(); // re-choose attributes
|
||||
|
||||
// try again create window
|
||||
}
|
||||
|
||||
// window creation has failed...
|
||||
if( glw_state.safe >= SAFE_LAST )
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -166,7 +166,8 @@ typedef enum
|
||||
SAFE_NOALPHA, // don't set alpha bits
|
||||
SAFE_NODEPTH, // don't set depth bits
|
||||
SAFE_NOCOLOR, // don't set color bits
|
||||
SAFE_DONTCARE // ignore everything, let SDL/EGL decide
|
||||
SAFE_DONTCARE, // ignore everything, let SDL/EGL decide
|
||||
SAFE_LAST, // must be last
|
||||
} ref_safegl_context_t;
|
||||
|
||||
enum // OpenGL configuration attributes
|
||||
|
Loading…
Reference in New Issue
Block a user